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Hokusai Audio Editor Update (071116)

They're billing it as Hokusai 2

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Comments

  • I really do like this new version a lot more than the previous version. All the things that annoyed me before are 'gone'.

    Got the new IAP to show continued support...

  • @Samu said:
    I really do like this new version a lot more than the previous version. All the things that annoyed me before are 'gone'.

    Got the new IAP to show continued support...

    What an interesting 'suite' Wooji have: Hokusai, Ferrite, Grain Science and Mitosynth....

  • If it would have a lock to transient slicing mode it'be all over it again. Looks good.

  • @o_imseng said:
    If it would have a lock to transient slicing mode it'be all over it again. Looks good.

    I am grateful (maybe) that I don't understand what that really means so I don't have to worry about not having it :)

  • edited July 2016

    What are the short list of features that make this app a worthwhile addition?

  • @Hmtx said:
    What are the short list of features that make this app a worthwhile addition?

    I wonder if someone from Wooji sees stuff here. I too would love to hear their Top5. Haven't had time yet to give 2.0 a runout. Am interested to see if the workflow here can/will displace how I currently use Twisted Wave, aspects of AS, etc.

  • I've been enjoying Hokusai full version since 2012. I adore many features e.g. easy precision manipulation of each side of stereo tracks, gramophone fx, dropbox integration and many others.

    However I have also struggled with press-hold-drag-dropping selections exactly where I want them, in part because of the absence of a timeline grid, which from the start I have been pining for ever so painfully.

    Whilst I do appreciate the devs' prioritising clean-ness in the interface, a timeline grid (even an optional one) would make my editing life soooooooooooo much easier!

    Hokusai devs, your devoted continued update efforts for this and your other apps are very awesme. :)

    And I beg you, dear devs, pleeeeease implement at least the option of a Hokusai timeline grid?

    I thank you. :)

  • Did anyone buy it? Can anyone tell me if the noise reduction is a noise profile-based tool, or just another (meh!) noise gate? If it's true noise reduction, like Waves X-noise, I'll buy just for it!

  • It's the noise fingerprint type.

  • @decibelle said:
    And I beg you, dear devs, pleeeeease implement at least the option of a Hokusai timeline grid?

    Tempo-Based Time-Line with 'snap-grid' would be awesome indeed :)
    To be honest I do most of my audio-editing&recording in Cubasis nowadays...

  • @Samu said:

    @decibelle said:
    And I beg you, dear devs, pleeeeease implement at least the option of a Hokusai timeline grid?

    Tempo-Based Time-Line with 'snap-grid' would be awesome indeed :)
    To be honest I do most of my audio-editing&recording in Cubasis nowadays...

    Even just background lines to match by eye would help me out so much. That said, snap-to options would certainly bring Hokusai into my workflow more often, aaaaaaand be a next step on my feature shopping list. :)

    Am I ever satisfied? Well, um ... :wink:

  • @Washboy said:
    It's the noise fingerprint type.

    Finally! Bought it. Thanks!

  • Great! Now maybe I'll get my money's worth from the original investment four years ago. So strange that the makers of an app as logical and sophisticated as Mitosynth let this one go so long with its previously baffling workflow.

    @Samu Until Cubasis sorts out their file system, I'm loathe to send any more files there than I have to. Maybe V2? I see Hokusai as a quick preprocessor so that everything in Cubasis is work-ready. Plus, features such as applying changes to multiple layered tracks then instantly exporting out the selection sound very tempting.

    I do get the feeling that this app is being positioned as a companion to their voice production app Ferrite, which does have a timeline, so I don't know if that feature will be appearing anytime soon. Transient detection would be a natural addition, though. We should pester them for that.

  • what a nice surprise! I have been getting ready to do several projects in Hokusai- an update is like a blessing from the universe!

  • Oh Em Jeeeeeee, precision selecting and playhead scrubbing in Hokusai 2 are soooooooo much easier now, thank you devs!! :smile: :smiley:

    So now, about that timeline grid ... [ingratey emoticon] :tongue:

  • I bought the pro IAP only for the noise reduction. Guess what, it works just fine: as good as Waves'. I'm really happy. I have now most software tools I need to produce with the iPad only.

    Next: bring on Melodyne for iPad (there is no wrong in dreaming, right)? :D

  • Bought the IAP also. I still find the Hokusai way a little different, but lots of options and a few (like the noise reduction) which I was having to go back to Audition for so, yes, a good addition. Tempted to say I've found a thing or two a little buggy, but that might be tired fingers and a lack of understanding, will wait on that. I can see for certain sorts of precise work (they very things I rarely have patience for) this will earn its spot in the toolbox.

  • edited July 2016

    @decibelle said:

    And I beg you, dear devs, pleeeeease implement at least the option of a Hokusai timeline grid?

    forget it
    I already asked in version 1.0 for this
    but it can't be voodoo, you just need to tell it the tempo and then it would move the orientation lines, but somehow the dev seams to think that minutes and sec are telling/ is not thinking in beats and bars?
    but go on, try again

    at least it does keyboard shortcuts now
    audio editor without that is a pita

  • @lala said:

    @decibelle said:

    And I beg you, dear devs, pleeeeease implement at least the option of a Hokusai timeline grid?

    forget it
    I already asked in version 1.0 for this
    but it can't be voodoo, you just need to tell it the tempo and then it would move the orientation lines, but somehow the dev seams to think that minutes and sec are telling/ is not thinking in beats and bars?
    but go on, try again

    at least it does keyboard shortcuts now
    audio editor without that is a pita

    Yeah, if they would just stick to improving the core reason ppl buy this app, as opposed to the other bells and whistles, it would be a lot more useful. There is a big need for a convenient yet precise sample editor and yet Hokusai are focused on noise reduction (wtf?) Blocs Wave, Remixlive still don't have this down and luckily we have Audioshare that does a decent job (albeit an afterthought for Jonathan, credit to him for his genius though) so I would probably use this app daily if it was just easy to use. Whatever..

  • One man's meat is another man's poison: I bought Hokusai just for the noise reduction, the only of its class in iOS!

  • edited July 2016

    As an audio editor, I just can't figure this one out. I'd have thought a full screen edit view was a pretty high priority. I find the whole app to be somewhat intuitive.
    The inclusion of NR is a good thing, but (as has been said) there's a real niche (/ developer opportunity) on iOS for a comprehensive stand-alone editor and I can't see that this one fits in with that

  • @Igneous1 said:
    As an audio editor, I just can't figure this one out. I'd have thought a full screen edit view was a pretty high priority. I find the whole app to be somewhat intuitive.
    The inclusion of NR is a good thing, but (as has been said) there's a real niche (/ developer opportunity) on iOS for a comprehensive stand-alone editor and I can't see that this one fits in with that

    Very similar impressions here

  • edited July 2016

    Is anyone else having problems with the noise reduction? All my attempts have failed so far, despite following the instructions. What happens is this:

    I teach it the noise fingerprint from a selection containing only noise. It says the fingerprint was learned and records the time when it was done. I then select the full track or part of it. Back to the noise reduction option, switch to " Apply", tap "Done", and... the whole track becomes nothing but silence.

    That, or when I get to the applying part, the audio engine goes silent and even the preview doesn't work. And even if I undo all these steps back to the point where I had just imported the .wav file, audio just doesn't come back. I need to actually play something in another app like AudioShare to make Hokusai's audio resume working again.

    So the noise reduction just isn't working for me and there's some kind of audio-engine killing bug involved, too. But to be clear: when the engine dies, the level meter still shows audio supposedly playing and the waveform is visible, but nothing comes from the speakers until I go play something else in another app. But after the noise reduction application, as I described, the waveform disappears. Then of course nothing is heard or indicated by the level meter.

    The two files I tried this with, imported from AudioShare, were both 32-bit 44,100 Hz files. I don't know if that could affect anything. [Edit: I then converted one of the files to 16-bit 44,100 Hz and tried with that, but got the same results.]

    Any ideas what might be going wrong? I'll send the dev this description of my problem.

  • edited July 2016

    I'm now communicating with Canis, the lead developer, about my problem. The reply was super quick, 16 minutes after my mail. :smile: I'll post again when I know more.

    I sure hope it wasn't some kind of silly user error on my part. :blush:

    Other than this, based on only a little experimenting so far, the new Hokusai improves greatly on the original, which I already liked. With the additional expansion you can, among other things, also apply effects to a selection taking in several tracks at the same time, just to name one very nice feature.

    EDIT: Canis has identified the problem using the project I shared, and v2.0.1 should eliminate it. :smile:

  • Hokusai 2 seems not starting since the last (or the one before) update. I try to start the app, but quits immediately.
    Air 3, iPadOS 13.7.

    Does anyone else experience this issue?

  • @GLacey said:
    Hokusai 2 seems not starting since the last (or the one before) update. I try to start the app, but quits immediately.
    Air 3, iPadOS 13.7.

    Does anyone else experience this issue?

    yes, exactly the same on iPad Pro (2018) with iOS 13.7 (jailbroken)

  • @yokotate said:

    @GLacey said:
    Hokusai 2 seems not starting since the last (or the one before) update. I try to start the app, but quits immediately.
    Air 3, iPadOS 13.7.

    Does anyone else experience this issue?

    yes, exactly the same on iPad Pro (2018) with iOS 13.7 (jailbroken)

    Works fine for me, iPad 6, iPadOS 14.5.1.

    You could try Offload/Reload. Find the app in iPad Storage, and you can Offload it without losing data, then Reload it.

  • @uncledave said:

    @yokotate said:

    @GLacey said:
    Hokusai 2 seems not starting since the last (or the one before) update. I try to start the app, but quits immediately.
    Air 3, iPadOS 13.7.

    Does anyone else experience this issue?

    yes, exactly the same on iPad Pro (2018) with iOS 13.7 (jailbroken)

    Works fine for me, iPad 6, iPadOS 14.5.1.

    You could try Offload/Reload. Find the app in iPad Storage, and you can Offload it without losing data, then Reload it.

    This was the first thing I tried :) but did not help. Neither the restart fixed it.

  • @uncledave said:
    You could try Offload/Reload. Find the app in iPad Storage, and you can Offload it without losing data, then Reload it.

    Thanks for the tip! I went one step further and deleted and downloaded Hokusai again. Still crashes. I'll contact the dev about it. It's a good tool - when it works :)

  • I had a correspondence with the developer, he was super helpful!
    Seems there’s a compatibility issue with iOS13, he tries to fix it.

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