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are the any decent Auv3/iOS channel strips?
it seems only the psp one in Auria Pro? Gate/Eq/Compressor all in one channel strip?
Comments
Cubasis has a nice one.
@brambos true I have it the Waves one - I meant a universal AU channel strip - i think it's a market untapped in the iOS app world.
Waves Audio Track would be so nice as an AU. Last I checked they were studying it.
I'd rather prefer an individual setup focussed on the specific source.
It doesn't matter with a physical console where dimensions are fixed anyway, but screen estate is tiny in comparison, so space is important and an overcrowded surface annoys.
I haven't seen one per se. I also think it's an untapped market. I wouldn't want ALL controls on one screen of my phone, though. Seems there could be a logical ordering of panels based on signal flow. But on an iPad, especially Pro....
I know there's a bazillion of them on the PC, and it seems an opportunity for an indie developer. One (!) of my favorite channel strips on the PC is from TBProAudio, the CS-3301. It's not a strict emulation of anything - it's just good.
PSP’s channel strip in Auria is really good and somewhat underrated: people don’t seem to realize it comes with top notch FX already, very light on the CPU for that matter. Specially the subgroups/master strip BussPressor! I like also the way you can alternate between EQ->Comp and Comp->EQ by flipping a switch...
+1 @theconnactic
yep i have the tbproaudio cs3301 - it iis the best ive heard on my mac - it is based on the neve console
true - but a universal au for ios is what iam after.
I think RAM restrictions make the IOS market different from the Desktop world:
iPad RAM 1GB-4GB max.
Desktops 8-16GB max.
There are huge differences in the CPU's - my MacBook CPU creates enough heat to keep
my cat asleep for hours at a time. My iPad lives in a plastic case, has no fan and doesn't burn my lap. Modern desktop CPU"s are pushing the limits of physics for cramming transistors into a device and they need special heat relief. iPhones are carried in our pockets and still work. Expecting them to ever compete with desktop products at the top end of the technical market just ain't gonna happen.
From APPLE's SPECS's:
"the memory limit imposed for AU Extensions on iOS is 300 MB for 32-bit devices and 360 MB on 64-bit devices. These are performance considerations as you can expect from iOS devices having limited shared resources." Resources = CPU Cores, RAM and OS code for context switching, semaphores and memory management.
Fitting an IOS Channel Strip into this limitation might produce one with FX that no one wants to use. Makes more sense to me to create a "Best in Class" AUv3 FX product line and let the user load them as needed in the DAW of their choice: load too many and you'll hear a problem and re-prioritize or pre-process the audio before mix down.
A channelstrip doesn't need much memory at all
Most audio processes aren't very hungry in this context, unless they do spectral processing/convolution or sampling (which includes delay/reverb).
I went and did a little Googling on "Channel Strip VST's" and they seem to be used a lot for vocals. They typically offer pre-packaging of these effects functions: Saturation, Filters, EQ, Compression, De-essers, Gating and a Limiter and a number of "Pre-sets" for specific use cases. I'm sure we'll see them as the market for IOS DAW's matures. There's a small army of these developers for Pro Tools and Logic. We're just an emerging market with less potential competition... but we're still largely self-funded without any income from our efforts so we're cheap. Luring us on price or excellence still works to our advantage. When we spot both it's a hit.
It's all from the world of old-school, large format, hardware mixers like SSL, Neve, etc. where each channel strip on the console had that stuff built in. When you have an EQ into a Gate into a Compressor it's easy to get a slick, tight, sounding vocal or mold your drum kit into whatever sound you're trying to get. You're shaping the spectrum, attack, sustain, and dynamics of the track with just a few knobs. Of course talent, room acoustics, and the mics used make a difference, but the interaction between gate and compressor really has been an often overlooked 'special sauce' contributor to the sound of pop vocals throughout the history of music. Years ago when I first used an SSL channel strip it was one of those 'A HA' moments, like "oh...that's how they get that sound".
There are workstations with 600GB RAM and more.
Indeed is RAM the most limiting factor on iOS (again) since it´s that what was the biggest bottleneck.
Again i wait for NanoStudio 2 since i always loved in v1 to create, save and recall channel/FX strips.
Here i wonder if it´s even easy and possible to create, save and share templates for DAW´s on iOS.
It´s for me much more interesting as synth presets these days.
>
I really got into a-ha. What were they like as people?
…and we don’t want a drawn-out answer.
Yes this! Now Drumbo is my most awaited iOS app so far (together with NS2).
So true, though some forum member went on one of those defensive anti-AU rants about when it was mentioned some time ago.
I’m counting on it more for that than as a drum machine
Something like this in a full screen AUv3 would be so nice

Absolutely Dmitri @theconnactic. I think the entire PSP channel effects are criminally underrated. Plus that saturation button on each channel is subtle but it is cool.
The hope is that FabFilter's move into iOS AUv3's and the Waves plugins for Cubasis get some traction & attention OUTSIDE the mobile music/iOS music production sphere (as small as it is). If mainstream recording tech media gets hep hopefully other devs will investigate the market potential and have a little balls & foresight to dip their toes in.
A big problem with "catalog" VST (and same with the former TDM, RTAS) plugins is that once the "pro" market see's it's available, tries it, buys it, etc. there's nowhere else for that plugin to expand into. Once a Mac only plugin gets hot and the base buys it, unless they do a Windows version, it's a wrap.
iOS could become another platform those companies cater to with both old catalog plugs and new lines. Man, I would dig having the Waves Abbey Road plugins or a real variety of channel strips to choose from. The Universal Audio stuff....man.
Now all of this daydreaming is based on the hope that these companies take an interest in iOS music production & AUv3's...