Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Switching from iPhone to MacBook Pro- Worth it?

2»

Comments

  • Get an IPAD your already accustomed to creating with IOS apps cost way more on MAC/PC.

  • @Tarekith said:
    I would be looking at some of the free versions of the plug ins that Tokyo Dawn Records has released, they are professional quality plug ins that are some of the best out there. The paid versions are only $50 each and take things to another level.

    Thanks for the recommendation @Tarekith downloaded these last night. Really powerful and subtle.

  • @mschenkel.it said:

    @bigcatrik said:
    Reaper is a fully-functional and free (60-day trial that, er, never expires) PC/Mac DAW.

    reaper.fm

    Reaper isn’t free. It is you being stealing past the trial period. Even if it is fully functional.

    I can't even launch Reaper after the trial period expired...
    When I download a new copy it tells just me trial period has expired.

    I won't miss it since I have my Renoise and LogicPro X that cover my desktop needs.

  • edited April 2018

    I bought Reaper a few years ago, hardly ever use it - I prefer working in Auria :)

    TBH it's partly because in my own time I like to get away from the damn computer.

  • @rs2000 said:

    @AnalogCortex said:
    I’ve become quite proficient recording music using GarageBand, and associated ios apps on my iphone. I’ve received compliments by anonymous listeners who have said my music sounds “professional” in terms of quality. That said, like most of you I’m always looking to make the best sounding music possible.

    I also own a Macbook Pro that I’ve never used to make music. So my question is, should I delve into the world of laptop music production and its associated learning curve/pros/cons? Or stick with what I’ve been doing?

    The biggest pros of iPhone music production for me are:

    1. The convenience of having everything I need in my pocket at all times wherever I may be.
    2. The simplicity
    3. The capability and familiarity of the iphone’s touch screen.

    Cons:

    I feel like I’m missing out on more advanced tools/capabilities that would take my music to another, more sophisticated level in terms of tools, quality, options, etc.

    Any advice? If I attempt the switch to Macbook recording, would it be more likely that I’d find the pros do not justify the learning curve? Or would I quickly realize how much I’ve been missing and never look back?

    If your music sounds great, then don't change anything!
    The more "sophisticted tools" you have, the less time you'll have left for writing music.

    Spot on! There's a real danger you will loose lots of time searching for something 'better' when you could also make music at that time. 'Less is more' is recognizable for lots of people using iOS already. With OSX you have even more options.

  • edited April 2018

    @powerobject said: Cubasis is available only on iPad and it is being optimized for iPad Pro's screen size in their next release to use up all the extra real estate instead of just scaling up.

    Is this confirmed by Steinberg?

  • @Samu said:

    @mschenkel.it said:

    @bigcatrik said:
    Reaper is a fully-functional and free (60-day trial that, er, never expires) PC/Mac DAW.

    reaper.fm

    Reaper isn’t free. It is you being stealing past the trial period. Even if it is fully functional.

    I can't even launch Reaper after the trial period expired...
    When I download a new copy it tells just me trial period has expired.

    I won't miss it since I have my Renoise and LogicPro X that cover my desktop needs.

    Interesting, usually there's just a countdown. I haven't purchased a license for version 5 yet because I almost never use it, but I have to remember to do so. I have had licenses for all of the versions up through 4 though.

  • if you think ios is not enough for you, definitely buy a pc/mac. in that way you have both ios and desktop, so you won't be missing on anything and no more dilemma. ;)

  • I still find that I have a love for the spontaneous and sometimes unpredictable nature of ios.

    I like to change so much so quick and not need to fiddle.

    I have brand new MacBook Pro and still go with iOS over Ableton 10 at least 9 times out of 10.

    Just me.

    I find that iOS and a Circuit get more out of me musically than any DAW.

  • edited April 2018

    @realdawei said:

    @powerobject said: Cubasis is available only on iPad and it is being optimized for iPad Pro's screen size in their next release to use up all the extra real estate instead of just scaling up.

    Is this confirmed by Steinberg?

    Yes, it is - planned for their next release v2.5:

    https://www.steinberg.net/forums/viewtopic.php?f=183&t=95171&start=25

    As far as I know, GB is the only DAW app optimized for iPad Pro so far. But hey, GB is from Apple and they can do whatever they want - even release a iPad Pro optimized GB even before launching iPad Pro! Pro-optimized Cubasis would be great!!

  • Other than to dink around, I never use an iPhone for making music. The screen is way too small for me. I use iPads and love what can be done with iOS apps, but I'm not considering giving up my MacBook Pro or iMac. Bigger screens, more RAM, more power. Could be more reliable depending on how you push things on iOS. Logic Pro X is more capable and powerful than any iOS DAW or multi-app configuration I know of. Deeper editing, mixing, scoring, and on-and-on. It's more expensive but, many plug-ins, like Kontakt and Reaktor, and the instruments available for them, are high quality and expressive.

    One must use what is possible on MacOS, or for them it's worthless. Of course it depends on what music you make and how you want to make it.

  • I had an iPad and iPhone but sold the iPad since i like the iPhone more for multi-touch. It´s good play with one hand if the GUI is optimized. I also found that apps like the old Alchemy, ThumbJam and a few other worked much better on iPhone for me. I also really like to play just with one thumb and make fast movements of filter etc with the other while laying on the sofa. I missed a lot good synths and apps on iPad but now the best are there for iPhone as well like the Moog apps, Zeeon, LayR, Korg, IK Multimedia stuff, iSymphonic etc.
    It lacks still some good one but already a goo choice on iPhone. DAW´s is another thing. On iPhone as well as on IPad i always used NanoStudio and BeatMaker 2. Not sure that full huge DAW´s are the right thing on a tablet even. Too complex and annoying o use with touch for me.
    On a macbook Pro Logic f.e. really shines. For the current price of Logic i got more value (IF you really want and use a lot of the included stuff and workflow) and options as all my iOS apps i ever owned (must be 100´s).
    I mean alone Alchemy is worth it. As well as Sculpture (still amazed what outstanding organic atmospheres i can get out of it). EXS24 is the best sampler ever for me, even with an old GUI. Space Designer, Delay Designer, Step FX, Phat FX. Amp Designers and a ton of other stuff which would be worth 10000 or more as single plug-ins.
    And some of them really are in a class of it´s own and even better third party plug-ins

  • @powerobject said:
    As far as I know, GB is the only DAW app optimized for iPad Pro so far. This would be great!!

    Auria has been optimised for the bigger Pro since it was first released, but good to see Cubasis is getting a lot of love from Steinberg at the moment and is catching up in many areas.

  • I have a 2015 13.3" MacBook Pro. I probably should have held out for the 15", or even 17" models. The screen is too small, and I really could have used a quad core, and twice as much RAM (I have 8GB as it is). I can work with what I have but, everything is a compromise for limitations (I have to freeze midi tracks early on, etc). The 13 inch Retina Display really doesn't do it for me. I went ahead and bought a 24 inch monitor (the last 15 inch MBP I had was just fine in terms of screen size, amazing what 2 inches difference makes). I'm not knocking it, I'm just saying go ahead and budget for the fastest MBP, with the largest screen you can afford. I bought mine at the end of 2015 with the idea of gigging out with. How many gigs have I done with it? Exactly ZERO. It just hasn't been in the cards for me. So, that's another thing to ask yourself before you spend $2000 bucks on a superfast portable solution: Are you REALLY going to play out? I hear that Apple will be supercharging the Mac Mini in the fall, and am thinking of trading up to one of those, if the top of the line is fast enough, and has enough RAM and storage. I already have the monitor, and I just bought a 6th Gen iPad, if I really need to be portable

  • I still hope for at least 6 core macbook pro for the next version. And i would prefer if they would offer 17“ screen without bezels.

  • there's no replacement for Ableton on iOS so yeah, having a computer is très beneficial

  • I don't keep up with all the DAWs available on MacOS and Windows, but there are many professional ones to choose from. Ableton is huge for many people. I think that's really the bottom line when it comes to choosing to work on a real computer or not. If you need or want the most powerful DAW you can get your hands on, and the system to run it on, iOS can't match Macs and PCs. It's where the money's being spent and for good reason.

  • I’m falling in love with Reason which is like Gadget on steroids. It’s so Un- computer like w all those toys to play with , especially the new “Players” rigs. Those things really DO stimulate creativity . I find that ios has no correlate ..

  • If and when Reason came out w a companion iOS app , that would be the shongles!!

  • edited April 2018
    The user and all related content has been deleted.
  • Do people read the threads, or at least the first post?
    The OP already has a macbook pro.

  • edited April 2018

    I myself use an iPhone to do everything. I think you can do professional things with it, it’s a music tool like another and despite some apps missing, there are enough to do enough. I used Ableton Live on desktop/laptop for years, it made me more productive than traditional daws and change my music life, but really like convenience and mobility given by iPhone. If some musicians can’t/don’t do music production on iPhone this shouldn’t influence your opinion. I feel limited by screen real estate only for daw work. I can do lot of things with AUM, blocs wave, AB3, all others sound sources apps, and playing live and differently from DAW approach. I plan to buy an iPad just for convenience when I want to add some parts on something already made, but hope it will be worth it and will don’t kill my actual workflow. Ableton is super powerful, I like the fact that everything is in one and only app, but you have to route audio and midi just like you have to do with AUM and AB, even if follow events and enveloppes are a must have in Ableton you can do something similar in iOS with live skills/tricks use. Ableton or all other desktop daws will limit you on the fact you will need a mouse on most cases, use a charger, have a dedicated space and other things. Limitations can make you much more productive. As always, like all things, it’s up to you, your needs and what you like.

  • edited April 2018

    @Janosax said:
    I myself use an iPhone to do everything. I think you can do professional things with it, it’s a music tool like another and despite some apps missing, there are enough to do enough. I used Ableton Live on desktop/laptop for years, it made me more productive than traditional daws and change my music life, but really like convenience and mobility given by iPhone. If some musicians can’t/don’t do music production on iPhone this shouldn’t influence your opinion. I feel limited by screen real estate only for daw work. I can do lot of things with AUM, blocs wave, AB3, all others sound sources apps, and playing live and differently from DAW approach. I plan to buy an iPad just for convenience when I want to add some parts on something already made, but hope it will be worth it and will don’t kill my actual workflow. Ableton is super powerful, I like the fact that everything is in one and only app, but you have to route audio and midi just like you have to do with AUM and AB, even if follow events and enveloppes are a must have in Ableton you can do something similar in iOS with live skills/tricks use. Ableton or all other desktop daws will limit you on the fact you will need a mouse on most cases, use a charger, have a dedicated space and other things. Limitations can make you much more productive. As always, like all things, it’s up to you, your needs and what you like.

    Agree on many things here. But also......(just my personal experience for my workflow and likes etc....).......
    Beware of a long post here since i´m bored and had a beer....or two :)
    It´s all tricky sometimes. I had the choice between iPhone, iPad and macbook Pro and the iPad just wasn´t my thing.
    It was not really much more mobile than a notebook but also doesn´t offered all the options.
    The iPhone of course lack even more but also is really as mobile as it can get and offers now 3D touch and now many optimized apps for the screen.
    About the macbook Pro the OP already has depends on the model. I never use a mouse (even don´t own one) since the trackpad is just fluid like the idevice touchscreens.
    Then if you have the newer ones with the touch bar it can really a wonderful workflow tool.
    I saw some great videos where it even could replace controllers without you loose your whole screen to monitor everything at the same time.
    Then you have to consider how mobile you really want to be and if that on the go music making ever will happen.
    I like using my iPhone for music production but used this maybe 2-3 times in some years. I just can´t create music outside or places full of people or even hotel rooms i feel not really home.
    Charger? Yes and no. A macbook needs more place and power but i can run much longer with it without charging as i can do with my iPhone (or Pad in the past). At the same time it can power my iPhone, external SSD´s and less chance to get error messages about usb keyboards needing too much power and stuff.
    That was the next point i realized and even wondered about that while the touch screen can be great as midi input, especially if you have things like ThumbJam or the Animoog keys, Geoshred etc., i started to often use just my macbook keyboard as midi input. To my surprise the tactile feedback helped to play much much better on it than i ever could on an iPhone or iPad screen, especially if i don´t want to have always to focus on the screen.
    There are even certain tools where i don´t need velocity sensitive events (but you also can randomize or program it in many ways) where it works much better than a full size midi keyboard. If the macbook keys would be velocity sensitive i maybe even would use it 9 out of 10 times now for live midi input (but indeed this is something which i find not good with the new macbooks since the key travel is too short and clicky for a nice tactile feedback).
    F.e. if i use some articulation switch between 3 velocities i can do it very very fast with these keys too.
    It also works to hold a chord, switch octave and play more notes. These things can get tricky with some virtual key layout or even not possible.
    Then if you take the time and learn short-cuts you have such a speed bump in workflow i even can´t imagine with the smartest touch gestures yet.
    Next thing is just to drive my prefered headphones (at the moment the BeyerDynamic DT-990 Pro 250 Ohm which i like much more than my fragile AKG-702). They work better than i thought on my iPhone as well but not nearly as good, dynamic and loud enough as on my macbook.
    So while i would need an audio interface mostly if i want to take it "serious" on my iOS devices i don´t need it with my macbook (of course it is better too for certain things as well here to use a proper audio device).
    At the end i asked myself where to invest further and my idevices felt slow and old very fast i don´t feel it with my close to 5 year old macbook pro which i could get used for less than an (new) iPad pro today.
    IOS apps are not expensive mostly and there are some outstanding gems you even couldn´t replace with much more expensive desktop tools.
    But that is also tricky since you get some awesome desktop tools for not much more with a lot more content and much deeper integration into a huge DAW and/or external hardware.
    Then you can demo most desktop tools, you also can resell most of them if you get rid of it for a good price even and of course there is a lot of high quality free stuff where you have to pay some bucks for an app.
    I like a few things still more on iOS and since the OP said he/she has an iPhone and a macbook Pro there is a good chance to pick the best of these and combine them.
    Different tools for different workflows and situations. I also say again to get what you pay for mostly.
    If you want great software for mac you might have to spend some bucks but you get mostly more.
    IOS apps are cheap and some of them are on par with desktop tools (especially synths) but they mostly still lack performance options, more free content and often just don´t use the touch screen as they could.
    I forget what i wrote.....going for a beer........

  • edited June 2018

    @powerobject said:

    @realdawei said:

    @powerobject said: Cubasis is available only on iPad and it is being optimized for iPad Pro's screen size in their next release to use up all the extra real estate instead of just scaling up.

    Is this confirmed by Steinberg?

    Yes, it is - planned for their next release v2.5:

    https://www.steinberg.net/forums/viewtopic.php?f=183&t=95171&start=25

    Cubasis iPad Pro compatibility (v2.5) is in beta now:
    https://www.steinberg.net/forums/viewtopic.php?f=183&t=95171&p=744763#p742774

  • edited June 2018

    @AnalogCortex said:
    I’ve become quite proficient recording music using GarageBand, and associated ios apps on my iphone. I’ve received compliments by anonymous listeners who have said my music sounds “professional” in terms of quality. That said, like most of you I’m always looking to make the best sounding music possible.

    I also own a Macbook Pro that I’ve never used to make music. So my question is, should I delve into the world of laptop music production and its associated learning curve/pros/cons? Or stick with what I’ve been doing?

    The biggest pros of iPhone music production for me are:

    1. The convenience of having everything I need in my pocket at all times wherever I may be.
    2. The simplicity
    3. The capability and familiarity of the iphone’s touch screen.

    Cons:

    I feel like I’m missing out on more advanced tools/capabilities that would take my music to another, more sophisticated level in terms of tools, quality, options, etc.

    Any advice? If I attempt the switch to Macbook recording, would it be more likely that I’d find the pros do not justify the learning curve? Or would I quickly realize how much I’ve been missing and never look back?

    I resurrected my 2012 MacBook Pro recently with an external SSD, so I can run Reason and a bunch of VST’s on there (Logic never really clicked with me).

    It’s not an either/or thing with me though, I still start a lot of ideas on the iPad and export these to desktop for fiddling, or just record the iPad audio straight into Reason.

    Plus points for desktop/laptop use:

    Bigger screen
    More CPU/RAM grunt
    DAW’s easier to work with via a mouse (for me anyway)
    Reason (Logic, Live etc.)
    Plugin amazingness from devs such as SugarBytes, Native Instruments etc.
    Not plagued with constant update nags and compatibility issues
    No more expensive than iOS (based on my figures over a 6 year period)
    Easy to import/record from ios

  • edited June 2018

    These sorts of things are highly individual, imo, everybody has their own preferences. If might be 100% worth it for person A, but not worth it at all for person B.

    The only way to find out is to do it and try it yourself. If a person never tried chocolate ice cream in their life, then it would probably be better to just taste it, instead of asking other people to describe what it tastes like.

    Personally, I'll use anything to make music on, including iOS and desktop. They each have their benefits and disadvantages. It doesn't have to be an either or proposition, imo.

Sign In or Register to comment.