Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Not so sure about that. Photoshop has essentially been a one man army since version 2.0 . There are some differences between Photoshop and Affinity, but they are quite superficial.
The entire fundamental paradigm with layer manipulations, folders, layer-based effects and adjustment layers, masking, actions, etc. are 100% identical. There's a reason it's so easy to make the jump from Photoshop to Serif.
That said; I'm a happy user of Serif's applications. But I only made the jump because they offered a feature set and workflow that was virtually identical to what I was used to.
Photoshop wasn't the first image editing software to use layers.
Don't want to get into a big argument, just pointing out even Photoshop has borrowed elements and functionality from existing vendors, and Illustrator very definitely has, so I don't think it's fair to single out Affinity for criticism.
After all, if anything underhand was going on, they'd find themselves in a courtroom quicker than you can say 'intellectual property rights'.
What bemuses me is that the rest of the world is going PAYG, while the software industry is just twigging on to season tickets.
And it really is pointless getting angry. It's a free market. Either people want it, and will pay the price, or not. And there is way too much music making software, and not enough people who want it, to make the low prices we pay worth the effort for most of them. Apple's mobile model is not conducive to expensive, complicated software, because it's too damned expensive to make it; it's predicated on huge sales. You either need a big company behind you, like ik multimedia, with deep pockets, or you're Rim Buntinas, doing it all yourself. God knows how he does it.
Happily, I was eventually able to grab my pre-subscription version. However, my initial complaint to Apple, asking about a refund if download was not possible, provoked this rather unsatisfactory reply.
**_"I checked your account and it appears that the the app "Ulysses - The Ultimate Writing App" has been modified or removed from the store since you purchased it. The application moved from an initial paid download to a subscription-based model. This is the reason you are unable to redownload it.
When an item is modified in the iTunes Store, or removed entirely, we no longer have access to the original one that you ordered.
Apps can be removed from the App Store by Apple or the developer for many reasons. You can check with the developer to get more information as well as how they will assist you through this transition:
https://www.ulyssesapp.com/help/
Note: Although we mentioned third-party products in this email, Apple doesn’t recommend or endorse these products.'_**
So, it would appear that in cases like this, if a developer withdraws an earlier version, Apple don't have access to it any more, and feel no responsibility.
As no mention was made concerning a refund in the event of the version remaining unavailable, I take it that if something paid for is removed from the App Store by the developer, then punters can whistle for their money. Nice, eh?
A titan, among pygmies, towering over the IOS world. We should all contribute a fistful of tenners to assist him in his noble endeavours....oh, wait a minute, everyone who buys Auria Pro does that already.
I generally prefer small teams and even one man shows as developers.
Of course it depends on individual talent, but according to my experience they usually deliver more focussed and more consistent results than the big ones.
Audiobus should have been done by Apple, but it was Michael who opened the door
(numerous examples snipped)
Bit disturbing when you consider most of us on here have hundreds of pounds worth of cash invested in apps. If subscription became a thing, and we didn't want to shell out for them all over again, we wouldn't be able to upgrade our hardware without losing access to them.
Let's hope it doesn't catch on.
Yes. If I'm reading it right, Apple have a way they believe is legitimate that allows for any amount of money to be spent on apps, which can then be rendered unavailable by developers and no one is accountable. Retrieval is at the whim of a developer chosing to let a previous customer have access to what they bought.
So Apple and developers could, under sych circumstances, collude so that they both get paid, but the customer has no means or right of access to their previous purchases. Is this even legal?
I suppose even if it does contravene British law, nobody can afford to take Apple to court.
It's the old 'multi-vendor marketplace' cop out again. I've had a few issues with web theme/plugin market places in the past when 'authors' have pulled their products or left them broken, usually so they can sell new ones. 'Nothing to do with us, contact the developers directly' say the people who took my money, taking commission on the sales but offering no customer support.
I looked into this when a client wanted to do something similar, and it turns out in the UK the marketplace owner is liable, as they're stocking a product like any other. Customers shouldn't have to liaise directly with a supplier, issues should be dealt with by the store. If I buy a dodgy tin of beans from Tescos they don't shake their heads and tell me to ring Heinz.
Saying all that I'm sure there's a get-out clause for digital stuff, there usually is.
Shouldn't be this way though - the company that takes payment from the customer should be the ones liable for any issues. If devs took payment, and then payed Apple 'rent' or commission after they'd been paid, it'd be different.
The best one of all being 'we are a multi billion dollar corporation, which even governments have failed to best. What chance have you got?'
If it gets worse, coupled with software and hardware prices rising, customers will lose confidence in the platform and stop buying. I already have, and recently re-invested in desktop software. I haven't abandoned it completely - still some amazing apps coming out - but the love affair is definitely going through a rocky patch.
I'm shure it's covered by the store conditions (to which you have agreed at some point in time) that they don't have to provide eternal access to all apps ever purchased.
Digital products are known to be volatile by nature and it's up the customer to care for backups, not the seller.
I have a lot of expensive desktop apps that aren't supported anymore...
(hoping my old iPad images together with an outdated PC version of iTunes will work in case one of them needs to be restored - but I wouldn't hold my breath on it either)
What they legally have to do, and what makes good business sense are two different things.
The App Store alone is a billion dollar business, and yet like any other commercial concern, if customers begin to lose faith, then those profits will decrease. Ultimately, if the public perception is that Apple cannot be trusted, then the whole platform begins to wobble.
So it is very much in everyone's interest to keep the customer satisfied.
While everything you've said is correct, I think there is a point of diminishing returns in terms of how much a seller is willing to do to keep customers satisfied which can be very different from the buyer's perspective. Sellers and buyers can vary widely in their expectations and practices.
I think buyer beware or be aware is always something to keep in mind as we can't count on sellers to look out for our interests. It is much easier to buy products from sellers who do understand and support our needs versus those who don't.
Agreed. Many times I've bought an app I don't really need, because the developer has, in the past, produced something I do use. Just doing my bit.
In many ways, I'm losing interest in buying apps, mainly because of the App Store. I think what it really is is that I've lost interest in the App Store. I can see the point in the way that Korg sells their macOS products not through the App Store and I think overall I'd come to prefer that, if I were to buy a Korg macOS app, like Gadget.
It wouldn't make the slightest dent in Apple's profits, to keep a server or two as a repository for old apps. They can have disclaimers that they're no longer supported and only available for existing purchasers to download.
The fact stuff like this doesn't happen, shows a complete disregard for customers.
Well, not to derail the conversation too much, but I stumbled upon an app called Magic Poser about 5-6 days ago when looking for an artist's reference tool. Anyways, I didn't know if the $4.99 for the pro version was a subscription or not. I decided to peek at their Facebook, and I found this (and replied).
https://www.facebook.com/magicposerapp/posts/339000676530202
In other words, they used to be subscription based, and they decided not to use that pricing model anymore. And, as I said on FB, I purchased the Pro version even though I really didn't need it just to support the devs who decided subscription was no good.
Indeed. Our purpose is to funnel cash into the great machine. Nothing else. As my recent experience with hardware shows only too well.
I am having to return this very iPad, as it periodically turns itself off, requiring a hard reset. So, I asked Apple for a replacement, and found the almighty policy is to send out prepaid returns packaging within 2-4 days, then aim to return or replace iPad within 3 more working days. The on-line American wonk I was dealing with ended the 'chat' inviting me to sign off if he'd 'provided excellent service.'
Excellent service would have been sending a replacement with return packaging. But no, as it's past 14 days from new, hoops must be jumped through. No consideration for the sheer hassle of having to back the faulty unit up, be without a device, restore from back up and spend a day getting everything to where it was originally. Even when I said personal circumstances are difficult, due to health issues, it cut no ice. An exception would not be made.
The thing is, Apple have instant access to our accounts, and so can see the financial commitment to the IOS platform. They know full well that switching to the nearest equivalent, Microsoft Surface just ain't gonna happen. So, they can afford to be 'less than excellent.'
I find the IOS App Store increasingly irritating and filled with utter crap. The Mac App Store, by comparison, is sparse, and often behind the times. I got a refund for the Mac Notability, as compared to the excellent IOS version it was crude and lacking proper Dropbox sync.
Sure that used to be 21 days, must have changed with the new regs.
We bought a bike online for Monzo Jnr last week and it turned up looking like an elephant had been sitting on the box. Forks were bent, so had to spend an hour repackaging it, and then convincing the horrific Sports Direct to take it back. They kept stalling, probably trying to push it out of the 14 day window so we had less consumer rights.
Since the packaging is completely ineffective and couriers couldn't give a monkeys, it's going to get more damaged during the return so fully expect them to quibble paying a full refund.
Ahhh, good luck with that. Know what you mean about couriers. I once had a substantial delivery of computer gear, on a palate transported by DPD. They sent just one bloke, who had no chance of lifting said palate on his own, and so could not make a proper delivery. But the worst bit was him refusing to open the packaging wrap, and then when I did it, refusing to help carry items into the building. I could have countered by refusing to accept delivery, but that would've been counterproductive.
A number of years back awaiting my first MacBook Pro delivery, I heard a van turn up outside and watched and listened in horror as the driver threw boxes around in the back. He then picked one of the thrown boxes up from the floor, and brought it to my door.
No visible damage so I accepted it but it heated up like an electric bar fire when I tried it out, so got a full refund.
Couriers here are idiots. The one picking up the bike was the one that delivered it, so I made a point of telling him it'd arrived damaged. Thing is it's a win-win for the couriers as they get another delivery job out of it.
So, here's the latest. I was actually toying with the idea of "if only FabFilter had a subscription service option for their VST plugins," because I'd like to start producing on the PC again but just can't seem to bring myself around to it given Auria spoiled me. So, I actually wrote Fabs on Facebook, and they actually did consider that but ultimately decided it's not the way to the future. Looks like I'll have to save the "old-fashioned" way after all, lol. I don't mind it though, because at least that's ONE major music software company against subscriptions, amirite?
OH, and by the way, remember when I sparred with a certain dev, and one of my arguments about "subscription bundles with expandable content would be worth it" was paired with "Waves Mercury Cloud at $29.99/month for example"? Well...
http://www.waves.com/subscriptions
...even their subscriptions are f-cking overpriced. What are they, living in the late 1980s?
There's no extra protection being on a desktop. There's lots of abandonware out there for Windows and Mac OS as well. It's just that the major players in the music market place all make enough that they keep going, because there are way more people recording on their laptops than on their phones and iPads. iOS is not so secure; way fewer customers, and they have to charge way lower prices.
And we all tend to like small shops, like WaveMachine, and Sebastien, and all these other great small devs. But, what's the succession plan? If Rim or Sebastien say, "Pffffffft", I've had enough, I'm going to go work at Costco, what happens then? Hopefully the products get bought by someone else and supported going forward. But if the economics aren't great, that might be more difficult than it sounds.
>
That would be a rather sad day. But with a little notice we could all keep going with what we already have, which is a lot. Do we really need the next IOS, if the whole music scene here were to collapse. I don't think so.
The best thing that could happen is someone with power at Apple WAKES UP and realises what they have. IOS could be so much more, and with the kind of promo Apple could throw, would be sure to produce hit recordings. The desktop could, eventually, go the way of the dinosaurs. If only there was the will among those with the power to make it so. Or, an artiste with a big enough profile making an album using IOS.
Much as I dislike her 'work' if Taylor Swift made a hit single using IOS, everything would change. And waiting in the wings, loads of peeps here....
I think it's due to the hardware lasting longer, and being more stable than the iOS platform.
I'm running an 8 year old PC with Windows 7 on it, and recently installed Komplete on it. I'm triggering it via the Maschine Mikro, which is about 6 years old, and generally everything runs fine and dandy - particularly since NI are still supporting the controller. I don't bother to use it now but my 12 year old copy of Reason still works too.
I