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Video of "Infinite Looper", a new Secret Base Design app in development

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Comments

  • That's looking good. That you can set PCs to a pad is really interesting.

    Scale based keyboard and MIDI export would be smashing additions from this side of the screen.

  • edited January 2016

    If you (@SecretBaseDesign) are recording midi can we have a midi note editor "please" that way I won't have to repeat a performance I'll likely never do again to fix notes or timing.

  • Hi -- lots of stuff going in (burning the midnight oil on this one). Scale based keyboard, MIDI export -- will happen. Piano roll editor; currently being coded up. And the pads will be able to send chords, PC, CC, and be fully configurable (this is all code that more-or-less shows up in a bunch of my other apps).

    Coding for the mixer was finished up this afternoon; now just have to make in not look awful. MIDI learn is going in, so that you can toggle things on and off, switch loops, and so on, using a foot pedal. I'm hoping to get access to the Ableton Link library shortly, and have that in for the release. Lots of stuff planned....

    Audiobus output is working; for input, I'm focusing on hosting IAAs for input. It also works nicely with musicIO. Infinite Looper will be universal, but I might do an iPhone-only variant (at a lower price-point).

  • Sounding very good!!

  • This looks a little more straight forward than modstep, in a good way. I'm just hoping for the Loopy of Midi... I couldn't tell if it can dynamically set loop length based on clicking on a start/stop recording button?

  • I'm looking for Auxy with balls, but this also sounds very interesting and as though it might have its own reproductive heft.

  • @SecretBaseDesign
    Bring it on, keep up the good work!

  • @Littlewoodg said:
    @SecretBaseDesign
    Bring it on, keep up the good work!

    I keep wondering if someone will completely nail the piano-roll one day or if in fact its just an unobtainable grail...

  • Wow @SecretBaseDesign! Sounding great as described.

    Do you know at this point if it will be multi-hardware port capable? Meaning, can track 1 go out one port/channel while track 2 goes out a different port/channel? There are scant few midi sequencers out there that support this functionality.

    And a little honey on that: my hardware devices are pretty much fixed to ports/channels (except when I have to repatch in order to use some software that won't let me leave it that way!). I think most that use MIDI hardware work this way. It would be so ux pleasant if the app allowed me to set/save the device name with the port/channel so that I could select destinations "in musician" instead of telecoms. Say, 'Korg Volca Keys' instead of "MIDI port X, channel 8" each time. Bonus: my external MIDI track has a meaningful label already.

  • You know what I bet could be a hit with lots of folks? A mono version of MIDIMorphis (or even Voxkit) built right into this thing. Arm a track, hum some stuff into the mic and, hurray, MIDI! Not sure I'd use it myself all that often but you're sorta uniquely positioned to add that sort of juice to an app like this. If you're looking for key differentiators in an ever crowding sequencer/looper market... alteady coded a few of them!

  • Nice to see that there's interest! To summarize -- I'll do my best with the piano roll, and "Loopy for MIDI, or AUXY on steroids" is sort of what I'm aiming for. There are a lot of apps that have elements of what I want in a music making app -- bits and pieces out of Loopy, Auxy, Gadget, Genome, and so on, that I'm trying to rearrange into something that fits my workflow better.

    Each of the tracks has its own (multiple destination and MIDI channel) MIDI output -- so you can send to hardware on different channels, different iOS synths, whatever. Loops are restricted to integral-measure-lengths, but you can set the measure length by tapping start or stop. Voxkit features will probably get pulled in, but that'll be after the initial release. MIDImorphosis integration will happen too -- but not directly -- I have some plans for that, but it's too early to talk much about it....

  • There are a lot of apps that have elements of what I want in a music making app -- bits and pieces out of Loopy, Auxy, Gadget, Genome, and so on, that I'm trying to rearrange into something that fits my workflow better.

    bless you sir, mostly because this looks like my workflow :)

  • glad i stumbled on the video. : )

  • @audiblevideo said:

    There are a lot of apps that have elements of what I want in a music making app -- bits and pieces out of Loopy, Auxy, Gadget, Genome, and so on, that I'm trying to rearrange into something that fits my workflow better.

    bless you sir, mostly because this looks like my workflow :)

    I use more or less the same workflow here too most of the time - and this quote above from @audiblevideo ... couldn't have summed up my thoughts any better.

  • @SecretBaseDesign said:
    Nice to see that there's interest! To summarize -- I'll do my best with the piano roll, and "Loopy for MIDI, or AUXY on steroids" is sort of what I'm aiming for. There are a lot of apps that have elements of what I want in a music making app -- bits and pieces out of Loopy, Auxy, Gadget, Genome, and so on, that I'm trying to rearrange into something that fits my workflow better.

    There's def. room. Good luck.

  • @SecretBaseDesign said:
    Each of the tracks has its own (multiple destination and MIDI channel) MIDI output

    Marry me.

  • edited January 2016

    Wait, "multiple destination??" So one track can mirror to two or more devices?

    Edit, just watched the video full screen and saw the dialog for MIDI with 'tap to enable or disable a destination'. Nice!

  • @syrupcore said:
    Wait, "multiple destination??" So one track can mirror to two or more devices?

    Edit, just watched the video full screen and saw the dialog for MIDI with 'tap to enable or disable a destination'. Nice!

    To get as clear as I can on this -- each track can send the MIDI to
    1) A built-in internal SoundFont, or an IAA app (using IAA MIDI, or MIDI from the next line....)
    2) Any subset of the available virtual MIDI destinations -- one channel per each destination.

    So, suppose you have Animoog, Thor, Nave, Magellan, and SunRizer all running -- you might host them in IAA, but you could also have them in the background, in AB, whatever. And suppose you have musicIO and Apollo MOB running too.

    You could have track 1 send to an internal sound font, and then have MIDI sent to Animoog, Thor, and Apollo. You can pick any channels you want for each of these (Thor could be channel 4, Apollo on channel 7 if you want).

    The second track could have Nave hosted on IAA, and you could also send the MIDI to musicIO on channel 5. Magellan has two synth engines, so you could use one of those too....

    MIDI coming into Infinite Looper is "grabbed" by the selected track -- and then stuff gets added to the loop (if recording), and also mirrored out to whatever MIDI destinations you have.

    It's a bit over the top, probably, but it turns out easier to code it up that way. For each track, you have the ability to say yes or no for any MIDI destination, and set the channel for it too. The SoundFont is that I'll ship with is the widely-used public domain one (the same as in BS-16i and a few other apps), and I'll try to support user-added SoundFonts (maybe not the 1.0 release, but it'll happen soon).

  • Ooooo this sounds better and better...

  • Anything new and cool for iPhone is welcome 'round these parts! Well, my parts...

  • edited January 2016

    Audiobus output is working; for input, I'm focusing on hosting IAAs for input. It also works nicely with musicIO. Infinite Looper will be universal, but I might do an iPhone-only variant (at a lower price-point).

    @Brain Yep!

  • MIDI coming into Infinite Looper is "grabbed" by the selected track -- and then stuff gets added to the loop (if recording), and also mirrored out to whatever MIDI destinations you have.

    No, seriously, marry me.

  • @syrupcore said:

    MIDI coming into Infinite Looper is "grabbed" by the selected track -- and then stuff gets added to the loop (if recording), and also mirrored out to whatever MIDI destinations you have.

    No, seriously, marry me.

    Well, I'm already married, but if you want to beta test, message me your email address!

  • edited January 2016

    This looks awesome!! Just what the doctor ordered. A couple of questions:

    • will this also loop CC data?
    • will there be input quantize? With adjustment for swing and quantize percentage?

    Thanks!

  • iPhone as well as iPad (please say yes)?

  • Infinite Looper will be universal, but I might do an iPhone-only variant (at a lower price-point)

    @JiggyWig

  • @SecretBaseDesign said:
    Infinite Looper will be universal, but I might do an iPhone-only variant (at a lower price-point).

  • Thanks, I missed that. :)

    Yay!

  • @thatsRayor said:
    This looks awesome!! Just what the doctor ordered. A couple of questions:

    • will this also loop CC data?
    • will there be input quantize? With adjustment for swing and quantize percentage?

    Thanks!

    CC looping will probably happen in 1.1 -- the challenge is in filtering out old CC messages on a second run through the loop (if you're panning, for example, you wouldn't want to have a bunch of left pan messages get interleaved with right pan messages). Not really hard technically, but something I'll push off until after the initial release.

    Quantization -- that might happen for 1.0, might get pushed to 1.1. We'll see how the next week or two go. I'd like to get things stable, and submitted to the app store, by the end of the month (best laid plans of mice and men....).

    FAWM starts February 1. I really really want it done before that hits.

  • @SecretBaseDesign not to cause trouble, but I didn't know what FAWM was so I googled it... damn you prurient internet. The first entry was February Album Writing Month which was what you meant.

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