Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

I just spent $60 on the rotor tangible controllers

They're out!

https://t.co/bTTwBXawrh

remember, they allow you to turn ~and~ move objects at the same time.

Comments

  • Good luck with them, look forward to your review.

  • "they allow you to turn ~and~ move objects at the same time"

    Wow, how innovative.

    Well mate, I may eventually change my mind and soften my cynicism towards the knobs if you give a detailed review on them, but meantime, I'll stick to my biting cynicism. ;) Cheers mate.

  • Instead of raising your hand to ask a question in class, how about individual
    push buttons on each desk? That way, when you want to ask a question, you just
    push the button and it lights up a corresponding number on a tote board at the
    front of the class. Then all the professor has to do is check the lighted
    number against a master sheet of names and numbers to see who is asking the
    question.
    -- Deep Thoughts, by Jack Handey

  • $60?! Seriously?

    Oh well, at least the app works fine without them. ;)

  • For mad scientists who keep brains in jars, here’s a tip: why not add a slice of lemon to each jar, for freshness?

  • @JohnnyGoodyear said:
    For mad scientists who keep brains in jars, here’s a tip: why not add a slice of lemon to each jar, for freshness?

    It's the comma before "for freshness" that just kills me.

  • @jwmmakerofmusic said:
    "they allow you to turn ~and~ move objects at the same time"

    Wow, how innovative.

    Well mate, I may eventually change my mind and soften my cynicism towards the knobs if you give a detailed review on them, but meantime, I'll stick to my biting cynicism. ;) Cheers mate.

    Hahaha, I'm afraid this was my reaction too. Just couldn't justify the purchase. I'm also quite cynical towards Rotor as a whole but haven't really explored it properly so it is mostly platonic.

    Would be good to hear a user review though.

  • @ExAsperis99 said:
    Instead of raising your hand to ask a question in class, how about individual
    push buttons on each desk? That way, when you want to ask a question, you just
    push the button and it lights up a corresponding number on a tote board at the
    front of the class. Then all the professor has to do is check the lighted
    number against a master sheet of names and numbers to see who is asking the
    question.
    -- Deep Thoughts, by Jack Handey

    Yes. And having lessons via Skype would completely eliminate the stress of having to drag the kids out of the house in the morning!

  • @supadom said:

    @jwmmakerofmusic said:
    "they allow you to turn ~and~ move objects at the same time"

    Wow, how innovative.

    Well mate, I may eventually change my mind and soften my cynicism towards the knobs if you give a detailed review on them, but meantime, I'll stick to my biting cynicism. ;) Cheers mate.

    Hahaha, I'm afraid this was my reaction too. Just couldn't justify the purchase. I'm also quite cynical towards Rotor as a whole but haven't really explored it properly so it is mostly platonic.

    Would be good to hear a user review though.

    Same. I have tried to use Reactable in the past, but modular environments like Sunvox and Audulus 2/3 are FAR better. Reactable is like some sort of glorified loop machine, lol. And now we can purchase super expensive knobs?

  • @supadom said:

    @jwmmakerofmusic said:
    "they allow you to turn ~and~ move objects at the same time"

    Wow, how innovative.

    Well mate, I may eventually change my mind and soften my cynicism towards the knobs if you give a detailed review on them, but meantime, I'll stick to my biting cynicism. ;) Cheers mate.

    Hahaha, I'm afraid this was my reaction too. Just couldn't justify the purchase. I'm also quite cynical towards Rotor as a whole but haven't really explored it properly so it is mostly platonic.

    Would be good to hear a user review though.

    There's a lot of user reaction in this thread: https://forum.audiob.us/discussion/15638/rotor-is-here

    My user review is in there somewhere, short version is that as I mentioned I got addicted after a few hours of digging into the manual and playing. Loaded all my cool samples and sf2 into it, found the apps I owned that made "perfect loops" and started designing and shipping in custom stuff. It's a complete break from timeline based daw arranging, and I can easily spend hours inside it.

  • @Littlewoodg said:

    @supadom said:

    @jwmmakerofmusic said:
    "they allow you to turn ~and~ move objects at the same time"

    Wow, how innovative.

    Well mate, I may eventually change my mind and soften my cynicism towards the knobs if you give a detailed review on them, but meantime, I'll stick to my biting cynicism. ;) Cheers mate.

    Hahaha, I'm afraid this was my reaction too. Just couldn't justify the purchase. I'm also quite cynical towards Rotor as a whole but haven't really explored it properly so it is mostly platonic.

    Would be good to hear a user review though.

    There's a lot of user reaction in this thread: https://forum.audiob.us/discussion/15638/rotor-is-here

    My user review is in there somewhere, short version is that as I mentioned I got addicted after a few hours of digging into the manual and playing. Loaded all my cool samples and sf2 into it, found the apps I owned that made "perfect loops" and started designing and shipping in custom stuff. It's a complete break from timeline based daw arranging, and I can easily spend hours inside it.

    THAT is what I'm interested in. But I can't figure out how beat and key detection would work with imported loops.

  • I do like the app and don't regret buying it at all. It's loads of fun and potentially deep as well.

    I'm just not interested enough to spend that kind of money on a couple plastic sense touch pucks in a little tin box... that I'd likely lose. ;)

    Not the sort to tell anyone what they should charge though. If they get loads of people willing to pay that kind of money for touch-sense pucks... more power to them.

    That page says they don't work well if you have a screen protector and they won't work well on a 12in iPad.

    So, based on that it seems the only two things that are important is that they're cut to the right diameter, and have good touch capacitive sticker, etc. on one end. http://www.anyglove.com

    I mean, they don't connect/talk directly with the device via bluetooth or anything do they?

  • @ExAsperis99 said:

    @Littlewoodg said:

    @supadom said:

    @jwmmakerofmusic said:
    "they allow you to turn ~and~ move objects at the same time"

    Wow, how innovative.

    Well mate, I may eventually change my mind and soften my cynicism towards the knobs if you give a detailed review on them, but meantime, I'll stick to my biting cynicism. ;) Cheers mate.

    Hahaha, I'm afraid this was my reaction too. Just couldn't justify the purchase. I'm also quite cynical towards Rotor as a whole but haven't really explored it properly so it is mostly platonic.

    Would be good to hear a user review though.

    There's a lot of user reaction in this thread: https://forum.audiob.us/discussion/15638/rotor-is-here

    My user review is in there somewhere, short version is that as I mentioned I got addicted after a few hours of digging into the manual and playing. Loaded all my cool samples and sf2 into it, found the apps I owned that made "perfect loops" and started designing and shipping in custom stuff. It's a complete break from timeline based daw arranging, and I can easily spend hours inside it.

    THAT is what I'm interested in. But I can't figure out how beat and key detection would work with imported loops.

    You must set the loop you want as master, the others as slaves and switch on the automatic tonalizer (#)

  • Excellent, thank you.
    I suppose I should, you know, consult the manual. I like the sounds I get, but I can't quite figure out where they're coming from. At my current stage of exploration, Rotor is a little bit like one of the more pleasing puzzles in Myst....

  • edited December 2016

    @ExAsperis99 said:

    @Littlewoodg said:

    @supadom said:

    @jwmmakerofmusic said:
    "they allow you to turn ~and~ move objects at the same time"

    Wow, how innovative.

    Well mate, I may eventually change my mind and soften my cynicism towards the knobs if you give a detailed review on them, but meantime, I'll stick to my biting cynicism. ;) Cheers mate.

    Hahaha, I'm afraid this was my reaction too. Just couldn't justify the purchase. I'm also quite cynical towards Rotor as a whole but haven't really explored it properly so it is mostly platonic.

    Would be good to hear a user review though.

    There's a lot of user reaction in this thread: https://forum.audiob.us/discussion/15638/rotor-is-here

    My user review is in there somewhere, short version is that as I mentioned I got addicted after a few hours of digging into the manual and playing. Loaded all my cool samples and sf2 into it, found the apps I owned that made "perfect loops" and started designing and shipping in custom stuff. It's a complete break from timeline based daw arranging, and I can easily spend hours inside it.

    THAT is what I'm interested in. But I can't figure out how beat and key detection would work with imported loops.

    That's what's cool: when you load your loops the software spends a little time indexing each one and it just works
    The beat matching algorithm is like those in iMPCpro or Live.

  • @Littlewoodg said:

    @ExAsperis99 said:

    @Littlewoodg said:

    @supadom said:

    @jwmmakerofmusic said:
    "they allow you to turn ~and~ move objects at the same time"

    Wow, how innovative.

    Well mate, I may eventually change my mind and soften my cynicism towards the knobs if you give a detailed review on them, but meantime, I'll stick to my biting cynicism. ;) Cheers mate.

    Hahaha, I'm afraid this was my reaction too. Just couldn't justify the purchase. I'm also quite cynical towards Rotor as a whole but haven't really explored it properly so it is mostly platonic.

    Would be good to hear a user review though.

    There's a lot of user reaction in this thread: https://forum.audiob.us/discussion/15638/rotor-is-here

    My user review is in there somewhere, short version is that as I mentioned I got addicted after a few hours of digging into the manual and playing. Loaded all my cool samples and sf2 into it, found the apps I owned that made "perfect loops" and started designing and shipping in custom stuff. It's a complete break from timeline based daw arranging, and I can easily spend hours inside it.

    THAT is what I'm interested in. But I can't figure out how beat and key detection would work with imported loops.

    That's what's cool: when you load your loops the software spends a little time indexing each one and it just works
    The beat matching algorithm is like those in iMPCpro or Live.

    All right. I'll have to figure this out.
    Can't totally get my head around how exporting loops would be effective. I guess I could send from Modstep, but those loops are easily shuffleable already.... Maybe Triq Traq?

  • It's 60€, it's plastic...I know... but saw the promo video they have in facebook and it's like djing with objects. Nice.

  • The app itself is really good and experimenting in the right direction for the ipad. It's more about touch, performance and you're making decisions based on what you're hearing when you are using it because there' no linear timeline you can see. So I like the potential even though I've not had the time to make anything conclusive with it yet. I'd rather they make it midi learnable though to make it more fluid but this would eat into puck sales I guess.

  • @Carnbot said:
    The app itself is really good and experimenting in the right direction for the ipad. It's more about touch, performance and you're making decisions based on what you're hearing when you are using it because there' no linear timeline you can see. So I like the potential even though I've not had the time to make anything conclusive with it yet. I'd rather they make it midi learnable though to make it more fluid but this would eat into puck sales I guess.

    Wouldn't it be awesome if you could assign midi knobs to each node? I'd actually way prefer that over the pucks.

  • @skiphunt said:

    @Carnbot said:
    The app itself is really good and experimenting in the right direction for the ipad. It's more about touch, performance and you're making decisions based on what you're hearing when you are using it because there' no linear timeline you can see. So I like the potential even though I've not had the time to make anything conclusive with it yet. I'd rather they make it midi learnable though to make it more fluid but this would eat into puck sales I guess.

    Wouldn't it be awesome if you could assign midi knobs to each node? I'd actually way prefer that over the pucks.

    Yeah, it feels like they should, then you could automate them too. If it was an IAP I'd definitely buy that.

  • @skiphunt said:
    $60?! Seriously?

    Oh well, at least the app works fine without them. ;)

    These move and rotate at the same time. And, they go to 11.

  • @Carnbot said:

    @skiphunt said:

    @Carnbot said:
    The app itself is really good and experimenting in the right direction for the ipad. It's more about touch, performance and you're making decisions based on what you're hearing when you are using it because there' no linear timeline you can see. So I like the potential even though I've not had the time to make anything conclusive with it yet. I'd rather they make it midi learnable though to make it more fluid but this would eat into puck sales I guess.

    Wouldn't it be awesome if you could assign midi knobs to each node? I'd actually way prefer that over the pucks.

    Yeah, it feels like they should, then you could automate them too. If it was an IAP I'd definitely buy that.

    Then no one would buy the pucks anymore. They remind me a bit of those sticky knobs, great looking but rather gimmicky.

  • @supadom said:

    @Carnbot said:

    @skiphunt said:

    @Carnbot said:
    The app itself is really good and experimenting in the right direction for the ipad. It's more about touch, performance and you're making decisions based on what you're hearing when you are using it because there' no linear timeline you can see. So I like the potential even though I've not had the time to make anything conclusive with it yet. I'd rather they make it midi learnable though to make it more fluid but this would eat into puck sales I guess.

    Wouldn't it be awesome if you could assign midi knobs to each node? I'd actually way prefer that over the pucks.

    Yeah, it feels like they should, then you could automate them too. If it was an IAP I'd definitely buy that.

    Then no one would buy the pucks anymore. They remind me a bit of those sticky knobs, great looking but rather gimmicky.

    exactly, but maybe they'll keep the midi learn idea in reserve for a future addition.

  • @Carnbot said:

    @supadom said:

    @Carnbot said:

    @skiphunt said:

    @Carnbot said:
    The app itself is really good and experimenting in the right direction for the ipad. It's more about touch, performance and you're making decisions based on what you're hearing when you are using it because there' no linear timeline you can see. So I like the potential even though I've not had the time to make anything conclusive with it yet. I'd rather they make it midi learnable though to make it more fluid but this would eat into puck sales I guess.

    Wouldn't it be awesome if you could assign midi knobs to each node? I'd actually way prefer that over the pucks.

    Yeah, it feels like they should, then you could automate them too. If it was an IAP I'd definitely buy that.

    Then no one would buy the pucks anymore. They remind me a bit of those sticky knobs, great looking but rather gimmicky.

    exactly, but maybe they'll keep the midi learn idea in reserve for a future addition.

    Yeah, I'd pay for that IAP too. Not buying $60 plastic knobs. To be honest, I think $15 wouldn't been too much too, but I might've bit. I wonder what the exact dimensions are? Couldn't be that hard to get a inch or two of hard wooden dowel cut at Home Depot, then slap some touch capacitive fabric on the end. I don't see these are any more than that in function... only shinier and fancier looking.

  • The knobs might be useful for those needing the control for DJing or live performances. I have no need for them thoug. IAP is an interesting idea. They look very tiny. I would misplace them in a second.

  • @johnfromberkeley said:

    @skiphunt said:
    $60?! Seriously?

    Oh well, at least the app works fine without them. ;)

    These move and rotate at the same time. And, they go to 11.

    Whaaat?!! All the way to 11?! lol

    If you're a professional (paid) DJ and love using this app with the iPad live, then maybe it's worth it. For a twiddler like me, not so much.

    Curious... you said you just spent $60, they're launching for $40ish. Did they charge $20 in shipping on top of that?

Sign In or Register to comment.