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Drum session -> Ruismaker

What would be the best way to link both applications? I would like to compose my track in Drum session, then export my work as a midi file into Auria and then play the midi file using Ruismaker as an AU. But of course it won't work as is because it is not using the same mapping...do I really have to convert everything manually?

Comments

  • edited January 2017

    Turn gm mapping on in Ruismaker's settings. Of course, you're not gonna get all the instruments played since the Drum Session kit is huge and Ruismaker only has eight instruments.

    I got it to work by recording midi via IAA in Cubasis, then creating a new track and pasting the MIDI data there for the Ruismaker track.

    Even then, sometimes a lot of snares for example are missing since drum session has so many mapped snare and tom hits. I got DS solely to run through Ruismaker, but unless youre into MIDI track editing, then it's not the best idea.

  • @oat_phipps said:
    Turn gm mapping on in Ruismaker's settings. Of course, you're not gonna get all the instruments played since the Drum Session kit is huge and Ruismaker only has eight instruments.

    I got it to work by recording midi via IAA in Cubasis, then creating a new track and pasting the MIDI data there for the Ruismaker track.

    Even then, sometimes a lot of snares for example are missing since drum session has so many mapped snare and tom hits. I got DS solely to run through Ruismaker, but unless youre into MIDI track editing, then it's not the best idea.

    Thanks a lot. So it means that you cannot have several instances of Ruismaker (to have more than eight instruments) because they will answer to the same keys and only 8 midi notes will be played, in parallel, by all AU instances...so maybe I will have to cut the Drum session's midi file into slices of 8 notes and transpose each one to the correct mapping...it sounds a bit difficult...

  • @cuscolima said:
    So it means that you cannot have several instances of Ruismaker (to have more than eight instruments) because they will answer to the same keys and only 8 midi notes will be played,

    This should not be a problem. Each track in Auria listens only to its own MIDI notes and not to notes from other channels so you can have a different Ruismaker in as many tracks as you like. Or did I misunderstand your intention?

  • @brambos said:

    @cuscolima said:
    So it means that you cannot have several instances of Ruismaker (to have more than eight instruments) because they will answer to the same keys and only 8 midi notes will be played,

    This should not be a problem. Each track in Auria listens only to its own MIDI notes and not to notes from other channels so you can have a different Ruismaker in as many tracks as you like. Or did I misunderstand your intention?

    Well, my intention is to have one midi track in Auria, with maybe 16 "instruments" (drum, HH, etc) and to drive several tracks, each of them having an instance of Ruismaker. So the first 8 instruments will drive the first instance of Ruismaker and the last 8 instruments drive the second instance...so I will have a Drum Session midi file fully played on Ruismaker...ahem...not sure I'm clear, sorry

  • @cuscolima said:
    Well, my intention is to have one midi track in Auria, with maybe 16 "instruments" (drum, HH, etc) and to drive several tracks, each of them having an instance of Ruismaker. So the first 8 instruments will drive the first instance of Ruismaker and the last 8 instruments drive the second instance...so I will have a Drum Session midi file fully played on Ruismaker...ahem...not sure I'm clear, sorry

    Clear story, but that is indeed not going to work. Each instance of Ruismaker will need its own channel.
    This can actually also be useful (I always do it this way) because it lets you apply compression/EQ/FX to separate groups of percussion. You could then treat it as "separate outputs" on a drum machine.

  • Thanks and you are perfectly right for the advantage of applying effect to separate groups. I think I have found a solution using midiflow or midibridge. You can define ranges of notes and map them to specific channels and remap each note to Ruismaker rules...doesn't work very well for the moment but I think I'm pretty close !

  • @cuscolima said:
    Thanks and you are perfectly right for the advantage of applying effect to separate groups. I think I have found a solution using midiflow or midibridge. You can define ranges of notes and map them to specific channels and remap each note to Ruismaker rules...doesn't work very well for the moment but I think I'm pretty close !

    Lemme know if you figure out a fairly simple way.

  • Yep, I found a solution. In midiflow, create several columns with a virtual input as the input (the same for each column). From Drum session, use the direct midi output to the midiflow virtual input. Then prepare several instances of Ruismaker in AUM, each with a different channel. In midiflow, restrict the keys to slices of up to 8 notes, spread on each colum. Map the key to Ruismaker (C#3 and so on. Same for each column. Finally, in midiflow, route each column to the appropriate channel. And that's it, easy going...you can finalize by inserting Auria as output in AUM!

  • @cuscolima said:
    Yep, I found a solution. In midiflow, create several columns with a virtual input as the input (the same for each column). From Drum session, use the direct midi output to the midiflow virtual input. Then prepare several instances of Ruismaker in AUM, each with a different channel. In midiflow, restrict the keys to slices of up to 8 notes, spread on each colum. Map the key to Ruismaker (C#3 and so on. Same for each column. Finally, in midiflow, route each column to the appropriate channel. And that's it, easy going...you can finalize by inserting Auria as output in AUM!

    Cool, thanks. All that setup though makes me think I should just program my own patterns and improve at it.

  • Why not export the MIDI file from Drum Session and load it to multiple tracks in Auria? Then remove the note ranges covered by the other tracks plus a bit of transposing should do the trick without the need for a third app.

    I'm not very familiar with MIDI editing in Auria, but this would be easy to do in Cubasis so I figure it shouldn't be too hard in Auria either.

  • @brambos said:
    Why not export the MIDI file from Drum Session and load it to multiple tracks in Auria? Then remove the note ranges covered by the other tracks plus a bit of transposing should do the trick without the need for a third app.

    I'm not very familiar with MIDI editing in Auria, but this would be easy to do in Cubasis so I figure it shouldn't be too hard in Auria either.

    Many thanks for this. Good idea. The only concern with this solution is that you have to do manipulations every time you start a new track. I wanted to have a setting I can reuse without having to rework the tracks. In addition, my setting can now be used with any midi generator, not only drum session...

  • @cuscolima said:
    The only concern with this solution is that you have to do manipulations every time you start a new track. I wanted to have a setting I can reuse without having to rework the tracks. In addition, my setting can now be used with any midi generator, not only drum session...

    That makes a lot of sense if it is an easily recallable configuration.

  • Yes, it is completely recallable.

  • edited January 2017

    And here is the result of my "experimentations"

    • 10 Instances of Ruismaker FM AU in AUM (only 4 have been really used simultaneously) - I have an IPad4, ~50% of the CPU used...amazing !
    • Drum session direct midi output via Midiflow
    • Added some Troublemaker bass because it's too good
    • Added some Reslice samples
    • Added some Animoog controled by geoshred via MPE

  • Yes! Drum and acid mayhem! >:)

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