Loopy Pro: Create music, your way.
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Comments
I somewhat agree @Samflash3 it does some cool unique things but it’s not something I use on the regular
I bought Samplr precisely because it’s not the kind of app I usually use...
I had an idea that I would use it with some hardware synths and play with it to generate some new sounds and ideas but the hardware never sees the light of day at the moment.
I’m sure it’ll be fun when I do get round to using it but for now it’s joining dozens of other impulse buy apps I’ve never really used.
It is very cool though. It’s the perfect UI for the iPad. I love the design of it.
Me don't get
Why must?
We must all wear green because it's the must wear color, but we must not wear blue!
Koala has landscape mode on the iPad.
oh good, must have slipped that update in......might have to give it a go then!
Still the fact it's not AU will make it a difficult to keep in my workflow.
I wonder if Looperator has more features though as there seems a bit of overlap here too
I wasn't saying that Koala wasn't a good app - just seemed a weird choice for essential.
Personally I'm not sure any app is essential. I like Samplr a lot, never use it on a track. Koala seems neat, but I don't make that kind of music.
AUM is fairly essential for my workflow. I'd probably add Drambo as well, just because I always reach for it for drums now. That's about it though - everything else is negotiable, though there's many apps I'm not giving to give up LOL.
To echo @espiegel123, Samplr is an instrument for playing. In comparison, I value violins, but I can’t play one and personally I don’t want or need one.
What was significant for me was that I’ve spent nearly a decade obsessed with controlling iOS apps with external controllers. I’ve always pretty much ignored Apps that were touch screen only. That changed when I recently read an article about the developer and the genesis of Samplr. He described how it was specifically designed to be played on the iPad touchscreen where nothing else had been before, I finally got it - and finally got it. Now, like my guitar, it’s something I consider separate to my AUM and Audiobus multi-app parties, though I can plug it in when required.
I love Koala too, but that’s for different times and a different part of my creative brain.
Definitely not absolutely necessary to have but it is really fun and cool. I think it sets the bar for what plugins could be utilizing the touch screen versus most plugins looking like desktop ones. I really dig apps, especially instruments, designed around the touch screen aspect
Koala can import audio from video.... so that’s pretty good 😎
I think some people are confused by the name and they assume that it is the ultimate sampler -- which is not what it is -- nor does it aim to be that.
How does that work? Do you have to have the video downloaded? Or can it grab audio from a web browser?
It imports from downloaded videos.
Even more controversial: I don’t think Drambo is my bag.
There, I’ve said it 😛
I think Koala is a must-have on a phone, maybe not on a tablet. Maybe I could have done without Samplr but when I tell people about this whole music on IOS thing I usually show them the Model D (“Classic synths!”) and Samplr (“New types of instruments!”) so I think it is at least an important app.
Samplr vs Koala?
It is like compare a Violin vs PO-32.
Beginning to feel the same lol. I’ve learned how to use it, and the possibilities are indeed immense, but it just doesn’t feel very fun as a production workstation. Mostly when I open it up I just end up making cool presets and saving them having not recorded any music
You can’t record streaming videos, another alternative is to use screen recording.
https://forum.audiob.us/discussion/31514/koala-the-ultimate-pocket-sized-sampler#latest
It’s not convoluted or any sort of hassle- there an actual button for it. There’s some chat here in the link posted above on page 40.
Drambo is the only essential tool on iOS I need
..oh and AUM
...and Continua
...and BlackHole
...and...and...and...
Ahhhhh....just use whatever allows you to express the beauty in your soul I always say

GarageBand and Korg Gadget use to be all I needed...but now there is Drambo...all hail Drambo
Agreed... they are not remotely alike.
I own both Samplr and Koala. Both great fun, I rarely use either of them. Only must have apps for me are Nanostudio, Drambo and Traktor.
No idea if this qualifies but dogdamn if it don't look like fun!
@AudioGus
Samplr is barely a sampler. It has some aspects of a sampler but it is so much more than that, and so much more than the sum of it's many parts.
Bingo. I’ll open it up then leave with a preset for “next time”. I admire what it does, but I don’t get a kick or an ego boost out of ‘building my own’ instruments/dreams with it like some do. It’s the blue collar Audulus , which I also think is more about ego or curiosity (depending on your perspective) than it is productivity. I’ve checked out the Drambo patch storage thoroughly and there’s nothing there yet to make me say ‘wow’, though a couple of the instruments are good.
And I opened Samplr up for a little bit a couple hours ago. Meh. I can see how some could coax performances out of it, but it’s pretty bland and definitely not what I would call an instrument unto itself, most simply because it relies upon carefully chosen samples.
Haha, perfect!
I'm sorry, but the mere fact that the OP compares two apps that are so unalike shows that Samplr has been misunderstood. I deleted Koala; not because I didn't like it but because I won't use it. On the other hand, I would pay three times the current Samplr price just to keep it on my iPad...
I don’t really feel it as a performance tool per se but once I clear some space off the old massively bloated iPad I am going to use Samplr to make a whole ton of sample fodder. I just like it as a hands on sound processor kind of dealy thingy.
Exactly. It is obvious, in fact, but it took me a while to understand at first, that taste in music apps is a bit like taste in music. Popular apps appeal to a large number of people, but don't necessarily do it for those with more leftfield tastes. The vast majority of pop music does nothing for me, and I find the apps I fall in love with also tend to be on the less popular side.
I agree. That’s how I always fool myself into buying yet another app. 😅
Of course there are some apps that are more essential, in the way that bread and water are essential. But the vast majority come down to personal taste. Are the Beatles essential? Well, to many yes, but not in the same way that bread is.
I think what frustrates me about threads like this is the lack of imagination. Some people are so fixed in their view of what music should be that they cannot envisage anyone using these tools in a different way to themselves. The number of times in the forums that I hear guys talking about 'making beats' as if that is the only route to making music. I'm not a beats kind of guy; I like experimental jazz, ambient, electronic noise. I do use percussion but I leave the beat making to the guys who are good at it and I do enjoy listening to some of it rather a lot. To me, Samplr is a live performance sonic adventure playground...
I should add, that if I was going to make beats then out of the two apps, I'd definitely choose Koala. However, for my musical experiments, Samplr is so much better.