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New keyboard app that has movable notes under your fingers in development!
The Dev Andrew Stern want feedback from users during the design stage to see what might be useful.
Comments
How are you ascending and descending on the scale hitting the same keys? Whatever you’re visually doing on the video makes no musical sense. Can you provide more information?
Surprisingly cool for people who can't lay down phrases like that on a keyboard.
I I think the top row runs up the scale and the bottom row of buttons runs down the scale. Then you choose one of the buttons along the row to jump to a different note and/or scale. The big button up top repeats. Interesting.
Looks like a pretty 'Jam Friendly' app!
Just keep the groove without any fear of hitting the wrong notes
Very cool. Reminds me of the auto button on Geoshred.
Would be good to be able to program in a chord progression, and/or send midi in for that purpose.
Having fixed buttons to ascend, descend the scale and stay on the same pitch reminds me of some chant notations that doesn't notate pitch but instead the shape of melodies.
Some potentials that immediately brings to mind...
Very exciting app idea!
Now that's innovation!
My 1st reaction was "Very nice. Great idea, and a great demo"
My 2nd was "I wonder how hard it would be to implement a lot of this functionality in Mozaic"
My 3rd was "Damn I wish I had more control over the UI in Mozaic"...
@monch1962 Since the dev‘s idea is soo cool and different, I just wanted to play around with it.
I already implemented a prototype using the 16pads layout in Mozaic just to be able to try how this would feel like. There are a lot of things to consider, like on which time-point the pad mapping will change as several pads are likely to be pressed together (Finger of the old pad isn‘t lifted yet), or how to return to a specific note etc.
I now have something where i can play deterministic melody lines, but as one needs to press a specific pad for note repetition it needs totally different finger movement and muscle memory than a regular keyboard.
And no - i‘m not going to publish the script as there will be an app with a better UI and probably better fundamental concept on how to play. The dev’s prototype also has mod-wheel support through finger movement on the pad, so there are lots of additional features not possible to mockup/implement with Mozaic.
And f we are lucky, the app will support AUv3 after some updates if it sells well and enough requests were made for this feature.
Is there any ways of getting in touch with the dev other than Twitter?
@_ki before reading your response, I did exactly the same thing (built it on the 16pad Mozaic layout) and found the same challenges. I chose to implement it so that you could pre-configure Mozaic with a root and a scale (only implemented "major" and "minor") beforehand using the knobs, then have Mozaic listen to an incoming MIDI stream and remember the last "note on"+velocity+channel. That way you could play something on keyboard, then switch straight over to playing the Mozaic pads without any sudden jumps in range/volume/channel as you switched from keyboard to Mozaic. Those sorts of details only become obvious once you start thinking about how to implement it.
I also did it just to try out the idea, not with the aim of trying to build something robust or release-worthy. It works well enough as an experiment though.
My conclusion is that Andrew Stern has come up with a very clever concept, particularly if you're not particularly musically adept but like the idea of playing those sorts of "rippling" runs. If his app lands with AUv3 support, I'll be buying it