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Comments
I don't understand why it's considered condescension. Like it's personal? If a producer doesn't make an app for iOS, it's because the money isn't there, the device can't support their technology or isn't reliable enough to meet their standards, or there's something, like the Apple Store system of distribution, that isn't acceptable to that company's business.
Many people don't identify as an "iOS musician." I just make music. An iOS device is one instrument or tool. But if musicians do rely completely on iOS, and they want more apps they like from MacOS or Windows, I think it has to start with the willingness to pay more for their tools. Producers tend to go where the money is.
My 2p worth...
Right at the start of the iOS music making thing (back in the heady days of 2010/2011-ish) the novelty factor of making anything in iOS was enough to get interest. Now iOS and all the tools at our disposal are just that - more tools to use for making music. Some people might be happy just with a single iOS app (e.g. NanoStudio/BeatMaker/Auria/Cubais/Caustic etc), others using a variety of apps, & techniques, and others using iOS as part of a larger setup (Ableton/Logic/Hardware /whatever). What counts at the end of the day is the music produced - do you like it? Do others like it?
Personally I got quite a few listens on Soundcloud "back in the day" (like 2012) when I released something - mainly because of the novelty factor (e.g. "you did this on an iPod Touch?") - now... not so much. My music is judged more (as it should be) about is it "good" (whatever the definition of "good" is of course :-) ), not by what tools its made on.
When I saw Jean Michel Jarre (one of my heros) live a couple of years back he used Animoog live as part of his set. So although he might not have done the whole of his live set using iOS (now _that _would be interesting!) an iOS tools was deemed the best thing to use on that particular track. Which to me says that the whole thing is a more mature platform and can be used as and when required.
Maybe a top 100 hit hasn't and wont be produced 100% on iOS, but who knows exactly what is used on them?
I really don’t think it is the question whether it can be done or not. I’ve heard many release ready pieces right on this forum. The question is whether folk who have access to quicker and more comprehensive tools on their PC would bother fiddling with their iPads. Many won’t even bother doing their mastering and will send it off for that so would that be the fly in the ointment for you?