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Comments
To figure out where the added length is is simple. Create two bars and on each beat have a short note with good transients and little decay (like a rimshot) and follow that with sixteenth notes (also sounds without much decay like a closed hat). Render that. If silence is added in front, it will be visually obvious when you look at the waveform.
Pardon me, I've wandered into the wrong thread
Hey,how do you that in Logic Pro X?
Select an audio-event and press Command+B(File->Boucnce->Project or Section).
Select 'Realtime' and 'Bounce 2nd Cycle Pass'.
I had silence at the end of song issue on the excessive side:
https://www.steinberg.net/forums/viewtopic.php?f=183&t=136375
Auria?
LOL
Kidding I use Cubasis .
Dealt with this for years.....
Cubasis probably does not cut the audio file after the right amount of samples but after the whole last buffer of 64/128/256 samples finished.
Maybe it's worth to write them an email about it, should be a pretty easy fix.
Or we'll just tag @LFS and in due time he'll see this here too
Sorry but I just have to say it...
I can’t help but be amused at all this concern over .011 seconds of audio.
Ditto, but it can be quite 'annoying' if the intent is to create loops that well, loop properly without too many glitches
Hi all, We‘ll look at the issue to evaluate a possible fix. Best Lars
I’m enjoying Cubasis more and more each day! It’s now my starting point for any music creativity! That copy track feature really revolutionary man! Thanks Cubasis!
@LFS , please add LINK 😀
So could this also be connected with the clock jitter when Cubasis is looping?
Two dirty birdies with one stone??
You realize that real-time audio timestretch would be required to do this, right? That’s a tall order.
Real-time audio timestretch would be only the basic requirement - Auria already has it, and yet there’s no sign of link being in the road map afaik.
Yes, very difficult for DAW developers to think of themselves as being a tempo slave. Except for BM3, they always want to be the master.
Sorry for reviving an old thread with a question that isn't really relevant, but I'm trying to figure out what am I doing wrong in Cubasis 3 LE and I don't think my newbie question deserves a separate thread. And googling "cubasis mixdown too long" led me here.
My track is 90 seconds long, but if I enable tails in the mixdown, it becomes exactly 3 minutes long. It's a single audio track with Tape Cassette 2 and MBC being the only effects applied. I'm quite new to it all (I'm a hardware guy), is there anything that I'm doing wrong?