Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Is anyone using modstep live?

I bought akai midimix with knobeage galore, sliders, buttons, you name it and I haven't been able to find use for it. I've recently tried it with egoist and gadget combo but with gadget being a pain with midi I've abandoned the project.

This got me thinking about any other apps with solid midi implementation and modstep cropped up. Of course it's learning curve is steep but me thinks with a little patience I'll be able to make a good use of it, and midimix and hopefully one day include it in my live set and start recording midi rather than loopy as I'm currently doing.

So as per thread's title. Has anyone mapped their controllers for live use and how did you do it? I'd love to evolve from recording synths into loopy to start proper midi looping with obvious benefits.

Back to watching tutorials..;)

Comments

  • We had a thread on here somewhere, can't find it at the moment where the ModStep dev asked for input on how a physical launchpad could work in ModStep as they were keen to integrate controllers into modstep.
    A few ideas came through but there didn't seem to be a big appetite for it.

    I have used a nano kontrol for controlling the mixer and transport, also mapped a launchpad to clips.

    I have gotten side tracked by circuit but my aim is to have an entire set controlled by modstep

  • I tried. And tried. And finally gave up. But I think it's not Modstep, it's the entire iOS environment that is not quite ready for reliable, reproducible live situations running several synths and external controllers. There are combinations that work, especially AU apps inside a host, but you cannot "do what you want", you have to do what the iOS environment allows you to do. But we're getting close, I think it won't take very long until everything works as it should.

  • I, too, have been tantalized by Modstep and have started tinkering with looping MIDI as you suggest. I have found it to be such a chore in MS that I haven't made as much progress as I was hoping (although I've gotten quite good at working around MS's "quirks").

    The biggest hurdle is that MS doesn't seem to contemplate a musician playing in a live situation who isn't paying attention to MS full time. For instance, the ability to assign a MIDI foot controller to "play next scene" (as in Ableton Live) would open up all kinds of possibilities for a live player.

    Tis a shame, really. Because MS is a hugely ambitious and rewarding app. If it had the ability to do audio looping and some simple foot controller type things, it would basically be the Ableton "lite" for mobile live performances that everyone is looking for...

    I'm holding out for Loopy 3.

  • I tried as well, "auditioning" both MS and infinite looper to use live, but ended up settling on audio looper "Group the Loop" for now, with an FCB1010 on the floor.

    The biggest issue I had with MS was when recording MIDI live it would often not record the first note in the sequence.

  • @AndyPlankton I knew there was a thread but the app has made quite a splash when it came out so it's really hard to find specific things. Also it seems like vast majority of people who got it never persevered with it, let alone used it live.

    @Phil999 you're right. The IAA is buggy as hell. Apps not opening, apps dropping audio, not reloading properly. I think part of the problem is the fact that iOS music scene started like a toy shop. Low prices, cheap and cheerful. Many of the apps cheer me to this day but the reality set in and we can't expect coding folk to keep updating their app to the latest this or that. The development is too quick and dollars too few.

    @lukesleepwalker I find the app incredibly bulshit free. Sober design and many straight forward features. Having said that I agree with you that it is a very BeatMaker 2 style of UI. You need to spend a lot of time to develop the muscle memory necessary not to get lost all the time. I always fall for the keyboard icon thinking it would reveal the keyboard. It gets me over and over again! I wonder what's stopping them from implementing 'next scene' midi command.

    To be honest I'd be happy to just have one drum loop and one bass line to add on top of what I'm already doing. Dunno, I think my main problem is that I don't have much time to play these days so whenever I seat down to play I get frustrated so end up digging up controllers I've bought but never really used and try to reinvent the wheel. I'll probably just end up selling it around Christmas alongside all the guitars I've accumulated over the last few years. Gotta declutter the scene.

    Having said all that Loopy 3 probably will set a higher bar for the whole iOS platform when it comes to live work. Can't wait for that to drop.

  • @Shaken&;Stirred said:
    I tried as well, "auditioning" both MS and infinite looper to use live, but ended up settling on audio looper "Group the Loop" for now, with an FCB1010 on the floor.

    The biggest issue I had with MS was when recording MIDI live it would often not record the first note in the sequence.

    I found that with Reason, long time ago and yes you're right, it does happen with ms too. One needs to train to be slightly behind the beat.

  • @Shaken&;Stirred said:
    The biggest issue I had with MS was when recording MIDI live it would often not record the first note in the sequence.

    Yes, this is also an issue but frustratingly intermittent.

  • edited November 2016

    I'm using it as the controller, note and cc midi out to hw gear
    That's not what you're talking about though
    Or is it, I'm dim today

  • If someone figures out how to send a MIDI CC out to an audio looper like Loopy, please clue me in. I've figured out how to send the CC, set up Loopy as the receiver, etc. But it just doesn't work to set a binding...

  • @lukesleepwalker said:
    If someone figures out how to send a MIDI CC out to an audio looper like Loopy, please clue me in. I've figured out how to send the CC, set up Loopy as the receiver, etc. But it just doesn't work to set a binding...

    This is why all in one solutions will always trump modular systems. Modular might possibly be more customisable but the handsome fee is in time spent trying to get it to work. If at all possible in this case.

Sign In or Register to comment.