Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Analogkit.....you so pretty

Comments

  • Nice one! The video synthesis aspect of analog kit is so cool. Just starting to try some things with it.
  • yeah the depth in this app is incredible. if you can imagine it there's prob a way to do it. The math and formulas look scary but even if you have no clue like me you can just change up something in existing building blocks and see what it does.
  • edited December 2015
    I just don't know which one to go for. This, zmors or audulus 3.0

    I guess being on an iPad mini non retina requires me to look into the min requirements?
  • @Redo1 said:
    I just don't know which one to go for. This, zmors or audulus 3.0

    I guess being on an iPad mini non retina requires me to look into the min requirements?

    Zmors Modular and Audulus are both super-powerful modular apps. AnalogKit was much easier for me to dive into, due to a general lack of experience with modular systems. Plus, I absolutely love the social sharing aspect of AnalogKit. I think it's brilliant.

  • @Redo1 said:
    I just don't know which one to go for. This, zmors or audulus 3.0

    I guess being on an iPad mini non retina requires me to look into the min requirements?

    Zmors Modular and Audulus are both super-powerful modular apps. AnalogKit was much easier for me to dive into, due to a general lack of experience with modular systems. Plus, I absolutely love the social sharing aspect of AnalogKit. I think it's brilliant.

    Yeah the sharing is great as there are all these sonic building blocks you can adapt, join together, pull apart and just experiment. 
  • @Redo1 should be ok on mini1 all patches on this vid I did with ipad2 which has same specs I think http://youtu.be/96eYKhsbvC0
  • Having and enjoying Zmors....I was not interested to this app...however, now with this thread, I got curious and look into it.
    wow....it looks amazing, in particular I love the "sharing" side of it.

    now I m thinking if to press the BUY button, and place it beside Zmors....hmmmm
  • @RedSkyLullaby Thank you for your patches and the video, especially your advice at the end.
  • edited December 2015
    here is another vid of Graphics modules linked to various sound parameters
    http://youtu.be/9gdAEc37V-c
  • here is another vid of Graphics modules linked to various sound parameters
    http://youtu.be/9gdAEc37V-c

    Thanks for your work on this. Am going to put aside some time and see if I can't gently lose my modular cherry....
  • Wwow, the art part totally ecxaped me! Nice job, I need this app!

  • here is another vid of Graphics modules linked to various sound parameters
    http://youtu.be/9gdAEc37V-c

    Thanks for your work on this. Am going to put aside some time and see if I can't gently lose my modular cherry....
    Analogkit will hold your hand and will hug after

  • So Lets say I start from a pretty graphic preset.. Can I then route audio thru lets say some basic delay or whatever and the have the delay be kinda in time with the graphics? I mean that seems like the case but that is too sick it for real
  • So Lets say I start from a pretty graphic preset.. Can I then route audio thru lets say some basic delay or whatever and the have the delay be kinda in time with the graphics? I mean that seems like the case but that is too sick it for real
    Not tried that but am thinking you could prob connect some kind of output from delay to an input on graphic. In the examples i did the wave type and frequency are linking in to inputs on graphics as well as the sound generators
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