Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
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The ultimate IOS recording solution is ....
Auria Pro or even Cubasis . Just stock Auria w every possible plug in ... because ...
We’re driving ourselves bonkers trying to play and que everything to work together! Perhaps it’s time to go a bit old Skool a d go back to tracking stuff . Got a sound on a particular IAP’ that you like ? Find a way to get it into perhaps Xequence etc and /or sample it and out it onto a track in Auria and season to taste . #enuffIsenuff
Comments
We are awaiting the update of Beatmaker 3.
@Rajah.. It came out didn’t it?
I wouldn’t consider Auria as an iOS recording app. I mean, technically it’s does run on iOS, but it’s more like a desktop app, with fiddly controls and menus (menus!) meant meant for a mouse. It’s the Microsoft Word of DAWs.
I don’t think so.. BM 3.1 is supposed to be great..
What’s this update going to be about?
I heard better midi handling among other things.. Midi Export...
Controls aren't any more fiddly than the average synth - it's just dials and sliders. Menus: how else can you expose the dozens of features that the app contains? Cubasis doesn't have menus, because it doesn't have the features.
(edit) It's worth adding that for working with audio files: trimming, crossfading, fading in and out, joining, adjusting gain etc... the Auria UI is the best on iOS. Perfectly well thought out touch UI.
I don't even bother recording anymore. I use 'Bounce Track in place' instead XD
@richardyot : Exactly except “Microsoft word” was pretty funny.
I haven't tried it for quite a while, so I'll take another look and check this part out.
.... whatever gets your juices going. I find DAWs on ios (and any other FTM) painful.
wake me up when we've completely returned to the experience we left to get into iOS in the first place...
Yes....means wake me up when NanoStudio 2 arrives.
In the meantime i ignored all the waiting for new software and hardware and just finished a whole album in a few days
congrats on that, that's no small feat
Menus are OK, but you have to consider they're going to be touch targets instead of mouse targets. The biggest problem in Auria is that the menu items are long and thin, just as in a mouse-based UI. That doesn't work because most fingertips aren't long and thin (fortunately).
It would be a start to make the menus use a grid layout with square buttons, each button with a big icon (icons fit the square shape) and possibly a (small) text label underneath (the text can be small because after a few days, the function of the icon will be known and it will be the main cognitive target).
The menus could also be much bigger, i.e. if desired fill the entire display because while using a menu, nothing else can be done in the app and so any display space not being filled by the menu is wasted space...
Yes that's a perfectly reasonable idea
However I don't think the menus is Auria are any harder to use/touch than say the preset browser in your average synth (Zeeon, Synthmaster One, Synth One etc...). I use Auria every day and the menus have never annoyed me. Your average AU plugin is much more fiddly to use. That's not to say things can't be improved of course.
The one arguable advantage of menus is that they are easily discoverable. Compare that to GarageBand where certain features can only be found by (undocumented) gestures, for example tapping on the track icon to reveal the merge/automation etc... popover menu - much harder for a novice to discover.
I guess with all this then I think i may be able to guess your answer to this, taken from an Alan Shearer/Ian Wright video (which are hilarious btw) a would you rather ?
Would you rather have Finger sized nipples, or Nipple sized fingers ?
On the serious side, yes menu's are great for keeping things grouped, and as you say more discoverable and much better than things being hidden under gestures, fiddly menus could be made more useable by having the 'select' happen on release, and for the current focused menu item to be highlighted ? This does introduce the issue of being able to change your mind, you would need an option on each menu for None I guess.
The menus don't annoy you because you don't know how non-annoying menus feel like
The problem with the preset browser comparison is that you use a preset browser maybe once every few minutes, while you use the menus many (dozen) times a minute. This quickly adds up to a large decrease in workflow efficiency.
Of course, I'm completely in favor of menus (which you can also see in Xequence, there's not a single gesture in it!). But, implement them in a touch-friendly layout.
Beatmaker 3 had very much love and support by INTUA. but this seems to be have dropped we they started to give the app away for free for a week. In retrospect it looks like they new that at the moment they made it free they already dropped the enthusiasm by which they once updated and launched the app.
The at launch promised iPhone is even still not there, and we are now already a year later...
Maybe
I don't own Xequence so I can't compare - I'll check out a video when I get the chance.
It's true that some tasks in Auria can be tedious due to repeated menu-diving, adding transient markers to audio regions for example. Luckily the most important functions are exposed on the toolbar so they can be accessed quickly, but the stuff that doesn't fit on the toolbar is definitely less convenient to use.
I think Intua's market is much much larger than our little forums window. Whatever people here think of Intua or BM3, is probably irrelevant to the larger picture. The rest of the world/market probably doesn't care and barely even knows they did a free week. I wager that Intua got a ton of feedback within the first six months and got BM3 into many different hands (including real pros) who gave them a lot of feedback and they have been refactoring it into a far more ambitious and greater project than what would have been achieved with just a few regular micro-updates.
I hear it may be bundled with Loopy HD Masterpiece.