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New Samplist UPDATE 1.3
After updating Samplist I find playing samples in chromatic mode frustrating.
When triggering higher notes the pitch changes and the sample tempo speeds up.
I understand and appreciate that the developer changed the initial monophonic audio
engine to a polyphonic audio engine, added record, Ui improvements etc.
The lack of tempo preservation has killed the app for me.
What are your thoughts
Comments
Have you tried chromatic with timestretch turned on? I haven't tried 1.31 yet, but 1.3 seemed ok.
You can message the developer @alecsbuga directly. He is very responsive
Not sure if this is what you want but as @aaronpc says, enable chromatic > swipe right to second menu page > enable timestretch > add bpm, maintains sample length while raising pitch.
Oh ok I did not see the hidden page for time stretch, I will try it ......thanks
Hi. Glad you figured it out. I'll add an indicator that there's a second page.
I'm also writing a simple PDF manual
This is an excellent experience so far: thank you! Very smart idea to allow for editing of all envelopes at the same time... such a time saver!
I'm going to want to map those pads and knobs to my MPD232. Any MIDI info (or how to access it for Samplist) would be helpful.
FYI: Sample 16 disappears after saving and trying to add slice gets the message "No more room"
I've run into this, too. To bypass the "no more room" message, extend the previous sample, then split it.
Send bug reports through the feedback link in Menu.
Yeah I noticed that too. I’ve put a limit but it sometimes misbehaves.
Use the feedback link. It’s easier for me to keep track. Thank you
You replace the original keyboard (non chromatic) of the first version 1 by pads but now we don’t have the Glide function between pads (Glide: When this button is enabled, sliding across the keyboard or pads will play each key as soon as your finger slides over it, and releases it
when your finger leaves it.)
Can you add an option to have a keyboard instead of pads when it s not chromatically ?
And an option to have a glide for pads for finger drumming without leaving the screen ?
It's not possible.
Before I rewrote the audio engine it was very limited. You played ONE SAMPLE and when you moved your finger around the keys it transposed the pitchshifter effect. That's why it was mono.
The pitch-shifter adds CPU when is on and also a lag because it's not possible to have realtime pitch-shifting with the Apple Audio Engine. You need custom stuff which I don't have access to.
I don't see why. It's way easier to hit pads to trigger slices. And you can use a MIDI Keyboard to do that or a MIDI Sending app.
Not sure what you mean? Like hit a pad and slide your finger to trigger the others?
Yes For hitting or playing a pad we have to remove the finger and repress on a new pad (like Impc or Beathawk for example). But some apps have a glide function like xequence drum pads ,beatmaker 3 And more : it’s faster for live playing drumfinger.The piano keyboard in the first version allowed gliding but the pads did not (or maybe it’s hidden and I haven’t seen the option), that’s why I think piano keyboard was useful (and for midi mapping too).
Im not sure to be understandable but if you don’t understand try the pads of beathawk and compare with beatmaker 3 : first doesn’t allow gliding and beatmaker does ...Maybe a native English can explain better sorry .
If it ´s not possible to code this of course I can use a midi controller instead but I thought it could be useful for some people ...
@grego68 hah, that description of "Glide" is straight from the Xequence manual, it sounded so familiar
@alecsbuga everything is possible in software development. You just have to write it
ducks
Godel would like a word with you...
Or as some of the business managers here think......Can't you just copy paste it from somewhere else ?
@cian I don't get that reference... but then again I'm totally anticultural
@AndyPlankton I've heard the other variation more often: "Oh, that expensive? Can't you just click a button or something?"
hehehe.....yes this....often in the form "Why do you need 3 days to do that ?" When in fact you said 2 days design, 3 days coding, 5 days testing
Note: Sound disabled (or not being transmitted) on this app when plugged in to my Behringer UMC404hd. Midi notes work (Can see they are triggered on slices.) No control over knobs CC I can find....
Bump for reply?
Will this app soon be available for iPhone ?
+1 for that
Hey sorry I don't receive notifications for this thread.
The latest update has Midi Mapping. Check the MENU.
I'll check what happens with an USB audio interface. Apparently the framework I use doesn't switch outputs automatically.
Thank you. I think this is going to be awesome with my MPD232, and I appreciate the response.
RIght now it doesn't work with the MPD or what?
The MPD triggers pads! Didn't know where the MIDI menu was, so I haven't checked out knob mapping. I just can't hear it...
Yeah I can confirm it doesn’t default to the usb audio out on my interface either.
I’ll investigate this weekend and see what needs to be changed.
Try Samplist -> Audiobus -> Out
I’m curious if this works. I’m at work and don’t have my iPad with me.