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Devs- what is your day job?
It seems most devs also have full-time day jobs. was curious what you guys do for a living aside from app development?
Comments
Taking care of two little boys! (Stay-at-home dad)
In the past I've worked at various video game studios.
@Caustic_Rej I figured while listening to the whispered Easter Egg vid, that it was somebody's nap time?
yeah they were both asleep right next to my "office" (the hallway), but I decided to embrace the whispering in the name of goofy secret-ness!
Talking about curiosity, @Caustic_Rej, any remarkable video games?
I worked for BioWare in Canada before moving to Oz, the only game I worked on you might have heard of is Mass Effect but here's my full list of credits
Thanks!
You worked on Mass Effect? Awesome, that's one of my favourite video game series!
I'm a professor of computer science; one of the people I collaborate with is a film professor (he did the game design for Pirate Ring). I teach grad algorithms courses, an undergrad computer architecture course, and do research on circuit design and optimization. I'm tenured, so all I really have to do is drink coffee and look grumpy.
I was playing in the 60's so I've seen synths go from 3000 dollars to 10 dollars. Sometimes it appears private developers are struggling. I would hope some are getting there just rewards for there efforts.
I know Matt from NanoStudio spent many years in game programming as well.
@Caustic_Rej The goofy - secretness worked well!
Great update btw. And sorry to go OT on an interesting thread theme, but your video tuts are probably the best I've seen for any product. Can't give them enough praise...just wondering what your recording set up for those are. I think your answer might be of interest to some people here, but if you'd prefer to reply by inbox that's cool too. Again, sorry to OP for going OT. 
This is my day job.
@Sebastian said:
A few night shifts too I imagine?
He moonlights as a pole dancer...
Currently gathering and structuring data in the solar industry (equipment->databases->presentation), network guilty. Software engineer by education
@SpookyZoo said:
Thanks, I'm glad you appreciate them. My setup is fairly basic: AudioTechnica AT2020 mic running through a little mixer (mostly for phantom power), app recorded using HyperCam2 for Windows and audio mixed from the two sources on the soundcard. Editing done in Sony Vegas, mostly to clip out re-takes. I usually just improvise once or twice to get an idea of what I want to talk about then hit record. The result isn't always perfect delivery but I think people can relate to having the app explained casually by the guy who made it. I really hate over-hyped marketing videos full of hyperbole so I try to keep my stuff down to earth while still conveying the excitement I have for people to try it.
@Sebastian said:
What, trolling? :P
@Caustic_Rej said:
Wow... did you participate in Dragon Age Origin or Dragon Age 2?
@RockingGarage said:
No, Dragon Age (1) had started while I was working on Jade Empire and went on for a long time. A lot of the J.E. team went on to help with MassEffect after release. The DragonAge team was mostly the Neverwinter Nights/Baldur's Gate crew.
@Caustic_Rej I loved Jade Empire! Played through it several times - on my 360 no less (ignoring all the 360-gen games for this previous-gen title). BioWare is probably my favorite developer around - respect.
For my day job I am a network admin, and web developer. I know boring. I would love to make audio app development my day job, but I also have 2 young children, so to answer your other question, no not nearly enough money to make a meaningful living from for me. I develop my apps when I can, on lunch, after kids go to bed, etc...
I'm remarkably like @distraub. Two children and work freelance. I do a mix of ios development and sound design work for theatre and interactive installations. I too would love more time to work on my own apps but there just isn't enough hours in the day.
@all Devs:
Thanks for sharing. That's an interesting thread.
And thank you for your work. I am happy to spend my money on music apps...
Time-Fun-Price ratio was right so far
Remarkable I must say too, @distraub and @soh_la. Two children and the same balance here
Pretty neatthat @Caustic_Rej worked on Mass Effect and Jade Empire! For those unfamiliar with video games, those two of the most highly regarded action role-playing games on Xbox 360 and Xbox, respectively. Granted, there are large, expensive teams that work on those games, but still really cool to have been a part of that. (I was a video game addict before I was a guitar/music addict)
I was also interested what a lot of the independent developers do, without wanting to pry into specifics or how much they actually make. My assumption is that virtually all of the indie developers don't look at it as a long-term, full-time job, especially since the life span of mobile apps is somewhat fleeting compared to other things, I suppose.
It is interesting, however, how AudioBus made a lot of these music apps from 2008 to 2012 potentially relevant again. Most of the popular apps we talk about here are from the past two years, but it would nice to see some of the better ones continue to live on and generate revenue for their developers over several years.
If I had a Mac on which to develop an app, it would be for my own use, but once done, I'd figure I might be able to make back the yearly developer account fee that Apple charges plus some small change. I certainly wouldn't be expecting to make a living. That's about as likely as making a living as a musician...
Making a living as a musician is tough.
I'm a designer / front-end developer, and although on my degree says developer, I can't for the name of God find the time to start developing ANY app. I tried many times but failed miserably. Objective C is not your average HTML/CSS/Javascript
)
So... to sum it up, I really admire you guys. You all are doing an awesome work.
And my money spend on your apps is my sign of appreciation.
PS: I always tell my wife I'm "making research" when buying music apps
)
I'm a designer / front-end developer, and although on my degree says developer, I can't for the name of God find the time to start developing ANY app. I tried many times but failed miserably. Objective C is not your average HTML/CSS/Javascript
)
So... to sum it up, I really admire you guys. You all are doing an awesome work.
And my money spend on your apps is my sign of appreciation.
PS: I always tell my wife I'm "making research" when buying music apps
)
@jfeheley said:
Making a living as someone who doesn't like what they do for a living is much tougher!