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Poseidon Synth first impression – haQ attaQ 98
Nave just got a rival and it’s got teeth! I only spend half an hour with this wave-shaping monster and I instantly fell in love with it.
LINK: http://thesoundtestroom.com/poseidon-synth-first-impression/
Comments
Really enjoying Poseidon as well. There are some meaty bass arpeggios in there and the arpeggiator is a really fantastic riff generator. Thanks for making the video.
Nice video Jakob, thanks! I would be most interested in hearing the engine without the effects. I rarely use built-in effects because i have some very good hardware effect units such as the Strymon Big Sky, so i'm alright for reverb.
Nice. I wasn't going to get this until I saw your video. Oh boy!! I love that tabbed interface. They should all be like that. Very accessible and intuitive.
@Jocphone @VincentT @anickt Did you guys get Poseidon? I'm curious what you think of it?
I bought it almost straight away. That bass flute in the video demo did it for me. The combination of synthesis with modulation based on real sounds gives real character to the output. Effects add a lot to the synth potential. Really fantastic app, much more than just a synth. The arpeggiator is amazing (not bought a virsyn app before) and makes for a great way to record new and quite unique loops for exporting to AudioShare.
Easily a favourite synth already. Though I am eyeing up Heavy Brass...
@jakoB_haQ No, i decided not to get it. I already have too many music apps in my personal graveyard and i didn't hear anything in the demos that excited me enough at the moment.
First impression good. Will sit on it for a while though as iM1, Wavemapper, iSem, Mitosynth and Nave are my currently looking at in depth synths.
Thanks for your answers guys!
@VincentT app graveyard, that gave each an idea for a vlog.
Slightly off topic, I've got 50 Wavemapper sounds I'm wanting to share....anyone know how?
Definitely has a seat next to my favourite synths, and brings something different to the party. Still getting the odd freeze-up though.
@jakoB_haQ Looking forward to that!
Just something about those virsyn interfaces and graphics I can't get past. I look at Nave then I look at Poseidon and I just want to look at nave from then on.
Course with me this goes back to my unhappiness with the little things in addictive synth. Comes off as lazy or uninspired. And I see too many similarities in the other virsyn apps.
Will continue to wait for an addictive update.
Nave is nice to look at, but Poseidon I find much nicer to interact with, a really well done interface in my opinion
I really like it. It's got a "different" sound which I find very appealing.
With you on the Brass. I like Pos as well and was also 'sold' by the bass flute. Funny how one killer sound can go a long way in hind brain buying department.....
@jakoB_haQ I purchased Poseidon and do like the sound and how clearly laid out the controls are. It's a synth where I can get into making my own patches relatively smoothly compared to other synth apps. Do wish they'd come up with a way to import your own wave tables like WaveGenerator (it does so via converting images to wave tables). I think the way they've got different levels of random generators for the various controls does make for more useful dice rolling leading to decent patches.
I have difficulty with the keyboard.
The keys select different frequencies, as per usual with keys (I think the ‘piano’ established this as a popular paradigm, but spinets and harpsichords got there first).
The poseidon keys also have a ‘slider’ capability where you slide away or toward, to vary a parameter (such as harmonic content, or something similar).
However, what if you want to start with the parameter minimised and ‘grow’ it toward maximal. What do you do? Start by pressing it far away from you and slide the key toward you? That’s what you’d think, but try doing it to a white key that has black keys either side. You can’t select the white key, you only end up hitting one or the other of the black keys up there at the far edge. You can only start the initiation of the keypress of a white key quite a way inward toward you.
And another thing, the black keys are shorter, and it seems to me that they have a shorter parameter sliding range, audibly.
And another thing. If I try and start the key far from me at the furthest edge, I often miss and hit the fancy red and blue jaggy display and move it somewhere stupid, and it’s impossible to put it back again, and takes ages to put it back somewhere that makes any visual sense at all, then I think “why does it even need to be visible at all — what does it actually do, that it does differently depending on how it’s positioned?”. For something that takes up so much screen space, it’d better be crucially important, but it doesn’t seem to be.
I would appreciate an intelligent explanation of this also. Feel certain I must be missing something as, again, all that screen space must be for good purpose surely?
That's a good point about the keyboard. I also find it gets stuck when sliding over several notes when you include the black ones. Oddly though, it doesn't bother me too much. It reminds me of when you find an old piano where all the keys are uneven and the notes all have a different character. Still would be good to get an expanded keyboard view if that slightly incongruous 3d visualisation could be shrunk on demand.
Took a step away from it on @monzo's warning about the demo sounding less than exciting. I'm sure my desire for good brass ensemble sounds will force my hand soon. Pity there are no demos from the developer..
Wow, I'm loving the diversity in opinion here! One of the things I love the most about this forum. I'm having a blast just going through your comments!
@u0421793 That key-slide thing is interesting. Hadn't noticed it myself really. Need to check it out.
I find it works fine sliding away from you but it doesn't seem to be configured to slide toward you. I'm OK with that. Sometimes that's just "the way it works". I have not had any issues with keys sticking when sliding over them. FWIW
PS - double tap resets the waveform view.
PPS - actually you can slide away and back to get an LFO mod effect. It's not programmed into every patch.
just double tap and it slides back to where it was
well apart from looking interesting, it shows you which part of the wave is being scanned and how. I personally like it when synths try visualizing things, helps me understand what is going and why the sound changes etc
@anickt if you press on a black then slide to either of the white keys either side, the note doesn't change. I think this is what was happening when I tried to slide between several notes. Seems like Poseidon is struggling to work out whether to apply modulation or switch notes. Not a problem, just a quirk of the built in keyboard. Can always trigger it externally for the normal behaviour.