Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Any app/sampler where you can make and then export Sf2, SFZ or Exs to another App??

I need to get some drumsamples in to Lyra (Auria sample player). It will only accept already made Sf2, Sfx or Exs instruments - so I need an app where I can import the samples and then export them as a finished instrument to be imported into Lyra... :)

All the best
Morten

Comments

  • edited March 2016

    There isn't one. (Not for lack of people wanting one though).

    You could try this on your PC/Mac/Linux machine. https://sourceforge.net/projects/polyphone/

  • SFZ is a text-based standard. All you need to do is learn a few basic opcodes, and copy the wav files into the same folder as the text file. To make it easier, you can get a basic template that has the basics on it, and then just rename the wav file names in the file--Since3 drums are generally one-shot samples, you won't even have to worry about looping. :smile:

    It may not be easy, but it is certainly doable within an iOS device. Look for a pure text writer (there are lots of them). Write the text & copy the files to the same location. Done. :smiley:

  • edited March 2016

    At its most basic level, you should be able to get single shot drums working with just this:

    <region> sample= /*wav or flac file*/ key= //or lokey= hikey= pitch_keycenter=
    <region> sample= key=
    <region> sample= key=
    <region> sample= key=
    <region> sample= key=
    <region> sample= key=
    <region> sample= key=
    <region> sample= key=

    Edited with backticks to get everything to show properly.

  • ^^ That shouldn't be too hard for iOS users in general... :wink:

  • @Audiojunkie said:
    At its most basic level, you should be able to get single shot drums working with just this:

    " sample= /wav or flac file/ key= //or lokey= hikey= pitch_keycenter="
    sample= key=
    sample= key=
    sample= key=
    sample= key=
    sample= key=
    sample= key=
    sample= key=

    For some reason, the markup on this page is hiding some of the information. I would advise checking out the actual page for the full information template.

    Also, here's more information: http://www.sfzformat.com/index.php?title=Main_Page

  • edited March 2016

    If you don't want to edit or pay anything, you can use the following Windows app to make it easier:

    http://audio.clockbeat.com/sfZed.html

  • Here's another great resource for editors and such, for both SFZ and SF2 (soundfonts): https://github.com/adius/awesome-soundfonts

  • Thanks, @Audiojunkie, good to know these resources.

  • edited March 2016

    @Audiojunkie Wrap your code with three backticks (before and after the code block).

    <region> sample= /*wav or flac file*/      key= //or lokey= hikey= pitch_keycenter=
    <region> sample=       key=
    <region> sample=       key=
    <region> sample=       key=
    <region> sample=       key=
    <region> sample=       key=
    <region> sample=       key=
    <region> sample=       key=
    
  • Other than Auria, are there other apps on iOS that will open an SFZ?

  • @syrupcore said:
    @Audiojunkie Wrap you code with three backticks (before and after the code block).

    <region> sample= /*wav or flac file*/      key= //or lokey= hikey= pitch_keycenter=
    <region> sample=       key=
    <region> sample=       key=
    <region> sample=       key=
    <region> sample=       key=
    <region> sample=       key=
    <region> sample=       key=
    <region> sample=       key=
    

    Excellent!!! Thanks @syrupcore !!! I went back and edited my original post. It looks much better now!! :smiley:

  • For those with Windows Computers, you might find use of the following editors (Some have been previously mentioned):

    • polyphone
    • sfZed
    • Viena
    • Bjoerns Freeware Sampletools
    • SFZ Program Editor
    • SFZ Designer

    Note the Soundfont player apps work great with some of these tools too! Lately, I have been creating my own soundfonts for Bismark's BS-16i app.

  • Sure. It's even easier than what you did—sorry if I didn't explain it well. You don't need to put the backticks on each line but you do need to start (and end) with three on their own line.

    backtick x3
    code
    code
    code
    code
    backtick x3

    Makes:

    code
    code
    code
    code
    
  • Ah, cool! You know, I had to look up what a "backtick" was. I hadn't heard of it. Haha!! At any rate, I hope people will find this useful. I think it would be cool if we had a set of very basic instructions and a template of sorts for people to edit and make their own SFZ samples from within iOS. It's too bad there aren't any really good SFZ players. Bismark's BS-16i is my favorite SF2 app, and I use Polyphone to convert from SFZ to SF2.

    I just bought Bliss Sampler from DiscoDSP this past week, and it makes creating SFZ files REALLY easy--It can even sample desktop VSTis and create SFZs from them (which I then convert to SF2 with Polyphone). It requires almost no work at all to capture great patches that exist only on the desktop, and make them playable in the iOS environment. :smiley:

  • Thanks alot :) Do you thinks it's possible to capture some patches from Trillian/Ominsphere with BLISS. I have some acoustic bass patches and some synth ones I cannot recreate on IOS

  • @xmortenx said:
    Thanks alot :) Do you thinks it's possible to capture some patches from Trillian/Ominsphere with BLISS. I have some acoustic bass patches and some synth ones I cannot recreate on IOS

    Very possible! The only way to know for sure though is to try.

  • It's on my list :)

  • I requested to BM2 devs that they make their keyboard sampler SFZ compatible 2/3 years ago . It is my biggest hope for BM3 whenever it finally arrives , the graphic editing of keyzones & velocity switches is ideal.

Sign In or Register to comment.