Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Super cool. Can’t wait.
Same here! This is super cool!
cool synth pop vibe
ya know how this is basically a much better Electribe? How badass would it be if everything learned here were to be put into a better Kaossilator? Let’s just go for the gold here. The ultimate touch screen music experience
this is very good news, it means I can stop looking at second hand electribe 2s
standalone gr 16 with midi out would set me up for sequencing or many happy years!
thanks @stormbeats it is such an inspiring instrument
I love you. This will make my volca sample very happy indeed
It is I agree GR keep up the good work on the music :-)
Is single tap just used to display the value of the selected knob? If so I’d rather keep double tap to reset to default value as I use that more across a lot of apps.
Another function that could work is hold the knob and drag up or down with another finger to fine adjust
@jimpavloff and anyone with any info - if GR gets updated with midi will it work in this way for an example in AuriaPro etc - the video is bit long skip to 2min25sec
Thanks in advance
Something like that, except that you will have only one midi channel with all the 16 parts playing, and it will be up to you how you are going to filter midi channels out of it.
Any MIDI compliant app must have a means of selecting the MIDI channel it receives on, usually 1..16 or Omni (to receive messages on all channels), so that would be great
Tipp for the fine-adjustment of pitch and other values: Do you know how the good old "thor" synth handles it?
The further away you drag your finger from the knob, the finer the adjustment gets. A simple and genius solution I think, all with a simple single-tap.
Yeah, but how if you are already near the value you want to get? How to get fine-tuning in this case? Moving a finger far away will bring you far from the value you are targeting...
m> @jimpavloff said:
Try thor and you'll see what I mean. It works. Even if you're close to the desired value and "destroy it" by dragging away, you'll still be able to get the correct value (somewhat like in the iOS video player search bar that you can drag your finger downwards for fine-searching, just that in the case of Gr-16 it's horizontal instead of vertical.
The trick is to eventually use the full screen width/height for fine adjustment.
Edit: I can see your concern. Knob behaviour is currently "diagonal" so the user can either drag up or right or both to increase values.
The above suggestion is better restricted to one direction so you don't accidentally change values by dragging away your finger.
Example: You restrict knob movement to vertical moves and otherwise nothing changes, like the full knob value range still spanning about 20% of the screen height. Now when you drag your finger horizontally, the value won't change unless you move the finger up or down. When close to either the left or right screen edge, the range now spans the whole screen height so adjusting values becomes around five times more precise.
Alternatively, you could always use the full screen width/height for knobs on which fine adjustments make sense, but in that case you'd have to make sure that when reaching the max or min range limit, upon reversing the finger drag direction, the value starts incrementing immediately (and not wait until you've crossed the last screen position where min or max were reached). This way you wouldn't have to let go the diagonal adjustment and still have better resolution.
@jimpavloff ok cool
@jimpavloff does the Audiobus routing in their SDK make routing to different instruments easier for you to implement?
Audiobus is a separate story, but nothing get easier with it. It's simply another midi output port.
Fwiw, i think if you don’t enable Per Pad Midi channel then you will have missed an opportunity to make GrooveRider one of the best multi instrument sequencers on iOS.
When i was looking for a hardware based sequencer i almost went with the Korg Electribe because of its routing capabilities, but ultimately settled on the Elektron Octatrack mk2 because of its 8 midi channels and per step Conditional Trigs.
Just something to think about.
GrooveRider is a stellar app and if you enable multi midi channel routing GR will be a sequencer like no other where we can control up to 16 instruments/channels via the app.
Anyhoo...hope that makes sense.
I know it will take work to get it working and that’s why i guess it as an IAP for those of us who want it.
Cheers
I like how the knobs are such that as long as you dont lift your finger, once you’ve got them you have the whole screen to move around in. This makes them highly playable and enables very musical automation gestures. Would be quite a shame if this were to change in a way that makes this more difficult.
Jim did you mean one midi port with 16 midi channels?
@MusicMan4Christ good question
would it be possible to get velocity on the touchpad now that it’s on the pads? I guess it would only be for scale mode only. Be cool if it was skewed towards having a bigger area at the top where it’s fairly loud versus a quiet bit near the bottom but it’s hard to know what would work at that size
Multi Channel Midi would be a super boost for the app.
I actually bought the app thinking full midi had already been implemented, so would be very keen to see this.
Certainly impressed with the speed and amount of updates, so fingers crossed this one gets checked.
@jimpavloff is it possible to get a "search sample/folder/pattern" - pop up menu in main screen window? would help a lot when the user has created a lot of patterns which I think will happen in GR as it quickly becomes "king" of iOS :-)
Yes
Sweet! This is by far the most fun drumming grooving , creation spark app ever! Thanks!!
Oh yeah!
@jimpavloff is it possible to add an option to "drag samples from pad to another pad" as a quick sample copy option?
There's already a "Copy Part Sound" function, that works straightforward.
@jimpavloff this is true though "copy part sound" also copies the original pads parameters /fx/etc - not a major issue though.
Is there a way to scale/key transpose patterns (or parts)? Say pattern O’Skool 1 is in ‘Ionian C’ can you Transpose it to ‘Aeolian D’?
Seems to be a powerful machine for generating ‘samples’ ( like Blocs Wave).. And with the up-coming Midi out, it is hard to imagine the possibilities..
Hoping we get ‘patterns’ as IAP also..