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What's your most annoying time sink with iOS music making?

I've noticed of late that due to how iOS works, I'm spending an awful lot of time deleting audio clips from around my iPad.

I only have 2 or 3 projects running at one time, but as I use apps to manipulate audio, the amount of waste just piles up.

I probably spend as much time clearing space on my iPad as I do writing material :p

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Comments

  • the bottomless pit for me personally is one of apps incomplete on a basic level, if I add up the time I have to export to an app just to do some damn panning and then re-import back into whatever app it's getting obscenely ridiculous.

    Please if you create an app that uses samples, please for the love of god allow us to
    1. import/export/and delete the samples
    2. please allow us to mix the samples properly (panning)
    3. please allow us to truncate the samples destructively so that we can save our storage space

    Devs need to understand that Audioshare isn't the other half of your app please complete your app and get paid.

  • edited April 2016

    @kobamoto

    Yes all constructive criticism there. Hope Devs are listening.

    Don't know what I'd do without Audioshare (please Mr Audioshare...please please add multiple delete!) - solved apology to the dev :)

  • imagine if Jonatan had followed the rest, we'd be up the creek without a paddle!

  • @Fruitbat1919 said:
    (please Mr Audioshare...please please add multiple delete!)

    Audioshare already does multiple delete.

  • I find anything having to do with getting audio files from one app to another to be a total time suck. So much so that these days I pretty stick with all in one apps.

  • edited April 2016

    @richardyot said:

    @Fruitbat1919 said:
    (please Mr Audioshare...please please add multiple delete!)

    Audioshare already does multiple delete.

    How?

    All files go to the trash. Then you have to delete the trash individually as far as I can see.

    Please tell me I'm wrong - would save me so much time :)

  • The AudioBus forum :wink:

  • @Jocphone said:
    The AudioBus forum :wink:

    O Yes! But I fool myself by calling it 'down time' :p

  • @Fruitbat1919 said:
    How?

    All files go to the trash. Then you have to delete the trash individually as far as I can see.

    Please tell me I'm wrong - would save me so much time :)

  • Thanks @richardyot :)

    You've now freed up lots of time for myself.....now to create or chat here? Hmmmm :p

  • Phone calls

  • @Nathan said:
    At the moment, it; the failure of software screen orientation locking on my iPad Air 2. When there was a dedicated button, it was no problem, but now the damn thing switches perspective whenever it wants. I find it particularly irritating in AudioBus, where I start of in portrait mode, only to have the whole screen switched to landscape without be asked. Not sure why this happens, as my IOS is band up to date.

    Not had that problem. Sounds a right pain. Has it done it always?

  • @JeffChasteen said:
    Phone calls

    Block out the outside world. My wife often says I'm becoming an iPad hermit :p

  • File management in general.

  • @Thomas said:
    File management in general.

    +1000... If only Audiocopy did not exists and every app was using Audioshare as the main source of samples (as in Bloc Waves for example)... This would permit to have a single big audio files manager on the device to centralize all the sounds, it would be so great ... LOL

  • @Jocphone said:
    The AudioBus forum :wink:

    Bing bing bing....

  • File management for sure. i also find the mixing and editing stage in general is a pain on iOS so I offload all that to PC. IOS for recording / playing and then PC for the rest.

    Oh it looks like audiocopy was updated with 24bit support, that Helps me a bit as i still do like to copy from cubasis and paste in egoist.

  • Depression / anxiety

  • @JohnnyGoodyear said:

    @Jocphone said:
    The AudioBus forum :wink:

    Bing bing bing....

    I'll get you Butler!!

  • @Jocphone said:

    @JohnnyGoodyear said:

    @Jocphone said:
    The AudioBus forum :wink:

    Bing bing bing....

    I'll get you Butler!!

  • File management. Not having anywhere where you can work with all the files needed for a project and not having multiple versions all over the place.

  • edited April 2016

    @ElGregoLoco said:

    @Thomas said:
    File management in general.

    +1000... If only Audiocopy did not exists and every app was using Audioshare as the main source of samples (as in Bloc Waves for example)... This would permit to have a single big audio files manager on the device to centralize all the sounds, it would be so great ... LOL

    ((Apple HQ red phone under glass lights up)) 'Oh my God someone is trying to load a wav file!' :fearful:

  • Having to plan a session too much. I don't typically like to work the same way each time cause it's fun to experiment and that brings inspiration BUT, it's always figuring out "well this app does this but not that, etc"

  • @Nathan - the orientation lock has moved to the control panel thingy!

  • @db909 said:
    Having to plan a session too much. I don't typically like to work the same way each time cause it's fun to experiment and that brings inspiration BUT, it's always figuring out "well this app does this but not that, etc"

    YES.

  • II originally went all iOS to save time and hassle as opposed to working w a laptop (reason, Logic, etc). Sometimes I wonder now if I did the right thing. My saving grace, however is knowing how far iOS has come in the last two years. I'd be willing to bet that 2-3 yrs from now, most of the above concerns will have been addressed. Not to mention how awesome Auria will beat that time.

  • edited April 2016

    The iOS workflow has been great for me but there are a few problems that can be frustrating.

    Apps that don't have audition for samples (Patterning, etc) and the file management flow could be improved.

    But by and large compared to the olden days with PortaStudios that needed to have their heads cleaned before every session and degaussed every few days or the more intricate balancing act a computer DAW needs (drivers, etc, iOS recording is a breeze.

  • Since AuriaPro, i've no real complaints. I've developed a very self-contained process thanks to FabFilters for guitar/analog synth processing, the Twin 2, and the IAA Patterning. All i really need.

  • Further thoughts re. the file management thing.

    I know it's not directly analogous, but the camera roll in iOS performs in a way that would be very useful for music making, as a place for organising files that apps can easily access.

  • @Igneous1 said:
    Further thoughts re. the file management thing.

    I know it's not directly analogous, but the camera roll in iOS performs in a way that would be very useful for music making, as a place for organising files that apps can easily access.

    Yes, even if they did it just for Wavs to start with.

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