Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Latest App Sales for Thursday 29th October 2015

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Comments

  • edited October 2015

    @thesoundtestroom

    Thanks Doug! I noticed you don't have Arpist listed. It is free and worth a list. it seems to always be hidden in obscurity...

  • Yes your right, I shall add it later and
    I think I should do another demo for it too

  • edited October 2015

    Anyone have a recommendation for me? I want to buy one of idensity, ipulsaret, or stria.
    Does any one of these stand out as unique and extra fun/useful? Which one is your favourite.
    I have borderlands, fieldscaper, samplr already.

  • My least favourite to begin with was iPulsaret, now it is the one I use the most.

  • edited October 2015

    @Redo1 said:
    Anyone have a recommendation for me? I want to buy one of idensity, ipulsaret, or stria.
    Does any one of these stand out as unique and extra fun/useful? Which one is your favourite.
    I have borderlands, fieldscaper, samplr already.

    iDensity, with the 4 track IAP, one of my favourite apps. Didn't get on with iPulsaret. Recently bought Stria and struggle to get more than a few squeaks out of it.

  • edited October 2015

    Thanks going to check out some YouTube demos
    I've watched some and got to doug's idensity demo with the 4 tracks. This is the one I want.
    Although now the question is how different from fieldscaper and samplr is it? Is it different enough? I will work on these answers. I don't like to buy redundant apps, you know?

    I've purchased iDensity. played with if for a couple mins then bought the iap. It is similar to Samplr, but I got a little impulsive and liked it enough to support it. Not regretting it yet.

  • @Redo1 said:
    Anyone have a recommendation for me? I want to buy one of idensity, ipulsaret, or stria.
    Does any one of these stand out as unique and extra fun/useful? Which one is your favourite.
    I have borderlands, fieldscaper, samplr already.

    In my opinion, Stria provides more immediate delights.

  • There's only one girl in the world for me and she probably lives in Tahiti.

  • @JeffChasteen said:
    In my opinion, Stria provides more immediate delights.

    I agree, and if you have samplr it is great food for it

  • edited October 2015

    Delete.

  • I thought I’d get iDensity first, but really I haven’t touched it much yet, but then I bought Stria, followed shortly by iPulsaret. Stria is the thing I’ve been spending time with this weekend. I think I can truthfully say that I understand almost pretty much all of it, and it all makes sense. That reminds me, as I type this — there’s probably a manual for it somewhere which I probably dismissed initially to get to the knobs, that I should actually look at.

  • edited October 2015

    Ah, I’ve gone to the Stria user guide and interestingly I understood a few things incorrectly. The first generator FM / WS, I didn’t realise WS was additive wavetable for pad 1. The other thing in the spectral grid I didn’t understand correctly was the pitch grid compilers — what each one is actually doing.

    The user guide for the first one (Geometric) has numbers and maths in, so I’ll come back to that when I finally understand maths, one day. Probably. But it’s got formulas in it. Oh actually, upon pointing my eyes at the formula and trying to make sense of it, it kind of does. It’s to do with interval ratios. It says Harmonic is similar to Geometric, so that’s good, and it can start with an inharmonic thing. Fibonacci generates progressions according to the usual Fibonacci series (each number is the sum of the preceding pair, much like success in life itself is a never ending product of who + the conditions into which you were born as, and what happened yesterday, etc). Scalar looks pretty simply linear. Tempered is a bit of a mystery — oh wait, midi notation, and chromatic temperate scale — so it’s some music type of thing. I’ll come back to that when I finally understand music, one day. Probably.

    Everything else looks pretty understandable — it’s a huge array of controls over how the granular generation occurs and how they interact with each other, over the duration of the note expressed on the pad(s). I’m going to have to explore the wavetable (WS) thing a bit more. I should also remember to use the accelerometer on some of the stuff.

    Ah, another thing I hadn’t realised, the doppler shift is in a chain followed by stereo chopper. Also, out-of-range is a glitch maker (hadn’t realised that). Also, spectral arpeggiator works by enhancing one and attenuating others — I didn’t realise it worked as a post-effect. Actually, that’s another thing I hadn’t realised: The right side starts with what are effectively audio post-effects, and then at some point as you progress forward toward the left they kind of blur into the aforementioned huge array of controls over how the granular generation occurs, etc, reaching the spectral pitch grid and fm intervals thing.

    Okay, that all makes more sense now. Excellent.

  • @u0421793 said:
    Ah, I’ve gone to the Stria user guide and interestingly I understood a few things incorrectly. The first generator FM / WS, I didn’t realise WS was additive wavetable for pad 1. The other thing in the spectral grid I didn’t understand correctly was the pitch grid compilers — what each one is actually doing.

    The user guide for the first one (Geometric) has numbers and maths in, so I’ll come back to that when I finally understand maths, one day. Probably. But it’s got formulas in it. Oh actually, upon pointing my eyes at the formula and trying to make sense of it, it kind of does. It’s to do with interval ratios. It says Harmonic is similar to Geometric, so that’s good, and it can start with an inharmonic thing. Fibonacci generates progressions according to the usual Fibonacci series (each number is the sum of the preceding pair, much like success in life itself is a never ending product of who + the conditions into which you were born as, and what happened yesterday, etc). Scalar looks pretty simply linear. Tempered is a bit of a mystery — oh wait, midi notation, and chromatic temperate scale — so it’s some music type of thing. I’ll come back to that when I finally understand music, one day. Probably.

    Everything else looks pretty understandable — it’s a huge array of controls over how the granular generation occurs and how they interact with each other, over the duration of the note expressed on the pad(s). I’m going to have to explore the wavetable (WS) thing a bit more. I should also remember to use the accelerometer on some of the stuff.

    Ah, another thing I hadn’t realised, the doppler shift is in a chain followed by stereo chopper. Also, out-of-range is a glitch maker (hadn’t realised that). Also, spectral arpeggiator works by enhancing one and attenuating others — I didn’t realise it worked as a post-effect. Actually, that’s another thing I hadn’t realised: The right side starts with what are effectively audio post-effects, and then at some point as you progress forward toward the left they kind of blur into the aforementioned huge array of controls over how the granular generation occurs, etc, reaching the spectral pitch grid and fm intervals thing.

    And here's me struggling to get more than a few squeaks out of it....

  • Gonna eat left overs for lunch today. Bought Stria!
    I'm finally get along with these amazing noises apps more now. Didn't like the UIs before. They're growing on me and they are more unique apps with nice atmospheric, experimental results. I like this.

  • A curious free midi controller, monoleap by Dan Bar-Yaakov
    https://appsto.re/gb/2aNL9.i

  • @knewspeak said:
    A curious free midi controller, monoleap by Dan Bar-Yaakov
    https://appsto.re/gb/2aNL9.i

    huh, good find, I'm gonna DL it now and see what it's all about. Looks funky.

  • @High5denied said:
    huh, good find, I'm gonna DL it now and see what it's all about. Looks funky.

    Please report back etc.

  • So, I've tried it with the following synths:

    Sunrizer, it didn't work very well. When I used monoleap, it was like I had the hold button selected on Sunrizer, the sound wouldn't stop, and it didn't seem to control it very well.

    Synthmaster and Alchemy, it worked well. I couldn't get all the cool color's to show up as in the video, and am still trying to figure out how it actually works. It appears that you need to be touching both sides of the split screen to generate the synth sounds.

    I tried to find the manual, but the page doesn't exist for it yet, I'm writing an email to the developer to let him know.

    I think it's pretty neat, I think it will be better once I figure out how to use it.

    I'd give it 5 Stars right off the bat.

  • @High5denied Thanks. Funky seems to be a good choice of word :) Will take a look....

  • wow, just played with it for a few minutes -- lots of fun! looking forward to my next break to explore a bit more, but first inpression: really good!

  • I had a go with Laplace, but didn't work that well - I had to press three fingers down to get a note to play. Will have another go with a different synth later.

  • Had a go with NLog with a mono preset, works ok, nice, but no pyrotechnics as in the video, so I tried the orientation as in the video, seems to be the same, tried the key switch which it states is experimental, mmm, all I got out was an ultra high note or nothing else, no matter where I put my fingers, or number of.

  • Here is the manual: http://www.monoleap.com/docs/MonoleapGettingStarted.pdf

    I talked to the developer, and he got the link working ASAP.

    @monzo, I found it helpful to read through the manual, I was trying to hold my ipad crosswise/landscape, and it works much better lengthwise. In the manual, there is a page on finger positions, and the different notes they play. "Patterns" I guess they be called.

    I really like this little app. If something isn't working, or if you have a request, contact Dan. Very receptive.

  • @u0421793 said:
    Ah, I’ve gone to the Stria user guide and interestingly I understood a few things incorrectly. The first generator FM / WS, I didn’t realise WS was additive wavetable for pad 1. The other thing in the spectral grid I didn’t understand correctly was the pitch grid compilers — what each one is actually doing.

    The user guide for the first one (Geometric) has numbers and maths in, so I’ll come back to that when I finally understand maths, one day. Probably. But it’s got formulas in it. Oh actually, upon pointing my eyes at the formula and trying to make sense of it, it kind of does. It’s to do with interval ratios. It says Harmonic is similar to Geometric, so that’s good, and it can start with an inharmonic thing. Fibonacci generates progressions according to the usual Fibonacci series (each number is the sum of the preceding pair, much like success in life itself is a never ending product of who + the conditions into which you were born as, and what happened yesterday, etc). Scalar looks pretty simply linear. Tempered is a bit of a mystery — oh wait, midi notation, and chromatic temperate scale — so it’s some music type of thing. I’ll come back to that when I finally understand music, one day. Probably.

    Everything else looks pretty understandable — it’s a huge array of controls over how the granular generation occurs and how they interact with each other, over the duration of the note expressed on the pad(s). I’m going to have to explore the wavetable (WS) thing a bit more. I should also remember to use the accelerometer on some of the stuff.

    Ah, another thing I hadn’t realised, the doppler shift is in a chain followed by stereo chopper. Also, out-of-range is a glitch maker (hadn’t realised that). Also, spectral arpeggiator works by enhancing one and attenuating others — I didn’t realise it worked as a post-effect. Actually, that’s another thing I hadn’t realised: The right side starts with what are effectively audio post-effects, and then at some point as you progress forward toward the left they kind of blur into the aforementioned huge array of controls over how the granular generation occurs, etc, reaching the spectral pitch grid and fm intervals thing.

    Okay, that all makes more sense now. Excellent.

    I regret that we are unable to rate posts. I would give yours the highest possible marks for being both informative AND entertaining.
    Thanks.

  • Hey!
    Thanks for trying out the app :) I'm really glad to hear it's working for the most part.
    The key switch 'feature' should have been removed before release because, well, it's not really baked :) only used it for now to switch articulations on a software instrument (such as Cello) according to the vertical finger position. I'll remove it for now until I get it working properly.
    You can find the getting started PDF in the site - http://www.monoleap.com/docs/MonoleapGettingStarted.pdf that also has a fingering patterns chart with the 3 octaves currently supported. I'm working on a video tutorial and I'll be glad to get your inputs on it. I'll post a link here when it's ready.

  • @danbar Congrats on the app. Devs are always very welcome here. We're an enthusiastic but mostly kind-hearted and encouraging lot. There are exceptions, but I hate to talk too much about myself on a first date :)

    If you haven't done so already, probably worth starting a separate topic/discussion on your app. Good place to get feedback and let folks know about your efforts/ideas etc...

  • Thanks allot @JohnnyGoodyear. Glad to join. I'll open a separate topic for the app as you suggest.

  • Regarding the fancy animations you see in the video but can't find in the app, it's removed in the released version temporarily. I'm currently working on a better looking visual theme (eventually there will be multiple themes you can choose from, or possibly design)

  • @High5denied said:
    Here is the manual: http://www.monoleap.com/docs/MonoleapGettingStarted.pdf

    I talked to the developer, and he got the link working ASAP.

    monzo, I found it helpful to read through the manual, I was trying to hold my ipad crosswise/landscape, and it works much better lengthwise. In the manual, there is a page on finger positions, and the different notes they play. "Patterns" I guess they be called.

    I really like this little app. If something isn't working, or if you have a request, contact Dan. Very receptive.

    Thanks for the link, I'll have a look through :)

  • edited October 2015

    @monzo said:
    And here's me struggling to get more than a few squeaks out of it....

    I'm having the same problem here! What's going on? Will need more concentration. Nice looking app though.

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