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Comments
You have some good apps to get some basic music going. I would say get some more synth / keyboard / instrument type apps. Apps you will play over what you generate / record in the other apps
You can record into Garage band using InterApp Audio (IAA). "Most" programs support Audiobus and IAA.
If you don't want to you can record into Audioshare. I would suggest AUM (super minimal but good - great for recording phrases or loops) or MultiTrack DAW for more arranging flexibility. IF you want to go whole hog most swear by Cubasis or Auria.
As an alternative you can record performances into a looper (or copy paste) or Launchpad and then switch loops as you compose sections of your song right into Audioshare. You won't get any FX sends EQ or panning on individual tracks this way. Great for live performance though.
Hey mate. I use Beathawk on both the iPad and iPhone. I seem to like the piano roll the most, although occasionally it can be a bitch to see in a bright environment. It can be a tad small, but that's why I have a stylus nearby. I also like pitch mode when programming the "live" instruments.
As most of the rest of us have.
Submit now.
You will soon... ;-)
its like telling an accomplished guitarist he should start making music exclusively with an OP-1 (or other cool synth and/or sequencer) because its capable of so many more sounds and sequencing stuff than his guitar. and hes just like "yeah but I don't like making music that way." That what I feel when I hear about how Sunvox can do everything imaginable.
@tja I'll try to answer what I can, but I don't have all those apps.
1.) You'll want to check if your apps have MIDI out. If so, you should be able to send their MIDI data into Gadget and record it.
2.) You can export both audio and MIDI loops from Gadget. With DM2 you can export audio loops, but not MIDI. However, you can record DM2's MIDI data in another app like Gadget. Same with SoundPrism Pro. I don't think you can send or import MIDI into Blocs Wave or Launchpad, but I'm not 100% on that.
3.) I would put using SunVox at the bottom of the list of things to do after getting a good foundation in synthesis and working with audio and MIDI. Depending on what and where your different pieces and parts are, you will need a DAW like Multitrack DAW or Cubasis to mix your source material since you don't want to use GarageBand.
Dunno about AudioCopy, but...
"AudioShare supports all soundfile formats, bit depths and rates, that has built-in support in iOS: AIFF, AIFC, WAVE, SoundDesigner2, Next, MP3, MP2, MP1, AC3, AAC_ADTS, MPEG4, M4A, CAF, 3GP, 3GP2, AMR.
In addition, it also supports standard MIDI files.
Note that AudioShare can read all of the formats listed above, but only write some of them. For example, AudioShare can write M4A but not MP3."
http://kymatica.com/Software/AudioShare
For me, I'm trying to wrap my head around how Sunvox can do everything (sorry if I sound rather thick). I thought it was simply a modular environment/synth, right?
If you want to do "as much midi as possible" Audioshare has midi storage I don't think it does midi routing to external synths, and the sounds are simple.
If you want to record midi Gadget will as will Cubasis. Gadget doesn't do audio tracks well (prerecorded audio pasted into it). Cubasis does. Or you can wait 2-6 months for the illusive BeatMaker3
If you want to get "midi" out of Beatwave try routing the audio into MIDIMorphosis to translate it. It works best on single tracks with clear (un-overmodulated) sounds (like acoustic guitar or simple sine wave synth).
For other midi composing options you could try InfiniteLooper but it's not for everyone.
SunVox will gladly play externally generated midi files which beats inputting notes into the tracker
GarageBand also does midi and audio.
It's also a tracker, has a sampler, drum synth, imports midi files with ease and on and on. Oh and even while doing all that it uses surprisingly few system resources
It has a built in cpu monitor and i've had 6 tracks including a couple of dual osc synths, a spectral synth and drum synths while using less than 6% cpu on an ipad air 1
The guy who makes Sunvox, Pixitracker etc is a freaking genius
Sunvox is exceptionally well coded, the quality of the underlying audio engine is very high, samples sound very punchy and well separated. The interface makes very good use of available space but I can imagine it being quite a lot to take in if you are not used to trackers. There are probably better options if you are starting from scratch.
Nah, I've used trackers before and have played with Sunvox a bit before, but as I said, I thought it was a simple modular synth environment, not this behemoth beast of a sequencer! Now I'm very excited to see what I can do in it given how easy it is on my CPU resources on my iPhone SE.
You can send live midi to Gadget from soundprism no problem.
If I was starting out from scratch today I'd start with Audioshare, Gadget & Cubasis and complement the last two with IAPs and 'companion apps' for starters. After that I'd prioritise AUv3 enabled apps (Instruments & Effects).
For sampling BM3 goes without saying when it finally decides to drop.
Personally I am on an 'app cleaning spree'...
The upcoming ApeSoft Mood will most likely cause even more apps to get deleted from my iPad
Its only fun to play pads on my SE, the pitch section is too tiny
@tja I dunno how to use the new Audiobus midi features but those soundprism apps you mentioned will send midi notes live to Gadget without audiobus. Open both apps. In Gadget, on each instruments mixer slot, there should be a little button at the bottom that says midi, click it on. Then in the soundprism app, go to the settings and make sure it's sending midi out to Gadget. Then you can play the currently selected Gadget instruments with soundprism. You still have to turn on the recording and set up the tracks in Gadget as you would if you were using Gadget by itself. Also, in the settings menu located within Gadget, you can select between easy or advanced midi receiving. Easy is well easiest, it just accepts midi from anywhere for the currently selected instrument as long as that little midi button is clicked on. Advanced is for different channels and complicated stuff.
Thanks. I remember you saying something similar in the BeatHawk 2 launch thread. Someone else there favored using full screen Pitch Mode, but I still find either too small for playing adjacent pads on my iPhone.
It's my own hang up, really, because I've gotten used to a standard drum machine set up with the pads in a certain sequence. It's tough to make adjustments once you're set in your ways.