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Ever wonder about the usefulness of Borderlands Granular? Wonder no more. [video]

I am blown away by the unique approach that this YouTube user has taken to using Borderlands Granular. Just amazed.

Comments

  • Thoroughly lovely. Best ad for a Pro I've seen. ....and he moves so delicately, slowly.

  • He has a bunch of great videos using the technique on one iPad, beautiful stuff. He also has a bandcamp page: https://cremedouche.bandcamp.com

    Very soothing relaxed stuff. The coolest thing is that he has created the stems himself, often with his guitar.

  • Very beautiful.

  • Lost for words.

  • Here's an interview with Rob (Creme Douche) on his approach: http://www.guitarmoderne.com/artists/spotlight-creme-douche#more-2951

  • @hellquist said:
    Here's an interview with Rob (Creme Douche) on his approach: http://www.guitarmoderne.com/artists/spotlight-creme-douche#more-2951

    What a find! This is a fantastic read on all of the things that Rob has done to get his unique sound. It isn't just plugging a guitar into the iPad and playing via a midi app at all, not that I really thought that was what he was doing. Custom Animoog Timbres and everything. Very cool.

  • I'm amazed at what Rob is doing with this app. A lot of people are asking what app is the best of 2015 - I would have to put BoarderLands (2015 updated) as high on the list..... It is unique to IOS - It would not have the same feel on a desk top. I've watched every one of Robs videos and am just in aw that he has seemed to master the app to create a dense wall of sound and actually play this as an instrument - so to say.
    ---- Animoog is a great app and is just a staple... To add his own guitar timbers to this show's Rob is creating this piece from scratch and is just detailed on what he's doing..
    Completely Inspiring..

    BRAVO!!!

  • edited December 2015

    Indeed @GrizzlyGrimes . When I first saw this clip I was hooked, so I told Rob to sort out a bandcamp page so I could listen to it on my commute (via the Bandcamp app, which is simpler than loading videos from YT in my phone).

    Also I have asked Rob to record a video of how he plans and sets it all up, if nothing else as he is opening up the eyes of people on how Borderlands Granular can be used. Also, as this inspires people to get the app, it would make sense to show the process he uses to get to his result, as it is a lot more to it than moving little circles around on random samples; he often plans it out quite well in advance, and the playing part is just the end result. Until he would get that done though, the article (linked to above) is doing a pretty good job of explaining it all.

    Regardless if he gets a process video done or not (it isn't like he owes us to show how it is done, but it'd be interesting to see), he is creating beautiful sounds. Love it. :)

  • Simply wow!!!!
    Tonestack reverb is amazing too!

  • Inspiring and inspired...great harmonies & layering of custom sounds, thumbs up !

  • For those who haven't yet subscribed to Robs YT channel: Another video of the same set-up.

  • edited January 2016

    @hellquist I must admit that while waiting (waiting) for Mrs. Goodyear to prepare herself for our New Year's Assault On the Summit of Middle-Aged Pleasure (going to a mate's for dinner), I dusted down Borderlands again and discovered I wasn't quite as good as this bloke, BUT got a little something going I like and which could certainly be the basis for a tune and also gave me a few lines I can use (the atmosphere).

    Inspiration, take it where you find it etc. It's a cool app, I suspect a bit ahead of me in time, but that's fine.

  • @JohnnyGoodyear said:
    ...I dusted down Borderlands again and discovered I wasn't quite as good as this bloke...

    THAT was exactly what I discovered myself, and what prompted me to request more details from Rob. :)
    There is quite a bit more to it than just shifting blue circles around, hehe. When I got in to the game, before he was going for the hand made Animoog timbres, he was still using strings/horns samples from NI. I figured "hey, I can get samples (albeit perhaps not as good quality) in to audio files and move circles around, right?".

    Well, it needs more planning than that too I quickly realised! :)

    Having said that though, and having had several discussions with Rob on the topic in the FB iPad Musician group about visualizing thought patterns (for audio obviously) etc I figured we need to know more how he plans it all, and why. I (and most of us) could probably get there in due time, and this is obviously Robs thing, but one of the things that intrigued me was that he was using BG in a completely different way (i.e as an instrument) than I had seen it previously (basically a sample based tool to create oddities in). Even if he show us "how", I doubt there would be an armada of people copying it all, as I quite simply think it demands a given workflow that have to suit you. It suits Rob alright, and he creates beautiful cinematic stuff with it (some of the best I've heard in a long time). Not sure I would dedicate the time to it myself. Me, being a geek in all ways that count (from role playing to computers/programming to musicianship) I still would like to know "how" it happens. :)

  • @hellquist said:

    @JohnnyGoodyear said:
    ...I dusted down Borderlands again and discovered I wasn't quite as good as this bloke...

    THAT was exactly what I discovered myself, and what prompted me to request more details from Rob. :)
    There is quite a bit more to it than just shifting blue circles around, hehe. When I got in to the game, before he was going for the hand made Animoog timbres, he was still using strings/horns samples from NI. I figured "hey, I can get samples (albeit perhaps not as good quality) in to audio files and move circles around, right?".

    Well, it needs more planning than that too I quickly realised! :)

    Having said that though, and having had several discussions with Rob on the topic in the FB iPad Musician group about visualizing thought patterns (for audio obviously) etc I figured we need to know more how he plans it all, and why. I (and most of us) could probably get there in due time, and this is obviously Robs thing, but one of the things that intrigued me was that he was using BG in a completely different way (i.e as an instrument) than I had seen it previously (basically a sample based tool to create oddities in). Even if he show us "how", I doubt there would be an armada of people copying it all, as I quite simply think it demands a given workflow that have to suit you. It suits Rob alright, and he creates beautiful cinematic stuff with it (some of the best I've heard in a long time). Not sure I would dedicate the time to it myself. Me, being a geek in all ways that count (from role playing to computers/programming to musicianship) I still would like to know "how" it happens. :)

    Good stuff. And I agree with you fully as regards the planning and thinking, the imagining with the ears.

    Wish it was easier to get things in and out (or maybe it is now after the last update), but I'm certainly going to set aside a few hours this week to work on it. Thanks for the nudge.

  • @JohnnyGoodyear said:
    I must admit that while waiting (waiting) for Mrs. Goodyear to prepare herself for our New Year's Assault On the Summit of Middle-Aged Pleasure (going to a mate's for dinner)

    I'm glad you've clarified that

  • edited January 2016

    Awesome discussion and I completely agree. Rob has a ton of musicianship and creativity, both things that no app can really make up for you if you don't have it just yet. As he says in the interview, he has years of practice and time in this game.

    With that said, I still did give it a whirl with my own sounds... I've always wanted to do more with bagpipes on the iPad. So I took a bagpipe app that I have, skimmed off the samples w/ audioshare (the app doesn't play well yet in the AB or IAA universe) and loaded them up into Borderlands Granular. Using some of Rob's techniques I was able to get some pretty cool and passably musical sounds out of it with the drones and individual notes. I have a long way yet to go, but as I said at the beginning, this app may have some usefulness yet!

  • @supadom said:

    @JohnnyGoodyear said:
    I must admit that while waiting (waiting) for Mrs. Goodyear to prepare herself for our New Year's Assault On the Summit of Middle-Aged Pleasure (going to a mate's for dinner)

    I'm glad you've clarified that

    Sorry if that was TMI.

  • A new one posted today by Rob. Beautiful, as always.

  • Bumping this thread with a question, forgive me but starting a new thread when Rob's stuff can be seen dealing with the app so beautifully I just wanted to use this one.

    We see Rob using both mono & stereo samples (to my eyes at least), and I attached a picture showing some stereo files I was messing around with. What keeps happening to me is that on a stereo sample, one side of the file (left or right) will be louder than the other.

    Of course, this happens if a stereo mic gets more signal on one side or if a file just has different balance levels. The file in the middle has, to me, very similar gain structure but the top (left I believe) side is louder when a granular globe is out on it than the right.

    I have seen several samples do this, have made sure my independent granular globe volume is up, checked on other .wav players etc. but since BG is unique in allowing you to quickly switch sides of the region it is very easy to spot.

    Has this happened to anyone else or am I missing something?

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