Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Modstep not playing/recording from midimorphosis.

edited August 2016 in General App Discussion

I can see that the midi note in light flashes(which means that everything is working, right?), but it makes no sound(isem loaded in) and doesent record midi.. I have midimorphosis sending to modstep, modteps channel where the isem is is sent to receive from midimorphosis and also modstep set to receive midi from the setup menu thing.

Is it just the basic ios not working as usual? Or is it just modstep not working properly(for a change)? Or is there some hidden extra steps i should do? Getting pretty frustrated with this because like 85% of times when i want to do something with ipad, something isnt working and i just end up troubleshooting till i lose any interest of doing any music..

Comments

  • Post images of your setup? It all sounds logical to me, but is iSem loaded as an IAA or an AU in a track? Is Midimorphosis listed as midi in in the i/o?
    I haven't used Midimorphosis yet, but I'm dying to. So I'm very keen that, uh, you solve this problem for me!

  • edited August 2016

    @ExAsperis99 said:
    Post images of your setup? It all sounds logical to me, but is iSem loaded as an IAA or an AU in a track? Is Midimorphosis listed as midi in in the i/o?
    I haven't used Midimorphosis yet, but I'm dying to. So I'm very keen that, uh, you solve this problem for me!

    I got it working by loading another track with midimorphosis that sends midi to another track that has isem loaded as interapp audio. Audio unit version didnt work with this at all, and neither did it when midimorphosis wasnt loaded to any track(even tho midimorphosis was sending to modstep and modstep apparently receiving..).

    Sadly midimorphosis fails at tracking sooooo badly that i couldnt play what i wanted to anyways :/ Even tho its just one note at a time and halving the tempo didnt help much either.. Again all this trouble for nothing

  • Ah, that's a bummer. Have you got midimorphosis to work in any other daw? Like Cubasis?

  • @ExAsperis99 said:
    Ah, that's a bummer. Have you got midimorphosis to work in any other daw? Like Cubasis?

    Havent tried it. Just got it a while ago and only tested it rather quickly before. But the tracking problem is with midimorphosis and nothing to do with modstep. Also with all this sort of programs the tracking gets worse lower notes you play and the riff i tried to play is in drop a. Tuning the guitar so that i could play it higher(and lower the octave after recording) would be too much hassle, especially since i would need to clean out the midi anyways as th tracking wont be perfect no matter what you do. So it would be easier to just click the notes in. But i had enough of ios music making for today.

  • @ToMess said:

    @ExAsperis99 said:
    Post images of your setup? It all sounds logical to me, but is iSem loaded as an IAA or an AU in a track? Is Midimorphosis listed as midi in in the i/o?
    I haven't used Midimorphosis yet, but I'm dying to. So I'm very keen that, uh, you solve this problem for me!

    I got it working by loading another track with midimorphosis that sends midi to another track that has isem loaded as interapp audio. Audio unit version didnt work with this at all, and neither did it when midimorphosis wasnt loaded to any track(even tho midimorphosis was sending to modstep and modstep apparently receiving..).

    Sadly midimorphosis fails at tracking sooooo badly that i couldnt play what i wanted to anyways :/ Even tho its just one note at a time and halving the tempo didnt help much either.. Again all this trouble for nothing

    What audio source were you trying to do pitch detection on? It's designed to work with a clean guitar signal, but I know that some folks have used it with apps like Figure (which surprised the heck out of me). If you're trying to do detection on a processed signal, or something with a lot of effects, it's not going to work well. There are also a couple of controls for tracking speed and volume threshold that can be tweaked (and I find that different guitars require different tweaking).

    MIDImorphosis works well with Infinite Looper (they're both my apps!). In IL, there's a latency compensation feature, specifically designed for this -- with pitch-to-MIDI, there is going to be some latency no matter what you do, and IL will shave off a little time on incoming notes, so that if you're recording into a loop, the timing will be a little tighter once the loop comes around again (or if you've got quantization on, the chances are better that it'll quantize to where you want it to go).

    I've also had no trouble with MM and Cubasis. My guess is that there's a configuration issue somewhere -- make sure that you set up MM to send MIDI out to Modstep, and that the interface is enabled. MIDImorphosis has two MIDI output sets to choose from, so that you can toggle between two different synths, or do splits based on pitch. When people have trouble getting MIDI going, that's frequently where the problem is -- an interface has gotten toggled off somewhere....

  • I've always had pretty good tracking from MidiMorphosis from my strat through a clean amp in Tonestack. I ran it through the clean amp first so I had control over EQ and levels, but honestly didn't have to mess with it much, other than making sure levels were good.

    I didn't have any particular issue with lower notes either, but didn't try with any drop tuning or from a bass. I tend to palm mute the lower strings, so maybe that had something to do with success too. Mucho fun playing Model 15 from my guitar. Sorry it didn't work out for you.

  • @SecretBaseDesign said:

    @ToMess said:

    @ExAsperis99 said:
    Post images of your setup? It all sounds logical to me, but is iSem loaded as an IAA or an AU in a track? Is Midimorphosis listed as midi in in the i/o?
    I haven't used Midimorphosis yet, but I'm dying to. So I'm very keen that, uh, you solve this problem for me!

    I got it working by loading another track with midimorphosis that sends midi to another track that has isem loaded as interapp audio. Audio unit version didnt work with this at all, and neither did it when midimorphosis wasnt loaded to any track(even tho midimorphosis was sending to modstep and modstep apparently receiving..).

    Sadly midimorphosis fails at tracking sooooo badly that i couldnt play what i wanted to anyways :/ Even tho its just one note at a time and halving the tempo didnt help much either.. Again all this trouble for nothing

    What audio source were you trying to do pitch detection on? It's designed to work with a clean guitar signal, but I know that some folks have used it with apps like Figure (which surprised the heck out of me). If you're trying to do detection on a processed signal, or something with a lot of effects, it's not going to work well. There are also a couple of controls for tracking speed and volume threshold that can be tweaked (and I find that different guitars require different tweaking).

    MIDImorphosis works well with Infinite Looper (they're both my apps!). In IL, there's a latency compensation feature, specifically designed for this -- with pitch-to-MIDI, there is going to be some latency no matter what you do, and IL will shave off a little time on incoming notes, so that if you're recording into a loop, the timing will be a little tighter once the loop comes around again (or if you've got quantization on, the chances are better that it'll quantize to where you want it to go).

    I've also had no trouble with MM and Cubasis. My guess is that there's a configuration issue somewhere -- make sure that you set up MM to send MIDI out to Modstep, and that the interface is enabled. MIDImorphosis has two MIDI output sets to choose from, so that you can toggle between two different synths, or do splits based on pitch. When people have trouble getting MIDI going, that's frequently where the problem is -- an interface has gotten toggled off somewhere....

    Using guitar straight to steinberg ur22 mkii audio interface, so nothing wrong with the signal. I tested it again now directly to thor and spent even more time tweaking with the tracking rates, volume thresholds and midi note sensitivity and managed to make it a bit better. Bit better being playing at half speed(its pretty fast riff, i think 210 would be the correct way of putting it, even tho playing it on 105 drums/session tempo) very carefully and 1 out of 3 times i played it, it was decently tracked, with quantisation it would had been close enough. Still too much hassle to halve the tempo just for this, as it wouldnt take much longer to figure out how to play it with keyboard(its pretty easy riff). Ill give it another shot later when i got some other riff more suitable for this.

  • @wim said:
    I've always had pretty good tracking from MidiMorphosis from my strat through a clean amp in Tonestack. I ran it through the clean amp first so I had control over EQ and levels, but honestly didn't have to mess with it much, other than making sure levels were good.

    I didn't have any particular issue with lower notes either, but didn't try with any drop tuning or from a bass. I tend to palm mute the lower strings, so maybe that had something to do with success too. Mucho fun playing Model 15 from my guitar. Sorry it didn't work out for you.

    I tried palm muting and it mistakes A as A# very often, best way in this scenario was to play it with thumb and index finger muting the previous string just before playing the next

  • That's what you get for being able to shred dude. You're faster than an f'ing computer! Wear it proudly!

    The way I play my iPad 2 could probably track it.

  • @wim said:
    That's what you get for being able to shred dude. You're faster than an f'ing computer! Wear it proudly!

    The way I play my iPad 2 could probably track it.

    Im not THAT much of a shredder. Its just that real time software audio to midi conversion is an extremely hard thing to accomplish properly(especially polyphonic, which i didnt have on now obviously). Im not trying to diss the app itself(it does good compared to other similar stuff), its just that the technology isnt really there yet.

  • Software audio to MIDI is a pain in the butt; hardware converters have a lot of advantages (the big ones being pick-up per string, and no buffering of audio to go through the pipeline). I've got a Fishman TriplePlay which I really like -- it has glitches and weirdness too, but it's on a whole different level from software.

    I actually push a lot of the people who ask me about MM towards hardware. The app is an inexpensive way to noodle around, do some transcribing, and see what pitch-to-MIDI is like. For the folks who are serious, and really want to push the limits, the Fishman is the way to go, IMO.

Sign In or Register to comment.