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Voxkit, amazing

This tool is amazing. @SecretBaseDesign thank you for making this app. The "trigger MIDI from audio input" is just brilliant.
Its usefulness is only stifled by our creativity as musicians.

For example: I just added a "virtual MIDI button" on the side of my iPad. Voxkit is listening for me to tap the mic, then sends a MIDI signal to any app. It works perfectly, runs in the background and is faster than touch screen input. What.

Comments

  • @Hmtx said:
    This tool is amazing. @SecretBaseDesign thank you for making this app. The "trigger MIDI from audio input" is just brilliant.
    Its usefulness is only stifled by our creativity as musicians.

    For example: I just added a "virtual MIDI button" on the side of my iPad. Voxkit is listening for me to tap the mic, then sends a MIDI signal to any app. It works perfectly, runs in the background and is faster than touch screen input. What.

    What's your use case?

  • edited November 2016

    I just discovered this feature today @lukesleepwalker

    First test was making a binding for "Record then select next loop" in Loopy.

    It worked great, so easy to set up.

    Makes an Easy way to build Animoog layers. =)

  • edited November 2016

    @HMTX -- thanks! Voxkit is something of an oddball app; I was working on MIDImorphosis, and realized I could detect the tone of a sound very fast -- much faster than pitch extraction. The idea was to make something where you could beat box, or actually drum on a surface with drum sticks, and have that get converted into MIDI fast enough that it would be responsive. The timing for percussion has to be super-tight, or it just doesn't work. Professional drum pads from Roland are crazy (in the 2ms range). With the audio processing pipeline, Voxkit can get down to 8-10ms response. The touch screen of an iOS device can have latency of 20ms or more (seems to vary quite a bit with different devices -- and Apple doesn't really give much detail on latency and jitter). With a piezo microphone, you can turn a phone into a decent (but not pro grade) MIDI drum trigger.

    I've seen a spike in sales of Voxkit in the last few weeks -- no idea where that's coming from or why. And I've gotten one email from a guy who discovered it, and is using it as part of a real-world modular synth setup, to trigger things with an audio signal.

    The app hasn't been updated in a while (nor has MIDImorphosis). My main focus these days has been on Infinite Looper, where I'm adding functionality. And if you're thinking "hey, wait a minute, you know what you could add to Infinite Looper...", then yeah, I could do that, couldn't I? ;-)

  • @Hmtx said:
    I just discovered this feature today @lukesleepwalker

    First test was making a binding for "Record then select next loop" in Loopy.

    It worked great, so easy to set up.

    Makes an Easy way to build Animoog layers. =)

    Oh I see. It's a quick/dirty midi trigger...

  • edited November 2016

    @SecretBaseDesign, I have a request for this one: a mono mode for when I want to use just one trigger. The tone of the signal wouldn't have to be analyzed then. This should probably reduce the latency a lot and would be great for plugging a trigger pad into an audio interface. Even better: 2 separate triggers on their individual input channels so one could hook up a kick drum and snare pad and have very low latency without the detection of the tone. Would be really great!

  • @SecretBaseDesign said:
    @HMTX -- thanks! Voxkit is something of an oddball app; I was working on MIDImorphosis, and realized I could detect the tone of a sound very fast -- much faster than pitch extraction. The idea was to make something where you could beat box, or actually drum on a surface with drum sticks, and have that get converted into MIDI fast enough that it would be responsive. The timing for percussion has to be super-tight, or it just doesn't work. Professional drum pads from Roland are crazy (in the 2ms range). With the audio processing pipeline, Voxkit can get down to 8-10ms response. The touch screen of an iOS device can have latency of 20ms or more (seems to vary quite a bit with different devices -- and Apple doesn't really give much detail on latency and jitter). With a piezo microphone, you can turn a phone into a decent (but not pro grade) MIDI drum trigger.

    I've seen a spike in sales of Voxkit in the last few weeks -- no idea where that's coming from or why. And I've gotten one email from a guy who discovered it, and is using it as part of a real-world modular synth setup, to trigger things with an audio signal.

    The app hasn't been updated in a while (nor has MIDImorphosis). My main focus these days has been on Infinite Looper, where I'm adding functionality. And if you're thinking "hey, wait a minute, you know what you could add to Infinite Looper...", then yeah, I could do that, couldn't I? ;-)

    Do it! LooperSonic was supposed to be this, I made a little three trigger setup using the fft on the attack, with a simple sequencer. Then thought I would just quickly add audio looping, which took an eternity for me to implement. By the time I had the looper working with the waveform display/editing, I had completely removed midi and the triggering/training. I really do want to see something like this though, the unfinished one is really fun to use (even as an ugly proof of concept looking franken-app).

  • @LooperSonic said:

    @SecretBaseDesign said:
    @HMTX -- thanks! Voxkit is something of an oddball app; I was working on MIDImorphosis, and realized I could detect the tone of a sound very fast -- much faster than pitch extraction. The idea was to make something where you could beat box, or actually drum on a surface with drum sticks, and have that get converted into MIDI fast enough that it would be responsive. The timing for percussion has to be super-tight, or it just doesn't work. Professional drum pads from Roland are crazy (in the 2ms range). With the audio processing pipeline, Voxkit can get down to 8-10ms response. The touch screen of an iOS device can have latency of 20ms or more (seems to vary quite a bit with different devices -- and Apple doesn't really give much detail on latency and jitter). With a piezo microphone, you can turn a phone into a decent (but not pro grade) MIDI drum trigger.

    I've seen a spike in sales of Voxkit in the last few weeks -- no idea where that's coming from or why. And I've gotten one email from a guy who discovered it, and is using it as part of a real-world modular synth setup, to trigger things with an audio signal.

    The app hasn't been updated in a while (nor has MIDImorphosis). My main focus these days has been on Infinite Looper, where I'm adding functionality. And if you're thinking "hey, wait a minute, you know what you could add to Infinite Looper...", then yeah, I could do that, couldn't I? ;-)

    Do it! LooperSonic was supposed to be this, I made a little three trigger setup using the fft on the attack, with a simple sequencer. Then thought I would just quickly add audio looping, which took an eternity for me to implement. By the time I had the looper working with the waveform display/editing, I had completely removed midi and the triggering/training. I really do want to see something like this though, the unfinished one is really fun to use (even as an ugly proof of concept looking franken-app).

    By ugly franked-app I mean early unfinished versions of LooperSonic.

  • @Munibeast said:
    @SecretBaseDesign, I have a request for this one: a mono mode for when I want to use just one trigger. The tone of the signal wouldn't have to be analyzed then. This should probably reduce the latency a lot and would be great for plugging a trigger pad into an audio interface. Even better: 2 separate triggers on their individual input channels so one could hook up a kick drum and snare pad and have very low latency without the detection of the tone. Would be really great!

    Ooh -- yeah, stereo, very good idea!

    The current version of Voxkit will let you toggle on or off between one and four "thumbprints" for sounds -- and it triggers which ever one is closest. The time to do the FFT is really small -- so dropping that out wouldn't help much. But yeah, stereo, very good idea!

    MIDImorphosis is getting integrated in too, and the keyboard is getting elements of Spectral Eye -- so that if you hum, whistle, whatever, you can see the keys light up on the keyboard. This will all work with step input too; there's a little bit of latency with the pitch detection, so MM isn't as smooth as something like a Fishman TriplePlay -- but it should be great for capturing notes from a solo, if you play it slow and clean.

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