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Transient tool advice (TB Equalizer Pro or FAC Transient) SOLVED: Crack

I would like to add some transient app to my AUv3 arsenal, mostly for acoustic drums and guitars.
I saw this pretty good Jade's TB EQ Pro video and I like the result.

Is there anything that would make me prefer FAC Transient?

Comments

  • FAC Transient is a solid choice. Easy and fast to use and produces great results.

  • I have FAC but I like to use Crack to make things tighter https://apps.apple.com/nl/app/surreal-machines-crack/id6615060994

  • +1 for Crack, one of my most used plugins for certain. I put that shit on everything.

  • wimwim
    edited June 6

    If latency is important ...

    FAC Transient reports +5.6ms latency in AUM.

    TB EQ Pro doesn't report its latency. If it can reduce peaks, without clipping, I doubt that it has no latency. It would have to be measured another way to know.

  • Might be worth mentioning that Surreal Machines - Crack is free on desktop. if that type of thing matters.

  • Kids. Never accept free crack from anyone hanging around the schoolyard.

  • @wim said:
    Kids. Never accept free crack from anyone hanging around the schoolyard.

    But but it’s free and the kind sir said it would make my kicks hit

  • Tb Equalizer Pro every day for me. It's so much more powerful, and I don't mind taking the time to adjust the many parameters.

  • @rs2000 said:
    Tb Equalizer Pro every day for me. It's so much more powerful, and I don't mind taking the time to adjust the many parameters.

    That's the nicer EQ I have - you like it for shaping transients?

  • edited June 7

    @offbrands said:

    @rs2000 said:
    Tb Equalizer Pro every day for me. It's so much more powerful, and I don't mind taking the time to adjust the many parameters.

    That's the nicer EQ I have - you like it for shaping transients?

    Not only that, also different precise settings in different frequency ranges. Allows for re-shaping the sound as well, all in one plugin.

  • Regarding TB Equalizer Pro and 'latency'

    "Static or dynamic filters for every task
    530 low noise, zero latency6*, static and dynamic filter shapes.

    Steepness between 6 and 96 dB/Oct. Shelving and peaking filters can be static or dynamic. Dynamic filters can compress and expand. Zipper-noise free adjustment of gain, frequency, and Q. Audition mode to isolate affected frequency range."

    6* All filter types zero latency for optimal real-time performance and without introducing pre-ringing (except linear phase filter types).

    https://www.toneboosters.com/tb_equalizer_pro.html

  • edited June 8

    Thank you very much all for your posts and recommendations!
    Tough choice but with positive result for me. :smile:
    After refreshing my struggle with dialing in the EQ curve in TB EQ and considering what @wim mentioned about latency in FAC I tried Crack. What a pleasant surprise! It works very well on drums (Soft & Funk drummer) and also on guitar.
    My pros:

    • No significant latency added (definitely way less than 5ms reported by wim on FAC)
    • very easy to dial really convincing results

    My cons:

    • Even with my old ears, I can hear slightly muffled high frequencies on a crunchy electric guitar, but this can be easily corrected with post EQ.

    OT: Is there any other (cheaper) tool besides AUM where I can measure the latency of an AUv3 app?

  • @filo01 said:

    OT: Is there any other (cheaper) tool besides AUM where I can measure the latency of an AUv3 app?

    Latency can be adjusted/corrected in Apematrix, I do it a lot https://apps.apple.com/nl/app/apematrix/id1378343729

  • Thank you @Slush

  • Are there any options for latency testing/reporting in Loopy Pro?

    I do have AUM but I use it VERY sparingly as I'm focusing on loopy and I fear I'll get sucked in hard while there's so much I need to do for my focused concepts/projects (been avoiding opening drambo and it's tutorials for the same reasons 😅)

    So I don't mind hopping in for testing, was just wondering if there's any option in Loopy (baked in or plugin wise)?

    (I'm curious about PunchLab and a few other plugins now... Like Brusfri vs TB EQ Pro for background sound reduction [been testing the gates in EQ Pro and it's doing a decent job with a 10% drop in CPU vs Brusfri], so now I have a lot of latency tests I want to run ... So thanks for that? 🤔 😉 😁)

  • @PapaBPoppin said:
    Are there any options for latency testing/reporting in Loopy Pro?

    No. There's no latency compensation either. It's probably planned though.

    I do have AUM but I use it VERY sparingly as I'm focusing on loopy and I fear I'll get sucked in hard while there's so much I need to do for my focused concepts/projects (been avoiding opening drambo and it's tutorials for the same reasons 😅)

    So I don't mind hopping in for testing, was just wondering if there's any option in Loopy (baked in or plugin wise)?

    A plugin could not measure latency of other plugins. It would have to be done by the host.

    Even AUM's latency numbers aren't actually measured. They're just showing what the plugin is reporting. Plugins may report their latency wrongly or not at all.

    It seems to me like it could be pretty easily measured by recording the same sound dry, panned to the left, and wet panned to the right, then just zooming in to the recorded file in an audio editor.

  • edited June 8

    @offbrands said:
    Might be worth mentioning that Surreal Machines - Crack is free on desktop. if that type of thing matters.

    It's free, but it seems it crashed GarageBand on desktop. Overloaded the system. I'll have to see if I can get that to repeat in a new project.

    Hmm... testing on another project didn't crash it, so still investigating...

  • wimwim
    edited June 8

    @wim said:

    @PapaBPoppin said:
    Are there any options for latency testing/reporting in Loopy Pro?

    No. There's no latency compensation either. It's probably planned though.

    I do have AUM but I use it VERY sparingly as I'm focusing on loopy and I fear I'll get sucked in hard while there's so much I need to do for my focused concepts/projects (been avoiding opening drambo and it's tutorials for the same reasons 😅)

    So I don't mind hopping in for testing, was just wondering if there's any option in Loopy (baked in or plugin wise)?

    A plugin could not measure latency of other plugins. It would have to be done by the host.

    Even AUM's latency numbers aren't actually measured. They're just showing what the plugin is reporting. Plugins may report their latency wrongly or not at all.

    It seems to me like it could be pretty easily measured by recording the same sound dry, panned to the left, and wet panned to the right, then just zooming in to the recorded file in an audio editor.

    Yeah, that was easy. I just set up a Loopy Pro project with a one-shot with a Clave sound. Then I added two busses, one dry and panned to the left, one with an FX and panned to the right. Then I added an empty one-shot clip. Then I just needed to press record on the the empty clip, tap the clave clip, then stop recording.

    After that I went to the detail menu of the recorded one-shot, exported to the clipboard, and pasted into an empty file in Neon editor. Zoomed in, selected from the start of the sample on the left to the start of the sample on the right, cropped, and could easily see the latency. (42.5ms for FAC Maxima, 5.5 ms for FAC Transient, which matches AUM's reported number pretty closely.)

    Measuring any other FX is just a matter of replacing the plugin. You could get fancier with the setup, such as automatically starting and stopping recording by just tapping on the clip with the sound if you wanted.

  • Thank you @wim!
    Doesn't this deserve to be separated into its own thread?

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