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Audio Editor with double/half speed (solvered)

I am looking for an audio editor that can simply double or halve the speed of a sound. I am not looking for time stretching or pitchsifting per se. I have Auria Pro but if you double the speed of a sample and pitch it up an octave you still get smooth mushy time stretching artifacts. I would just like old school halve and double resampling with no smoothing.

Anything like that on ios?

Comments

  • Oh reverse would be nice too. :)

  • Have you checked into twisted wave? I know it has some pitch and speed settings. I can make a video showing the different pitch options tomorrow.

  • @gmslayton said:
    Have you checked into twisted wave? I know it has some pitch and speed settings. I can make a video showing the different pitch options tomorrow.

    cool, thanks man. I did look at it but thought i may end up dropping 14 bucks and go 'nope, same as Auria' then be miffed I lost 14 bucks. My biggest thing is I don't want the smoothing artifacts. just straight up resampling.

  • edited July 2016

    Hey, @AudioGus! You probably know, but Auria Pro has audio reversing. ;)

    If I understood right, you are after "old school" time stretch - but old school time stretch used to lower the original source an octave (for half speed) and raise the pitch an octave (for double speed). It's really this kind of time stretch you're after?

    I think I have a workaround for you, in Auria Pro, without using any of the time stretching algorithms. Let's go!

    1 - select your source material, then Edit/Share/Export To Lyra As Sample
    2 - Create a MIDI track. Lyra is the default instrument, and it loads with a the Stereo Grand patch. Navigate in the patch selection menu to User Samples - the last of the list (or the only) will be your source material (EDIT: in fact, it will have the name of the original audio clip)
    3 - your source material will play at the right (original) speed and pitch at the C5 key.
    4 - if you want a half tempo (one octave lower) version, record or draw a C4 key (if you draw it, be sure to draw enough length for it to play back entirely)
    5 - if you want a double tempo (one octave higher) version, record or draw a C6 key (again: if you draw it, be sure to draw enough length for it to play back entirely)
    6 - If you want the changed material to have the original pitch, apply a Pitch Shift process: +12 semitones for a halved clip, -12 for a doubled clip.

    Enjoy!
    Dimitri.

  • You can set the playback speed of the file player in AUM and record it at the different speed with no time stretching involved.

  • @theconnactic said:
    Hey, @AudioGus! You probably know, but Auria Pro has audio reversing. ;)

    If I understood right, you are after "old school" time stretch - but old school time stretch used to lower the original source an octave (for half speed) and raise the pitch an octave (for double speed). It's really this kind of time stretch you're after?

    I think I have a workaround for you, in Auria Pro, without using any of the time stretching algorithms. Let's go!

    1 - select your source material, then Edit/Share/Export To Lyra As Sample
    2 - Create a MIDI track. Lyra is the default instrument, and it loads with a the Stereo Grand patch. Navigate in the patch selection menu to User Samples - the last of the list (or the only) will be your source material (EDIT: in fact, it will have the name of the original audio clip)
    3 - your source material will play at the right (original) speed and pitch at the C5 key.
    4 - if you want a half tempo (one octave lower) version, record or draw a C4 key (if you draw it, be sure to draw enough length for it to play back entirely)
    5 - if you want a double tempo (one octave higher) version, record or draw a C6 key (again: if you draw it, be sure to draw enough length for it to play back entirely)
    6 - If you want the changed material to have the original pitch, apply a Pitch Shift process: +12 semitones for a halved clip, -12 for a doubled clip.

    Enjoy!
    Dimitri.

    Hmm cool, I shall give this a whirl. Maybe if I set up a template project I can easy feed it new bits as I pop them out. Thanks for the process!

  • @InfoCheck said:
    You can set the playback speed of the file player in AUM and record it at the different speed with no time stretching involved.

    Hmmm, so is it easy enough to get the start and end points of the recording to be nice and cropped? (I know nothing of Aum)

  • You're welcome! Let me know if it worked.

  • OH snapz, it is easy to do in Egoist! should have thought of that before.

  • edited July 2016

    @AudioGus if you have AudioShare you can copy your audio loop directly into AudioShare. It will need to be trimmed to the correct number of beats based on the bpm of the loop. You can then open AUM play the loop setting it's playback rate to the speed you like, and record it directly into AudioShare or back out to an Auria track.

    If you don't have AudioShare you can use Auria as an IAA generator to record the audio into AUM and then open the recorded audio in AUM's file player and set the desired playback speed you want.

    In the series of screenshots AUM's bpm is set to 120 bpm and a 1.5 second loop originally recorded at 120 bpm with 3 beats has its playback speed changed by changing the number of beats. You can also enter a specific playback speed as well. The fewer the beats, the higher the pitch of the sample.







  • You could also use MIDI CC to control the file player playback rate in AUM as well on the fly and record it.

  • The Auria Pro workaround that I devised ended up being very useful in a critical situation today. Congrats, @WaveMachineLabs, for such a wonderful and useful (and definitely hi-end pro-level) piece of software!

  • did you Solvered your problem? I made a quick little video on TwistedWave showcasing its time stretch capabilities.

    That way you can make a more educated decision on whether or not that app will do what you want.

  • edited July 2016

    Thanks @gmslayton I apreciate the dissection! :)

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