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For digital audio experts? ...recording into Auria Pro, sequencing IAAs w/Modstep
Which makes more sense, audio quality wise and otherwise: hosting instruments in Modstep (AUx or IAA) and sending audio to AP via Modsteps IAA audio outs, or hosting (IAA) instruments in AP and using Modstep to sequence those instruments w/midi out (im also sending audio from Modsteps onboard Samplers)
I like Modstep (and Genome) for their sequencing, clip launching and live play powers, and AP for everything else.
Comments
Record in modstep and export audio into auria ?
But yeah iam trying to decide for mynself almost the same thing, but aum instead of modstep
I'd personally host in AUM and track the audio stems there, then move everything to Auria.
Could be worth seeing how well Modstep plays with Auria's MIDI Sync though.
I've basically given up trying to get modstep to sync to it. But would very much like to do so if someone could point out how to do it. Using midi link sync the drift is just too annoying for me.
Ive never had any trouble with recording in modstep, i allways get perfectly good trimmed audio files (just like in aum)
It sync9ng with any daw is a pain in the ass, ive tried with cubasis,auria pro,mts,multitrack daw and audio evolution, i think auria does it best, but its also the most unstable![:( :(](https://forum.loopypro.com/resources/emoji/frowning.png)
I like to record both dry and wet takes of all my synths simultaneously. So for that i need bussing etc. Something modstep alone cannot do. For now I record everything in AUM. But if I could get modstep to sync up with Auria there are some interesting experiments that could result...
AUM doesn't really bring anything to the party for what I'm trying to do, which is live midi loops Ableton style, to lay audio tracks for messing with later. AUM isn't a sequencing tool...
Also no additional hosts as I'm trying to limit moving parts as I'm using a creaky old Air2
I guess what I'm asking is: is the audio better when IAA instruments are hosted in Modstep, (and audio then streams into AP via IAA) or when same instruments are hosted directly in Auria Pro?
I can send the audio from Modstep, or send the midi to the instruments that Auria P hosts. In either case the plan is to lay tracks into Auria P as a recorder/mixer, with more play possible once I've recorded my clip "performance"
I'm not recording in Modstep because the live flow into Auria Pro saves me a step (don't have to ship the stems...)
It's essentially like the 2 pages of Ableton or Bitwig
How are you getting modstep to slave to Auria pros clock. ? Would you mind posting some pictures of your settings ?
In my ignorance I'm not dealing with sync at all, except to make sure that both modstep and AP are set to the same bpm...APs role in this is a mixing desk (and ADAT) for a live session of 8 or so separate instruments. Auria 1 would do fine for this role except I want to be able to (maybe) import audio clips and Warp them later. (Auria 1 doesn't have Warp). And I maybe, maybe will put some Twin in there later too, after tracking the clip performance. Again my ignorance may be showing here, but I'm not sending midi to AP, and I don't need to slave it, each performance is it's own full take, it's just ready, "roll tape" and "action" and the full 8+ tracks will record as a live take. I'm not going to go back and sync individual punch in other takes of the separate tracks, sequencing from modstep. It's one full "live" performance of an array of mid clips sequencing instruments (including live play on Modsteps keys if I'm feeling it), and AuriaP tracking it all in one go.
Ok so sync wise I selected Modstep in Auria for a clock source, and Auria in Modstep for a clock destination. (Modstep master, AP slave)
But the original question remains pending:
which will produce better audio: using Modstep strictly as a midi source for my synths, and hosting said synths in Auria Pro, or hosting synths in Modstep and sending audio via IAA to Auria P? (In both cases I'm sequencing midi, using Modsteps cliplaunch workflow)
Maybe that's a stupid question?
In other words there's no difference in audio quality difference between the two methods?
I rather not host anything in modstep at all. as much as i love it i just don't trust it for anything other than pure midi. it has crashed on me waaaay too often when hosting things. hence why i usually send the audio to Aum. also. the reason i like to sync it to Auria is i want the midi and audio perfectly timed to bar lengths etc. don't want to waste too much time cutting and realigning everything. Regarding sound quality the psp and fabfilter plugins make Auria much better sounding than other daws on Ios. so i'd say hosting in Auria pro is a better chouce. but only if you can sync everything. in my case Modstep just refuses to slave to Auria. Also. Auria does not slave at all. It can only be a master.
Yep I get the advantages of ending up in Auria with my audio, given the tremendous value added (plugs, routing, etc etc).
(Interesting to now grapple with the sync stuff id been ignoring. Auria P only slaves to timecode masters which I'm now clear Modstep isn't...and I'm now checking to see whether Auria sending MMC and Modstep set to receive it is actually doing anything.)
I haven't had problems with Modstep hosting IAA stuff, but I got the idea that raw audio recording might be better (higher quality) if done inside Auria rather than sent from Modstep
If you manage to get modstep to slave it should sync its timeline with auria pro. But I haven't been able to get it to work at all. Regarding raw audio quality I don't think you'd see much difference with it hosted in modstep and hosting auria. The only thing you might see is a delay in the audio recordings compared to the midi in modstep. But as you aren't syncing anyways it doesn't really matter lol.
I'd keep midi and audio separated and let Auria host the synths, otherwise you'd have one more level of IAA, which isn't the most trustworthy thing imho - and quite taxing in regard of the CPU.
By any chance have you gotten Auria to sync with modstep ? If I could I definitely would use Auria a lot more.
sorry, but my mode of operation is similiar to Littlewoodge's: I never sync anything.
When it comes to arrangement I manually shift parts that require it with few effort at all.
(using a very old DAW called Saw-Studio)
Auria is in my schedule as a mobile replacement for that workflow, but can't compete yet.
It's got an advantage with it's multitrack cuts, but everything else is way less smooth.
Which is interesting as both apps share some general concepts.
Imho the background of the developers may make the difference: not shure about Rim's, but the Saw-Studio maker worked as a professional engineer (recording and FOH) before he designed the software, which is all about productivity and nothing else.
No bells and whistles included and (today's) folks usually complain about it's graphics heavily.
Atm my estimation is that Auria is not yet grown up. It's some perspective, though.
No difference on sound quality on any DAW (including desktop DAWs) . People usually get confused because every DAW has different algorithms for eq ,compressor and other FX and indeed there is a difference in sound quality, but :![:) :)](https://forum.loopypro.com/resources/emoji/smile.png)
-for simple mixing (only volume , or same plugin effects) , on today's standards, there is no difference at all.
many thanks @Hansson @OscarSouth @gonekrazy3000 @Telefunky @Korakios for the input, its very helpful.
the background to the query is im tryng to create a preferred workflow indevice, that is essentially like that available in Bitwig or Live, using a midi-cliplaunch sequencer and a multitrack timeline recorder.
the playing pieces are Modstep, or Genome or KRFT, and MTDaw, or Auria or Cubasis. Some combinations rely on AB3, or AB2, or core midi and IAA midi audio
some of these combinations crash the audio or the apps, which im obviously trying to avoid, and some require shipping stems from one daw to another, which for simplicities sake i'd also like to avoid.
this puzzle has already sent me back in frustration to simpler all-in-one studio apps, but i want the features of the nth degree of mixing available on ios, and i want the features of the cliplaunchers because thats a compositional mode i get along with... so the game continues
If we can somehow get Auria and modstep to cooperate with sync you basically have ableton live. I'll see if I can make it work somehow.
well, it may look like that - under the pre-condition that all your data has been 'prepared' in perfect state.![;) ;)](https://forum.loopypro.com/resources/emoji/wink.png)
But there's quite some variety in audio formats (which btw are not the most simple type of data to be interpreted).
According to Murphy if there's the possibility for something to go wrong, it eventually will happen - at some point in time, usually the least expected one
I've recently seen it myself that an audio copy/paste resulted in slightly different file length if the source (32bit) was converted to 16bit.
Such things are hard to detect, as no reasonable person would ever apply such a process in real life.
A mix engine is more than just the addition of numbers.
Disagree, it's just summing. Same result on every DAW (on same bit rate/depth, with no fx applied) . I insist because it's widely tested.
@gonekrazy3000
Admiring your persistence on the sync theorem :]
The following is an offer for a workaround for Auria Pro being clock master:
Ingredients: Auria Pro, Modstep, Aum, MidiLinkSys, Patterning
In Auria Pro send midi clock to Patterning.
In Patterning (ableton link disabled) receive clock on channel 'Patterning', send clock on channel 'Patterning'.
In Modstep (link disabled too) receive clock from Patterning.
In MidiLinkSync set the source: Patterning, the destination: Aum, tap 'enable sync'.
Press Play in Auria and ask Modstep and Aum what time it is ...
Hope that's what you wanted to know, srigonecrazyji
This is what I've been after all along! I've tried pairing Modstep w/both Auria and Cubasis and so far the AUM solution is actually working out best, despite the extra step of having to transfer the stems over to the DAW. Looking forward to seeing what BM3 brings us, along with everyone else....
I've lately tried 3 versions
Modstep direct into Auria Pro
KRFT via AB3 into Auria Pro
Genome via AB2, with the instruments pointed at Auria Pro
MTD and Cubasis both sub in for Auria Pro in these setups, MTD being the most CPU light...
This all without dealing with sync...
Maybe Off-Track (pun intended), but have you considered recording the Midi from your ModStep sessions into Auria Pro once they're reasonably arranged? If you can't get sync to work, then re-aligning Midi might be easier than trimming and placing audio. Plus then you have the added value of being able to apply Auria Pro's excellent Midi FX such as randomize and swing, as well as being able to swap out or tweak the apps hosted in Auria Pro while the Midi plays. And, you can freeze tracks to deal with CPU limits, without having to go fully to stems.
Or, maybe export the Midi from ModStep and import when you're ready. I dunno if this or the other is a good option or not. Just thinking out loud here..
The export and import is how I'm doing it now. But would very much prefer being able to do it in realtime. I love Auria pro but I HATE it's midi sequencing.
Well, you can record midi real-time in Auria Pro. I don't know how well that works, but if it does work well it might be easier than juggling audio.
But getting it to sync with modstep is a pain. Hating Aurias midi sequencer means I hate using it to move notes into proper time too.