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Is there an ios feedback audio effect?
Just saw what Geo Shred can do and would really like to have Geo Synth do the same in term of feedback, through Audiobus, or IAA.
Anyone knows any effect app that could get close to that?
And since Geo Synth can import samples from Samplewiz at the push of a button, and since Samplewiz can record samples from audiobus output, I would really be happy to just add a feedback effect to this duo, and could wait until GeoShred gets on sale before trowing my money at them. Quite impressed by this last one.
Comments
I don't own either geo. Can you describe the effect a little more or post an example?
You can achieve some pretty credible feedback with Moforte guitar, but it is not an FX app.
I believe the developer collaborated on GeoShred.
Yeah, just try opening too many apps at one time, and you'll get some great noise.
Jordan goes into the feedback effect at the beginning of this video
I like it quite a bit !!
Geoshred is one of the most playable iOS objects. Also a flat-out fun thing to thrash.
I believe you. It's just that JR goes so severely against ever Beat Happening inspired grain in my body that I've never purchased any of theme. Mad respect for him as a technical player of the keyboard but I also have mad respect for assholes who argue their loathesome positions well.
If you're up to some dangerous experiments, you can do feedbacks inside AUM. For example, you can have a bus channel with an effect, and then a bus-send that sends back to the same channel. For some effects, this can lead to very interesting results. I recommend putting a limiter or saturator in the chain, to keep levels from going over 0dB. Note that this kind of feedback configuration will give you one buffer-duration of delay in the feedback chain.
You can do pretty weird and alternative stuff with GeoShred as well, you could easily create Sonic Youth style sounds with it for example. It's actually well worth checking out, whatever you think of JR.
Oh and the feedback is great, one of my favourite things about the app.
Wow! Thanks, that's a clever idea. I'll try!
For Auria users - I've played with some interesting feedback effects using the Saturn plugin, FWIW.
Cheers, Richard. It's not so much the 'weird' as it is the 'keep it simple'. That said, I meant to append "I'm sure I'm the one losing out here" to my message—lots of non-shredders love the app(s) and keeping it simple is up to the user, not the instrument. Also, now that I see it quoted, I didn't mean to in anyway imply that I think JR is an asshole! Seems a entirely decent man! An analogy too far.
Prolly good you clarified that, there was talk of an intervention and so forth...
This was one of the first things I did with AUM. I do it a little differently; One source, two busses. Source feeds Bus A (via send or output, they react differently), Bus A has a send to Bus B, Bus B has a send to Bus A—varying the send amounts on A and B sets the amount of feedback. This setup allows you to insert different effects into different points in the feedback path. Plus, if the source track is set to a hardware output or 'clean' bus, you can mix in the source to taste.
It reacts differently than analog feedback paths but it can definitely be fun.
geoshred makes very convincing buchla-banjo bug bleeps as well- extremely experimental sounds-
I would be very surprised if the Audulus community hasn't produced a few. There are some pretty sharp DSP dudes there.
I was trying to make that sound with a layered synth patch recently, I tried making a sine wave creep in with a very slow attack, as the original synth sound decayed. The sine was supposed to be the higher harmonic that happens with guitar feedback, so I was trying things like having it be a fifth, or an octave, or octave+fifth above the original sound. Tried some slowly ramped in pitch vibrato on the sine, like a bendy guitar player might do.
To make it more convincing, mixing it, and the original sound together and running the mix through a distortion or distorted amp (probably amp sim in the iOS world) would generate something halfway like guitar feedback. That would make the sine harmonic be able to saturate into more of a square wave, and develop higher harmonics/ high end as it got louder.
There was also a line 6 guitar pedal, Dr. Distorto, that does an interesting harmonic feedback thing.
Cool, that leaves me plenty of options.