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no midi controller

Do you guys think its possible to make good music without a midi controller, if so how would you go about this?

Comments

  • On-screen keyboards, piano-roll drawing, midi-generating apps such as StepPolyPad.

  • edited June 2016

    Of course. You just need a good midi sequencer, like Auria, Cubasis, Modstep...It's more for a live situation a midi controller is needed.
    There's only one needed at least : a midi keyboard !

  • Lots of electronic music sequenced, drawn; most of the times a live recorded sequence is then quantized, fixed and so on to the point that having a controller is more like a tool for sketching ideas fast. So yes it is definitely possible but it will probably need some reverse engineering of what expressivity is.

  • There are many on-screen controllers which are good to use: ChordPolyPad, SoundPrism, Geo Synth etc. These allow you to record an actual performance for editing in MIDI later.

    Personally I've never been able to write anything decent by drawing notes in a piano roll (although it obviously works for some), I need to play the notes somehow, and then maybe edit timing later, but there are plenty of options for doing this one way or another on iOS.

  • @richardyot said:
    There are many on-screen controllers which are good to use: ChordPolyPad, SoundPrism, Geo Synth etc. These allow you to record an actual performance for editing in MIDI later.

    Personally I've never been able to write anything decent by drawing notes in a piano roll (although it obviously works for some), I need to play the notes somehow, and then maybe edit timing later, but there are plenty of options for doing this one way or another on iOS.

    I gotta play them too, now. When I started I drew them in, it's hard to go back that way. I don't even correct timing, I'll just record the damn thing again. Though I do think note drawing is good when you want to really create something very "composed" or achieve a specific effect. If anyone who draws has tips for faster, accurate drawing id love to hear them.

  • Definitely a MIDI controller is a great thing to have. But absolutely it is possible to create good music without one. In fact sometimes an on-screen keyboard can produce results that would be hard to get with a MIDI controller. Animoog's built-in keyboard is far more expressive than a MIDI keyboard. There are applications like NaviChord that combine chord pads with a keyboard, and that allow you to assign parameters to the you hit the key. There are apps with alternatives to keyboards. There are customizable midi controller apps that let you build your own controller surface. There are apps like Fugue Machine and StepPolyArp which make a keyboard almost unnecessary.

    The possibilities are endless. Even if you do have a controller, if you're like me, inspiration will strike at odd times and places where you don't have access to your controller. I've never seen that as a problem. But a controller is nice to have if you can swing it.

  • ThumbJam is an expressive on-screen midi controller. I really like Gestrument as well.

  • @wim said:
    Definitely a MIDI controller is a great thing to have. But absolutely it is possible to create good music without one. In fact sometimes an on-screen keyboard can produce results that would be hard to get with a MIDI controller. Animoog's built-in keyboard is far more expressive than a MIDI keyboard. There are applications like NaviChord that combine chord pads with a keyboard, and that allow you to assign parameters to the you hit the key. There are apps with alternatives to keyboards. There are customizable midi controller apps that let you build your own controller surface. There are apps like Fugue Machine and StepPolyArp which make a keyboard almost unnecessary.

    The possibilities are endless. Even if you do have a controller, if you're like me, inspiration will strike at odd times and places where you don't have access to your controller. I've never seen that as a problem. But a controller is nice to have if you can swing it.

    Agreed with all of this. I didn't even have a MIDI controller for the longest time, and I was surprised how much easier it was to play music in a traditional way once I had some keys and pads. But there are a few apps that take advantage of the touchscreen in ways that many MIDI controllers do not - yes, Animoog and ThumbJam are two great examples of that.

    Otherwise, most good DAW's, sequencers, or MIDI programming apps have some type of quantization feature that slides inputted notes to the nearest time designation, and this can clean up (slight) inaccuracies in your playing pretty well. Actually, a fully quantized note sequence would be more accurate than you could mathematically play something live on a keyboard, though it loses some of its variance and humanness if you always make things precisely lined up with the beat.

  • If every synth responded to all of animoogs mpe stuff, we could achieve world peace

  • Hell yeah. We'll get there though. ...the MPE part, not the world peace bit.

  • @lukesleepwalker said:
    ThumbJam is an expressive on-screen midi controller. I really like Gestrument as well.

    but can i use thumbjam as a midi host like to play the sounds of th3 animoog?

  • Thumb jam doesn't need to host anything. It can send midi to any midi capable app, and as long as that app has background audio ability, or is running in a host, it can pick up the MIDI, and play, just as it can with a hardware controller.

  • i totally confused on how to get all this working together, please simplify for me

  • wimwim
    edited June 2016

    Maybe not the best example, since Animoog's keyboard even more effective than ThumbJam's, but ...

    1. Start up Animoog and make sure that background audio is enabled (setup / configuration).
    2. Start up ThumbJam. Go to Prefs > MIDI Control. Highlight "Animoog Virtual" under Output, highlight "Note Output" next to "Animoog [virtual]". Set Channel Start to 1. Make sure Background Audio is enabled in Prefs. Lastly, go to Sound > Volume / iPod > select "Mute Instrument"
    3. Switch back over to Animoog and got to the MIDI settings. Hit the Refresh button, and you should see ThumbJam available as an input. Highlight it in the IN section, and set the channel to 1. Highlight "Off" in the OUT section.
    4. Now go over to ThumbJam and you'll be playing Animoog.

    If you load both ThumbJam and Animoog into AudioBus, you don't need to worry about the "Background Audio" settings above.

  • I haven't used an actual/physical keyboard in years. For electronic music I rarely play more than three notes at a time and actually just use one note at a time most of the time.

  • Trying to play more than three notes simultaneously is well nigh impossible except for the expandable double-keyboard apps like NLog and Cubasis.

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