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When is Fugue Gonna have multiple midi out channels, I'm starting to convulse?

I thought it would have been at least a month after release I hope now that Link is there that there isn't another feature they could possibly think is more important than those outs, the rest can wait.

Comments

  • I'm holding my breath too :D

  • @kobamoto said:
    I thought it would have been at least a month after release I hope now that Link is there that there isn't another feature they could possibly think is more important than those outs, the rest can wait.

    Quite.

  • On his Facebook, he says more than 4 playheads are also in the pipeline potentially :)

  • Alex is working on it. :)

  • Which app are you talking about here? Fugue, as in the title of this post, or Fugue Machine, as in that tweet in the comments? I keep trying to use Fugue but the moment I open it it stays upside down and I just end up deleting it, so I’ve never actually gone on to find out what it can do.

  • Fugue Machine I think.

  • Don't convulse over the Fugue Machine play heads, it may cause them damage :p

  • Haha :]

    So I recently responded to this question on my fb page. I'll just copy/paste:

    Soon soon! I essentially finished the implementation, but decided to do some refactoring before releasing it. More specifically, I'm making the sequencer perform more efficiently to leave more cpu resources for other apps — as I feel many users will start controlling multiple apps. Also tightening up timing quite a bit. My eta is... a couple weeks from now :]

    And a short progress report: CPU and Memory resources are being freed left and right, so you'll really be able to push your devices — I think, I hope! And timing is ridiculously tight. Like, as tight as technically possible. Super excited about this.

    Also, just to be clear, there won't be an option for more playheads in this version. I'm just refactoring the code in a way that would make adding something like that possible and exponentially easier on my end.

    Anyway, I'm kind of obsessing over here :] Will report back soon.

  • Thanks @Alexandernaut that is fantastic news!

  • @nick said:
    Thanks @Alexandernaut that is fantastic news!

    +1

  • @ghostly606 said:

    @nick said:
    Thanks @Alexandernaut that is fantastic news!

    +1

    +1 :)

  • Great news! While you're tweaking, something that would free up visual (and possibly head) space is to replace the play and stop buttons with a single toggle. This would free up 5 buttons' worth of space, enough for a fifth playhead (eventually, when you're ready for that).

  • @dokwok2 said:
    Great news! While you're tweaking, something that would free up visual (and possibly head) space is to replace the play and stop buttons with a single toggle. This would free up 5 buttons' worth of space, enough for a fifth playhead (eventually, when you're ready for that).

    I never noticed this, and you are right. Unless the Play button can be reprogrammed to do something useful after it is clicked, like a | | pause button. Actually the same could be said about the far left play button as well, change it to a pause button.

  • what about retrig everything all at once without stopping?

  • edited February 2016

    Thanks for the suggestion, @dokwok2, but there's a reason for the two separate buttons! And @kobamoto hit it on the head :]

    The separate play/stop buttons are so you can musically retrigger each playhead. In other words, if you tap a Play button while it's running, its associated playhead will retrigger on the next quantization tick. It's super fun :]

    Similarly, tapping master play button works the same way, and retriggers all active playheads on the next quantization tick.

    Also...

    Some not so obvious little features:

    Option + Master Play: Retriggers all playheads
    Option + Master Stop: Stops all playheads (sequencer keeps running)
    Option + Transpose Slider: Retriggers active playheads when you change values

  • I thought as much... btw what's the eta on the extra playaheads if you have an idea?

    regards

  • I lolled at the "as tight as...." and added my own comment :p

  • @Alexandernaut said:
    Thanks for the suggestion, @dokwok2, but there's a reason for the two separate buttons! And @kobamoto hit it on the head :]

    The separate play/stop buttons are so you can musically retrigger each playhead. In other words, if you tap a Play button while it's running, its associated playhead will retrigger on the next quantization tick. It's super fun :]

    Similarly, tapping master play button works the same way, and retriggers all active playheads on the next quantization tick.

    Also...

    Some not so obvious little features:

    Option + Master Play: Retriggers all playheads
    Option + Master Stop: Stops all playheads (sequencer keeps running)
    Option + Transpose Slider: Retriggers active playheads when you change values

    I bought FM the day it came out, but somehow I missed all that. Thank you!

  • Oooh this is good stuff and makes a ton of sense. Thanks!

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