Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Two thing that would rock:
1. Set root note from pitch detection
2. Legato play mode on sample without retrig
I thought I read somewhere that real-time safety was on the roadmap for Swift. Possibly in Swift 5? I haven’t been able to find it since. I believe it was a manifesto written by Lattner.
Excited about this!
I'm excited too although having a free open source one should mean some serious competition for me
Interface is everything.
I'm excited too although having a free open source one as competition should mean some serious competition for me > @realdavidai said:
Well, yeah, that's my plus
My main job is UI/UX Designer
Nice! Looking forward to your app!
Yes please! + an automated bpm matching timestretch function for loops
I don’t want to hype it up too much because i know how I feel when I get too excited about a new app and the developer underdelivers.
So to make it straight. The app will allow you to play a sample as a polyphonic instrument with filter, adsr and all that. And in the second mode you will be able to load a loop, chop it up and adjust adsr, filter, etc per slice. You will be able to play the loop slices polyphonic.
As I have the engine layed out right now, that’s what it does.
After the initial launch, I’ll start working on more advanced features. But that’s the main functionality.
This is awesome. Keep it simple please. Good luck with your project sir, I’ll buy it regardless :-)
Ok. So I’ve been at my in laws this weekend and had no internet connection. So I started designing and coding. Enjoy
https://photos.app.goo.gl/XdTmThHb3UiC4aOz2
Wow. You’re good! Can’t wait for this.
Beautiful!
Looks awesome ! Can’t wait to give you money for it !
WAAAANT!!!!!!!!!
More sampler porn! BeatMaker 3 triggering the sampler. I still cannot believe I did this since Friday
https://photos.app.goo.gl/DdprVSRWJ0s8tKx03
I've managed to get the slicing part right.
Each slice has it's own voice (Filter, ADSR, Pitch / Time Stretch)
I still have a lot do do. The ADSR envelope is a little buggy.
And I still have to implement the mode in which you can play a sampler chromatically.
Plus a lot of all other stuff.
I think I will release it with Inter App Audio & Midi for the moment and focus on the AUv3 side after launch.
Very impressive, I can’t wait.
Really amazing-looking. Well done.
Just say the word if you're looking for beta testers.
I will, for sure! I'll post a link here, with a Google Form so you can all subscribe to my beta channel.
Very cool project that's looking really easy on the eyes, but I'm surprised by this. AUv3 sampler is a big opportunity--ReSlice is the only current tool and it has some annoying limitations (although a cool app overall) that you seem to be addressing with your creation. GO AU FIRST!
You can't go AU first. An AU is a plugin inside your app. with a different interface & all.
The thing is I've managed to load it in GB but the hard part is wiring Audio & Midi to GB and implement some sort of state saving mechanism.
I'll ask for some help from more seasoned devs and maybe I'll launch it with AUv3 support. It shouldn't be THAT hard
)
Hey guys. So Today was a very long day. I took the day off to work on the app. Mostly trying to wire the freaking AudioUnit to the app's audio. It's a bitch, but I'll beg for some help maybe from @brambos
After couple of hours I gave up and started working on pinch to zoom, which looks awesome for how much I've worked on it. And the file manager. Right now each file you open is copied to the app's Documents folder (which will be exposed to Files app also). You'll see all your files on the Presets dropdown.
I'm explaining in the video about the Time stretch. I use Apple's time stretch algorithm which adds a delay unfortunately. But you'll be able to enable / disable it per each slice.
So here's the video
EDIT: Apparently Google Photos stripped my voice recording from the video. I'll upload a youtube video in a minute.
PS: I'm motivated by @jimpavloff 's extraordinary track record of pushing updates, so I'm pretty content with what I've managed to achieve since last friday (that's when I really started to write serious code).
This is really interesting to watch. In the way that I hope someone is impressed when they watch the ease at which I accomplish my occupation after decades of "study" I'm completely impressed with this and that you've chosen to share the work in progress. Subscribed!
Thank you. Well, it's better to be transparent, listen to user feedback, and don't create high expectations and then underdeliver.
I hate it when companies do that.
Nice work! I think the Droneo developer was saying he/she was struggling a little with AUv3 as well. We need some support resources for you creatives! Do the more seasoned developers out there have any advice?
A Wiki or similar might be handy as a Knowledge Base for mobile audio developers.
That way the dev pain is only endured the once.
That’s how we do it at my paid gig. Many “cheat sheet” type docs that distill the concepts down into worked examples (which, as a dev, is what I really want ... just show me the code ...).
Looking forward to this and what it hopefully matures into.
Hey guys, new week, new video.
I’ve decided to add some nice Swiss knife features also. Export chopped slices as zip, and trim
Also, Files app integration.
https://photos.app.goo.gl/viyfDiE66lJhsm2A2
Looking good!
Really looking forward to using this as a finished product when it’s released, it’s really going to plug a gap !