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Waiting for Unity Engine Update
Am I the only guy waiting for Unity Engine to support background audio ? This would allow Audiobus support in the app.
For those of us that don't know,Unity Engine is a developer tool used to create amongst many things graphically rich software and apps,beautiful eye candy.We all ready have SpaceWiz and PhySynth as examples of what can be achieved well it seems there is hope.
http://forum.unity3d.com/threads/110512-continue-running-app-in-background-for-audio-generation-(iOS)
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Posted: 05:43 PM 3 Weeks Ago
We're constantly hassled to get audiobus support into Physynth and I really, really would love to update Physynth with this support + loads of new sounds for our loyal fanbase so I will keep watching this thread for news on Audiobus.
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I'm wondering what other music apps are using Unity. That might explain why there are still some hold-outs for AB support. I also wonder how iOS7 will impact it. I couldn't imagine the engine changing much before that's released.
Just remembered another Unity app...uPhase. I'd like to dust that one off and put it to use with AB.
Sketch Synth is a Unity app
I forgot about that one. I wonder what other devs use outside of Unity.
@funjunKie27 i was wondering the same thing what tools would the average Dev use to produce
An audio app ?
Mostly Apple's own tools, i.e. Xcode.
Unity would be a relative rarity.
Thanks for sharing that @synthandson. Not exactly what I hoped for, but it is what it is.
Well it seem's my wait has been in vain,excuse me,while I dry my tears.