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Beathawk as a sampler

I’ve waited for a while for Beathawk to go on sale because BeatMaker 3 is not yet available on iPhone, and I need a robust sampler/sequencer on my iPhone. Can anyone tell me how good Beathawk is for chopping up and making sampler instruments from my own samples? I’ve been doing it in BeatMaker 3 and coming up with a lot of cool custom sampler instruments.

Comments

  • I think it's good enough to spend a refund on if you don't like it. For real, no sarcasm. Does that help?

  • It’s not worth it. Short sample time, rudimentary audio editor. Although you could edit your audio in Audioshare or AudioCopy first.

  • Not worth $5, huh? Wow...

  • It’s totally worth five dollars! But as a sampler, no.

  • Is it best in class? No. Does it have the depth of BM3? No. Is it hella useful and capable of producing quality sampled instruments? Most definitely.

  • Beatmaker2 is still available for iPhone ;)

  • @Korakios said:
    Beatmaker2 is still available for iPhone ;)

    [echo]

  • The user and all related content has been deleted.
  • I love BeatHawk but the sampler just makes me frustrated.

  • The strength of Beathawk is the expansion packs, which are drawn from UVI’s massive vaults as a major soundware developer in the desktop world. The sample editing for the end user is very limited. One sample stretched through the entire range. No velocity layering. You can tune and trim a single sample, that’s about it.

    The expansions, by contrast, are comparable to desktop instruments, loops, hits etc in a variety of styles. They are ported from UVI’s desktop products, but there is no way for you, the end user, to access the parameters needed to create such instruments yourself.

    It is basically a drum machine where some of the pads can become an instrument (keyboard, bass, synth etc.). It’s more like a drum machine/pattern sequencer with a really high quality ROMpler library, with some basic sample editing features, and effects. The main appeal for me is the workflow and the wide selection of expansions, which tend to inspire different directions and ideas.

    I actually don’t know of anything in the iOS world that is really that great for designing your own sample instruments. Maybe a couple of the sample based instruments in Gadget? But again, it is basic editing of a single sample. There is nothing like a Kontakt for iOS.

  • Beathawk like all these MPC styled apps have their appeal and disappointing drawbacks. Song arranging is surprisingly difficult due to stupid bugs like notes dropping out. Like BeatMaker it is a joy to use for things like loop creation and sound design. A Beatmaker replacement it is not. Not yet at least.

  • @ExAsperis99 said:
    It’s not worth it. Short sample time, rudimentary audio editor. Although you could edit your audio in Audioshare or AudioCopy first.

    Agreed. Or well it would definitely be worth it for some people, but not for anyone wanting a sampler/sequencer.

  • edited December 2017

    I like it for the acoustic/orchestral sounds, the Crudebyte stuff is not stable at all for me in AU so UVI (and ROIi ?) is the the only hope for now. BeatHawk Full screen and AU MIDI out is also in active development

  • Full screen wave editing?

  • One of the better wave editors on iOS is in Caustic IMHO.

  • On a positive note, Beathawk gets most things right. It's AU and works well in hosts like Cubasis or Beatmaker. It exports stem loops nicely and they can be moved around in the app or zipped and shared. It also has a way of recognising looped samples and will automatically chop by transient and map it accross the keys. The "phrases" you get with some of the IAP packs are interesting if you combine them to make beats, I would recommend the Middle Eastern and Turkish, now on sale, for percussion loops. Also, the World Percussion and Cinematic Percussion are really satisfying.

  • @anickt said:
    One of the better wave editors on iOS is in Caustic IMHO.

    Excellent point!

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