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Your sampling workflow?

This is the first time I've done such a thing, and I just quit the Cubasis mini-sampler out of frustration.

I'm trying to sample a real drum kit for which I have the fully miced hits recorded pristinely. I need to be able to

1) edit waveforms smoothly
2) layer two or three different samples of the same hit (from different mics)
3) record the output.

I'd also prefer a non-snap-to-grid program if available to be able to slighly offset the samples in case of phasing issues.

Perhaps you guys could suggest sampling apps and/or workflows that ease the sometimes-pain of being on a touchscreen? Or even just provide examples of your own process? Much appreciated.

Comments

  • Did you have a look already at DrumPerfect? Or Beatmaker 2, Nanostudio?

  • edited September 2015

    I use AudioShare for most of my sampling needs such as storing, lite editing, mastering with effects apps via IAA, recording sample , recording live sessions, recording everything, normalizing, converting, trimming, fading in/out etc. I've also found you can use it as an instrument in its own right if you loop a sample and fuck around with the Nudge feature for some tripped out IDMesque glitch sounds.

    If I need more precision and features for editing, I use Caustic editor for Volca Sample by using Open In from AudioShare or import within the file view of Caustic editor for Volca Sample via "AudioShare". You can do a lot for this amazing free app such as removing long silences in between hits and what not. It has a bunch of built in effects and other great features. Definitely check this out. The full version of Caustic is great as well, but is too cluttered when I just want to edit a sample.

    I also have just gotten Humble Tunes Elsa app in their Humble Bundle haha. It was a lovely surprise and something I've been longing for forever. Which is a viable replacement for Samplr that i can use on my iPhone. Though you can't run multiple tracks at once, it does everything else just as good if not better. Think of it as a mix of Yellofier, Sir Sampleton, and Samplr. Though it does have a lot of its own personality as an instrument.

    Lastly, I've been really getting into Nanoloop for producing full tracks. You can load samples up to 4 seconds in it. Which is limiting at first, but you can do a tonnnnnn of amazing work with such a minimal interface.

  • I did give thought to d> @t0dk0n said:

    I use AudioShare for most of my sampling needs such as storing, lite editing, mastering with effects apps via IAA, recording sample , recording live sessions, recording everything, normalizing, converting, trimming, fading in/out etc. I've also found you can use it as an instrument in its own right if you loop a sample and fuck around with the Nudge feature for some tripped out IDMesque glitch sounds.

    If I need more precision and features for editing, I use Caustic editor for Volca Sample by using Open In from AudioShare or import within the file view of Caustic editor for Volca Sample via "AudioShare". You can do a lot for this amazing free app such as removing long silences in between hits and what not. It has a bunch of built in effects and other great features. Definitely check this out. The full version of Caustic is great as well, but is too cluttered when I just want to edit a sample.

    I also have just gotten Humble Tunes Elsa app in their Humble Bundle haha. It was a lovely surprise and something I've been longing for forever. Which is a viable replacement for Samplr that i can use on my iPhone. Though you can't run multiple tracks at once, it does everything else just as good if not better. Think of it as a mix of Yellofier, Sir Sampleton, and Samplr. Though it does have a lot of its own personality as an instrument.

    Lastly, I've been really getting into Nanoloop for producing full tracks. You can load samples up to 4 seconds in it. Which is limiting at first, but you can do a tonnnnnn of amazing work with such a minimal interface.

    Thank you for the response; I can't believe the simplice Audioshare/nudge etc solution didn't strike me, considering I use it for everything after the initial DAW work to get a beat & scratch guitar or synth.

    And really appreciate the heads up on the Volca sampler editor, I've only just glanced at it but it seems very valuable and I'd already been considering purchasing the drum machine.

    And as far as Elsa goes, I love it. I used it once to sample a sprinkler as a hi-hat track on a super-pop summer song. The developer has evolved significantly since his earlier toy-like apps. Elsa and Strng are two of my favorites period.

  • I drop my raw audio into Beatmaker2. I'll do all my editing there(trimming, filtering & envelope) and arrange them as kits on the pads. The file system is tricky, but once you get your head around it, it'd workable. I'm tickled with my all-original kits.

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