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1) You can use any User bank patterns in audio units, but remember, that they are shared between all instances and standalone. Changing one will affect others.
2) AUv3 (AU:) slot with 1 pattern can be used for only storing one pattern within one separate audio unit, which will not affect any other units and will be saved with the host state.
3) If you change some user or factory pattern without saving it (without WRITE button), the full its state will also be remembered within the audio unit and will be saved with the host project. So, basically, you have two patterns per audio unit - one AU: and second current non-saved state.
Ahhh! Now I get it. So, to make a new pattern in the User bank, first select an "Init" one, then you can save it in the user bank. I was starting from the AU Init and trying to figure out how to save that to a User bank.
Thanks @jimpavloff - that makes sense now that I think about it, but for some reason it was way off from how I was expecting. I guess I'm used to the equivalent of "save - as".
I guess the best way to go about it if you start from the AU Init patch is to Copy, then go to the user pattern you want to save in, "Paste Entire Part", then Write.
Yeah, I basically followed the same steps as @wim after some trial and error.
It would be cool if each 'part' could have multiple patterns. As @gregsmith mentioned, I meant parts vs sound presets.
I ended up doing it this way too - copy to user bank then dupe.
It’s be really neat @jimpavloff if the bank assigned to the au instance could take multiple patterns. That would keep the whole project that the au exists within portable. Although thinking about it I guess you could just use a different au midi sequencer or piano roll from the host so definitely not essential.
The thing is that if you have samples in your AU: pattern, these samples are stored not on disk but in the session/project file itself. It can make the session file too heavy, and also this is not the way state saving must be used. State should store only parameters, not samples. But this is not how GR-16 works - I'm overusing this in my own way. So one pattern per AU is optimal and fair.
Makes perfect sense. Thanks for replying, and for the best Xmas present! 👍
I'm totally fine with this way now that I know how to use it. I plan to always start with a pattern from a user bank so that those are always available to both versions of the app. If I forget, I can always copy/paste/save to a user pattern. All good!
Figured out early that ‘one pattern per AU’ was the way to go.. Now, if only we can have an easy way to transpose/Quantize to key/scale for melodic patterns..Meaning, any pattern from any song can be ‘fitted’ to your project.. and opening up an IAP bank demand... 😎
Ok.. AUM share test..
Automation..
@jimpavloff
I can’t save the Aum project as a multi out. Any ideas?
I tried as a local and as an Aum preset too. No success.
Any sound that outlives the end of a pattern gets cut on pattern change.
Edit. OK I think this is user error, at least partly, Looks like if the original source is present on the new pattern the tail does get played through.
If the source on that slot changes then the sound is cut, is that right?
Yup.
Yes, you are right.
Excellent stuff @jimpavloff , bought a couple of those banks as a thank you (and got a bunch of great samples/presets in the process). 👊💯
Has something changed in the latest update regarding the midi input per part?
Previously, I could put send midi from Riffer into GR16 and record it to the active part. Now it seems that the Riffer midi is interpreted as notes for multiple channels.
I’ve tried both Omni and Poly options for Midi In Mode without luck.
Seems Omni/Poly input work well here.. Maybe it’s the ‘4 outputs’ of Riffer that is causing the issue..
Thanks @RajahP i also thought that but testing with Rozeta Bassline has same issue. I’ll have another test tomorrow...possibly I’m confused
Is there a way to use gr16 as a single channel drum machine? E.g.: have notes C4 thru D#5 on channel 1 trigger the pads for parts 1-16?
I requested a Mozaic script for this in the request thread, but didn’t know if I might be missing a solution in gr16 itself.
Thanks!
Yes, Trigger mode now triggers pad differently, like it works in standalone. Select any other mode than Trigger, and it will work as before.
Yes, in Trigger mode with "Midi In Mode: Omni" setting you can trigger pads by notes of a single midi channel.
Please delete!
(And thanks for the great updates!)
Sorry, got another annoying question. I’m currently trying to record midi from gr-16 into LK, hosted in AUM. Each gr-16 pad is output on its own midi channel so I’ve had iust ticked them all to route them into LK. I’ve got a track in LK that’s setup to receive all midi channels on the LK input. When I record it only records on c3 in the piano roll. I can’t work out if it’s because all midi channels output c3, or if it’s only recording one of the pads?
This may be a question for the LK thread 😆
EDIT: Ok. Figured it out. I didn’t realise the sequencer in gr-16 is using a note to trigger each pad which you can change on the little screen so each pad is different. This then outputs those midi notes to LK which I could then manipulate accordingly. Bonus points if you change the notes in gr-16 to the correct notes for when you pipe them back in - pad1 is c3 (or any octave probably) and it goes up from there including black notes.
I really need to read through the manual on this. Haven’t figured out the basic stuff, yet alone this fancy new stuff.
Thanks Jim, that’s helped me to understand it.
Fantastic to have GR16 as an AUv3. Just bought an IAP bank to support
And another vote for SongMode Auv3... Thanks
Jim already said that’s not planned
Ok
Don’t know how this one was missed.. but great video..
So is this easier in Drambo’s new update? Drum Computer is having a ball triggering the patterns in Drambo... will love to do it to GR-16 Auv3..
No, MIDI functionality is still somewhat limited, you would have to use a chain of MIDI tools to make it work.