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What new AB3 MIDI Effect Apps do you want?
The ability to have MIDI effect apps that you can use in multiple instances in Audiobus 3 combined with the ability to save their states allows for the creation of complex MIDI chains that can be easily recalled.
What MIDI effect apps would you like to see developed?
I'd like a 16 pad MIDI app that allows you to map the controls to a MIDI hardware pad controller and to send the MIDI to various apps that have a 16 pad configuration. It'd be nice to be able to save presets that have the mappings for pads in these apps. The app would also be very useful if it could allow you to setup choke groups so that even synths with percussive sounds could be controlled. It'd be nice to configure the velocity and other MIDI messages sent out by the MIDI effect app on a per pad basis so the pads would act as mini XY pads if you wanted to configure them that way. Even better, in each pad configuration you could add another MIDI effect app so you could do such things as add some random velocity to a pad. An option to quantize the output on a per pad basis would also be good.
Comments
I think quite a few people would like this sort of MIDI effect filter.
.![](https://forum.audiob.us/uploads/editor/g5/tdoi1i8kfne7.png)
Basically multi step poly arps
An "output" app to control external synths, FX boxes, etc, where you can choose the port and midi channel.
@HandOfEmpty As I understand it if you click the little 'i' icon you can already set the MIDI channel of each output lane for any MIDI interfaces/ports connected to your device.
(I don't have AB3 yet, waiting on an iOS 10 compatibility update for a different App
)
Remapping CCs, map Notes to CC (velocity to CC value), block/remap channels..
I also wonder if it would be possible to get a "Link to Midi" type of app on the bus, with state saving
Sorry to repeat myself from another thread, but the new player devices in Reason are great, not least in various combinations:
https://www.propellerheads.se/en/reason/instruments/player-devices
Most serious desktop DAWs have a nice collection of MIDI effects, many of which are very usefull. Strangely, none of these seem to have found way into IOS DAWs, afaik.
Here's hoping that some clever dev out there would be inspired by these.
Yup, this or multi instance step sequencers in another form
+1 It would be great to be able to generate a reliable Link clock from an external MIDI source natively within AB.
Also I would add MIDI Notes to CC. (Note number to CC preferably with scaling of ranges so you could output the 128 values over a certain key range)
Another nice thing to have would be something like CCstepper (http://codefn42.com)
![](https://forum.audiob.us/uploads/editor/3i/dgn67ca4dyh4.jpeg)
8 channels of CC control with variable speeds/lengths/directions. Kind of like a control change version of Fugue Machine. In fact, with a MIDI note to CC transformer you could even use Fugue machine for something a bit like this too : )
MIDI Delay might be cool ... with a velocity curve controlling the repeats, etc.
Cableguys Midi Shaper, Xfer Cthulhu, of course all of Logic´s Midi FX like Midi repeater, modifier etc.
A midi cc blender like Omnisphere f.e. offer. You can set a curve and can control via modwheel or any other midi cc message the crossblend beetween different midi channels and/or patches.
I would LOVE to see something like StepPolyArp for the iPhone. I could control it from the Midi input and this effect would arp it.
Likewise, a piano roll sequencer for iPhone would be great! :-)
Xynthesizer as a midi effect (middle slot)!! I could control it with Midiflow Keyboard (input slot), and output the sound to any synthesizer I please in the ouput slot!! Genius!!!!! We need to get the developer to do this for us!!!
Ugh-hugh. Yeup. I've tried various configurations for months to have the ability to sequence 3 or 4 different ios synths from the same screen.
What @iamspoon said x 100. Like Polymerapp for the desktop. I know @Dchild is in the gang.
Yep... round robin channel rotation. Let's say you have a looped midi sequence with one note C. Each time the note triggers it goes to a different Device.
+++1
The original Fruity Loops
What I would like to see is a re-mapper for controllers that can be configured from app/device templates so you can create a mapping for your controller based on your current session with a minimum of digging around for controller assignments (assuming a templates exist).
Essentially, it would be like ModStep's Template Editor but instead of being driven by ModStep's sequencer, it is driven by the external controller. In fact this might be a good idea for AppBC to make - especially if it could pull the templates from ModStep.
First you would create a controller template for your controller that defined all of the knobs, faders, buttons, XY pad, etc. it had.
Then you would create mapping templates for each app for everything you would possibly want to control (if this was coming from AppBC, there would be a lot to work with already).
Then, for each session, you would drag over the specific controller mappings from the app/device templates to the controller template, just like in ModSteps Template Editor.
This way you could configure your controller for each session simply, without having to dive into each app to see what controller is assigned to a particular control and then converting your hardware controller’s output to the app’s controller.
Bonus points if these saved mappings could be selected from program changes, or notes, so you could reconfigure the assignments on the fly.
One other thing: it should be able to handle aftertouch, both channel and key pressure. There are a lot of keyboards that output aftertouch, but many apps, even well appointed ones, can’t handle aftertouch. Being able to re-route that to a CC would be very useful.
@Nerk_ @cblomert want to take this on?
Johannes Doerr's current effects/filters look promising already:
-velocity remap
-scale based note remap
-randomizer/humanizer
-keyboard splitter
There's some discussion of midi effects here, a bunch of interesting ones described in midisequencer:
https://forum.audiob.us/discussion/comment/175145/
Of particular interest are
The echoes - repeating midi notes with decreasing velocity. Could also be used as a simple beat repeat, like on the mpc.
Velocity switch - switch midi channels by velocity, so you control one synth when you play soft, but a different one when you play hard.
Ostinato-intelligent harmony note in a scale you pick.
There are a couple interesting MIDI effects in Thesys as well:
Looper - loop a certain number of beats.
Velocity Gate - silence midi notes below a threshold you control.
Slow down - caches what is coming in and plays back the midi at a progressively slower pace.
Since MPE does this kind of thing, couldn't ThumbJam or other MPE app do this?
I'd like to see Lemur updated with AB3 comptibilty which would enable using it in the input and effect slot and Link support.
@Carnbot yes! Lemur support would be huge.
could midi effects communicate with each other? a midi velocity version of a side chain compressor for example.
Yes , but you forgot to specify inclusion of MidiPickup ( aka Takeover) , so the software remembers external knob values , so when knobs are used for controlling different function then switched back there are no Value jumps .
I wrote to MidiFlow dev a while ago about this , requesting MidiPickup be added to MidiFlow Remap options , with a view to building external controller templates that would have MidiPickup retrofitted as intermediary firmware .
He said he was busy with AB3 at time but had thought about adding this in future , & it could be be useful as AB3 midi app .
A simple chorus/arp with delay envelope would be handy for humanizing chords or creating layered polyrhythms.
That made me think about a "strum" filter, with options for repeats, strum speed, velocity curve, and strum direction. Play a chord and the filter strums it.
Handy, +1 for that.
That would be fun.
Yes MidiPickup would be a great thing to have as a plug in. I really hate those jumps in levels you get when you start to adjust the physical knobs but they don't match the virtual ones.