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RunloopSound + Csound
The RunloopSound app ...
RunloopSound by Luis Felipe Vieira Damiani
https://appsto.re/gb/9GV8db.i
... has been sitting on my iPad in my queue of stuff I want to learn. Today, finally, I've been searching through the docs, and figured out that omg it's about a whole audio programming language (duh) called Csound!
So I figured out step 1. Yay!
And ok, I also figured out that maybe I wasn't in the target demographic for this app/technology.
I've been poking through the FLOSS Manual ...
http://floss.booktype.pro/csound/preface/
... and got stuck pretty much on the second page just from technical-term-not-knowingness.
Does anybody know of any "Csound For Bonus-Super-Extra-Uninformed-Non-Coder-Dummies"-type resources?
Or ... given that I was stumped by SunVox, might I be better off directing my learning efforts towards stuff nearer to what I already know?
All info appreciated.
Comments
CSound is a step up in terms of complexity from SunVox.
The only real reason for learning it (rather than PureData/MaxMSP/SuperCollider) is that it has more DSP algorithms than anything out there. But it's a very primitive programming language. SuperCollider and Chuck are way more fun to work with.
CSound is pretty complex and I find typing in code on an iPad a bit of a chore.
On the other hand I am a big fan of SunVox and use it for the majority of my output. I maintain that it is a lot easier to use than it first appears, only not many round here believe me![:wink: :wink:](https://forum.loopypro.com/resources/emoji/wink.png)
Happy to provide some pointers if you fancy another crack at the 'vox.
Where would bytebeat fit along this evolutionary seaweed?
I had never heard of bytebeat till now but apparently bitwiz is a bytebeat synthesiser. Bitwiz is one of my other favourite iOS apps.
Apparently the next version of Sunvox will have bytebeat capability.
Caustics 8bit synth is basically bytebeat codes, if you play them at the very bottom of the keyboard you get the 'beats'.... also with randomizer in the still in purgatory version 3.2
ByteBeat has only been around since September of 2011 and is very limited in scope compared to Csound, Pd, or Max. Basically it uses equations which output numbers to a stack which end up being output as an audio frequency that changes over time.
I use BitWiz all the time which is based upon ByteBeat to come up with interesting sound sequences. You don't really have to know the theory about how it works or even math, just start with some of the sample code it comes with and modify it to see what happens. A great source for atypical oscillator sources. You can also use MIDI CC to provide the variables in your code with numbers to drive the sound so that it can have added rhythmic relationships with other synths in a setup.
@decibelle if SunVox is too much for you, I'd definitely pass on Csound. MobMuPlat uses Pd and actually has some patches that come with the app that you can run as well as patches posted for it on the internet that you can download. Once again, learning Pd does require an investment of time as it's a musical programming language similar to Csound.
Thank you very much for all your input. If I understand correctly, Csound would apparently be a deep complex awesome abyss meriting more commitment than I can offer at the moment. Which is great to know for a change BEFORE I get all demoralised and confused with my failure to get my head around it.
So thanks for that. In all seriousness, I mean it, I haz a grateful.![:) :)](https://forum.loopypro.com/resources/emoji/smile.png)
@Jocphone Thanks for the offer, if I do ever venture down the SunVox path again, I'll @ you for those pointers.![:) :)](https://forum.loopypro.com/resources/emoji/smile.png)
It's not real obvious how to even start in RunloopSound but you go to the iPad under Places and then use the pencil to create a new file. You can go through tutorials by copying the code text in and then hitting the play button to run them.
Reading the Floss manual for Csound might be worth your while just to learn more about sound and music topics even if you don't end up learning or writing the Csound code.
I was able to load Csound files (.csd) into the app from both Dropbox and AudioShare plus exported a recording to AudioShare as well.
@InfoCheck Thank you, at this stage I'm still sort of "Blah blah blah blah Ginger blah blah blah blah". I can make music so many zillions of ways, this new way can wait, I think.![:) :)](https://forum.loopypro.com/resources/emoji/smile.png)
Wise move I suspect, the rabbit hole is deep.![:wink: :wink:](https://forum.loopypro.com/resources/emoji/wink.png)
I enjoy the idea of treating my ignorance wisely.![:tongue: :tongue:](https://forum.loopypro.com/resources/emoji/tongue.png)
A friend of mine recently happened to tell me he's into csound and showed me where along the structure of the programming language, parameters and modules of sound architecture are tweaked, maths etc.
Curiously enough he told me how the coding and writing in there would be pretty much visually represented in Audulus, which we enjoy to venture together since of late, trying to set up say components of an effect for a Tc-11 patch in splitscreen mode.
Very communicative and fun way of social ipad interaction, talking and experimenting together etc.
It occurs to me (no very tecchy/logical person at all) the occupation with sound on this microscopic level seems to be basic, slow, tedious, technical, but just around the bend rewarding and splendidly efficient/wondrous when the exploring can be resolvable in a bigger picture.
I think there are a goodly number of people here who jam with their apps and create that way, and the approach you describe sounds to me like it could suit that way of working very nicely.
For me, my very first step is hearing more or less completed audio inside my head, and then using my apps to recreate it externally so others besides me can hear it.
I suspect that trying to use Csound or any coding approach to recreate what I hear in my head might very well frustrate me into breaking all my pencils. And I really like my pencils.
So in general I look forward to hearing other people's creations with audio coding, whilst ever so carefully putting it down myself and backing well away from it with my hands in the air.![:tongue: :tongue:](https://forum.loopypro.com/resources/emoji/tongue.png)