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RoughRider 2 Rhythmic gate/ Volume Duck using MODSTEP+AUM+Midisteps.

Hey guys. @ExAsperis99 demanded a video. while its not really the video he wanted, I ended up making the requested effect using RoughRider2. props to @jakoB_haQ for showing me how to abuse a compresser in his recent tutorial. totally stole the idea from him.

I think the video is pretty much self explanatory. if you need any clarification ask here :)

Comments

  • Wow, what you end up is brilliant, but I've got no idea how you arrived there. I don't have MidiFlow Scales (if that's what that is! Do I need it?), and I'm not sure what MidiSteps is for (sequencing Poison? But...isn't Modstep its sequencer?).

    Anyway it sounds cool as hell.

  • edited June 2017

    @ExAsperis99 said:
    Wow, what you end up is brilliant, but I've got no idea how you arrived there. I don't have MidiFlow Scales (if that's what that is! Do I need it?), and I'm not sure what MidiSteps is for (sequencing Poison? But...isn't Modstep its sequencer?).

    Anyway it sounds cool as hell.

    Actually you don't need midiflow scales at all. That's just needed for my ruismaker drumrack. Only ingredients here are rough rider, modstep MidiSTEPs and aum. MidiSTEPs is actually sending cc per step. It's midi goes through the modstep track and into aum. I recorded the automation in modstep then shut off midiSTEPs. MidiSTEPs is awesome since it's a lot easier to get precise values per step than drawing the shapes inside modstep. I might just do a more detailed video of midiSTEPs as a modulation source.

    But the basic idea is I mimicked a technique shown here:-

  • Too sleepy to repost the explanation properly now (3am here) but here's a post from another thread by me:-

    @gonekrazy3000 said:

    @ExAsperis99 said:

    @gonekrazy3000 said:

    @crifytosp said:
    sweeeet. this fill a big gap. There's going to be some very happy campers!

    oh my god. am i reading this right ? can you technically do stutter effects and volume gating with it ?

    MEANINGLESS WITHOUT VIDEO!

    Actually. Managed to replicate Jacobs rhythmic gating using nothing but RoughRider2.
    Enter all the settings as in the screen below.

    Now modulate the sensitivity knob from minimum to max. Instant volume duck.
    The mix knob now controls the depth of the effect. I think I no longer need a sidechain AUx :D

  • edited June 2017

    Nicely done! Could also use midiLFOs in place of midiSteps to do this automatically. MidiSequencer is also really great at setting CCs easily.

  • If you want to gate you could also just assign a note to the RoughRider's Sensitivity in AUM and then you could make whatever rhythmic pattern you want in ModStep (and you don't need MIDISteps).

    Velocity controls the amount of modulation, so you could have the effect increase or decrease based the overall velocity curve of your pattern. If you're careful with the velocity / Sensitivity, you can adjust the Attack and Release to get pumping rather than hard gating.

    That said, if you want a more gentle pulse a CC curve is best.

    Another option for generating precise value CC curves is KRFT. Set up a bunch of Morphs with different modulation Shapes and Times and you can perform your ducking / pulsing sequence.

  • @aplourde said:
    If you want to gate you could also just assign a note to the RoughRider's Sensitivity in AUM and then you could make whatever rhythmic pattern you want in ModStep (and you don't need MIDISteps).

    Velocity controls the amount of modulation, so you could have the effect increase or decrease based the overall velocity curve of your pattern. If you're careful with the velocity / Sensitivity, you can adjust the Attack and Release to get pumping rather than hard gating.

    That said, if you want a more gentle pulse a CC curve is best.

    Another option for generating precise value CC curves is KRFT. Set up a bunch of Morphs with different modulation Shapes and Times and you can perform your ducking / pulsing sequence.

    Wow. I love you. Never occurred to me to use notes this way. Yep. Just making​ a modulation note lane is fantastic :D

  • You're on a roll with your tutorial videos! Brilliant stuff! :)

  • @brambos said:
    You're on a roll with your tutorial videos! Brilliant stuff! :)

    Thanks :)

  • @gonekrazy3000 said:
    Hey guys. @ExAsperis99 demanded a video. while its not really the video he wanted, I ended up making the requested effect using RoughRider2. props to @jakoB_haQ for showing me how to abuse a compresser in his recent tutorial. totally stole the idea from him.

    I think the video is pretty much self explanatory. if you need any clarification ask here :)

    Hey, what is that stutter window in Modstep ?? i havent seen that before.

  • edited June 2017

    @Hansson said:

    @gonekrazy3000 said:
    Hey guys. @ExAsperis99 demanded a video. while its not really the video he wanted, I ended up making the requested effect using RoughRider2. props to @jakoB_haQ for showing me how to abuse a compresser in his recent tutorial. totally stole the idea from him.

    I think the video is pretty much self explanatory. if you need any clarification ask here :)

    Hey, what is that stutter window in Modstep ?? i havent seen that before.

    That's modstep telling me there is incoming midi from midiSTEPs on the cc I dubbed stutter. I use modstep to record cc automation created by midiSTEPs, krft, midiLFOs etc.
    When you set a tracks input to anther app and its output to a different track "arming" it actually makes it into a midi thou pipe. A pipe where you can record incoming midi. Disarming it makes modstep the actual cc sender.

    That window also tells you what cc modstep is receiving from fixed controllers. Say my launchcontrol xl the knob I'm moving has a cc of 74. Modstep will tell me it's cc74. So if I create a cell that transmits cc74 it will record there. After that if I make a parameter in aum accept it it will work the same as the video, arm track, twiddle knob, Record twiddle, disarm track, Modstep now sends that automation I recorded.

  • edited June 2017

    Is it a new feature or it has allways been there ? Cool

  • @Hansson said:
    Is it a new feature or it has allways been there ? Cool

    It's been there a while. Stumbled across it back in either version 1.1 or 1.2.

  • edited June 2017

    tried to do this but super noob question :(https://forum.audiob.us/uploads/editor/01/6c5kfyf7hty0.png)
    how do you get to control the parameters for the Roughrider (or for any app) in AUM? i only see volume pan etc for the channel that's all, nothing for any of the apps on channel (having the same setup as you)
    thx for patience!

  • edited June 2017

    Only audio units show up that way. Use roughrider as an Audiounit. The IAA version doesn't expose it's parameters this way. Pretty much the only things I use nowadays are AUx. With only model 15 and Drc being the exception.

  • ah of course, sorry for the trouble & cheers!

  • @hazardtears said:
    ah of course, sorry for the trouble & cheers!

    You're welcome :)

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