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Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Buy Scythe Synth for $3 and understand Wavetable Synths (support smaller developers too)

I discovered Wolfgang and read about the history of the PPG Hardware Synths. I wanted to understand how they would sound different from FM, Analog, Granular, etc.

Scythe for $3 shows you in the GUI what's happening with 2 wavetables and the extra modulations and FX. I don't love all the sounds but it makes it clear I might love it with a set of wavetables that suit my tastes.

So, if you have Scythe what wavetables do you recommend adding to the product? Is it even possible to use new wavetables with Scythe? I saw that PPG has a lot of wavetables that can be downloaded. Can they be used with Scythe?

$3 for a unique synth and free sounds/presets is a winner in my budget.

(Are there other SMALL DEVELOPERS that deserve recognition and support for their contributions to IOS like http://www.bitmaskstudio.com/)

Comments

  • You can import from multiple places into Scythe. AudioShare per usual for me.
    For what to import, maybe start with base sounds you already like, such as acoustic instruments or particular synth presets. This synth works much like a granular synth, if you have messed with those much. It is specialized sample playback in both cases, I would say.

  • @CracklePot said:
    You can import from multiple places into Scythe. AudioShare per usual for me.
    For what to import, maybe start with base sounds you already like, such as acoustic instruments or particular synth presets. This synth works much like a granular synth, if you have messed with those much. It is specialized sample playback in both cases, I would say.

    Thanks for the pointer. I loaded some wav's from an SFZ sound library and put them into audioshare and imported them into Scythe. That makes a pretty quick sampler out of Scythe. I also got the message that Scythe needs follow up FX to compete. So, out it in AB3 and put ToneStack behind it. Now I really want that Holderness Bundle of FX.

  • That is a great deal.
    Excellent for pads, soundscapes, atmospheres

  • It does sound wonderful with the Holderness FX to open it up.

  • I never used Scythe because it seemed to me that all presets sounded similar, but I'm sure one could expand its sound palette with additional wavetables. Good idea.

  • I went looking around for small wave files and dropped some acoustic instrument samples into Dropbox on my Mac and added them to Scythe using AudioShare (Dropbox) on the iPad. It's a tamed beast with a "flute", "bass violin", "clarinet" as it's "wavetables". It makes it a quick and easy sampler... almost a mellotron that takes 1 pitch and spreads it across the midi keyboard.

    Playing with a variety of wavetables can make it very predictable or very unpredictable according to the variations in wave files being used.

    Adding FX in the chain is highly recommended with any synth that has a thin or annoying output. The demo's for Scythe made me think it's a bit thin and unpredictable and I didn't want it. But that's because the wavetables provided are intended to show it as distinct from the other synth types (which they certainly do)
    and because the app itself doesn't have a lot of FX features.

    To beef up my FX I went for the Holderness "6 Pack" FX bundle for $15 (IAA iPad version). iPhone version is $11.

  • @JeffChasteen said:
    That is a great deal.
    Excellent for pads, soundscapes, atmospheres

    Says it’s gone up from free, on Appshopper...wish I’d seen that one

  • There's a struggling developer behind the App that's trying to get a payback for the effort. Maybe the "free" period was an attempt to get some buzz.

  • @McDtracy said:
    There's a struggling developer behind the App that's trying to get a payback for the effort. Maybe the "free" period was an attempt to get some buzz.

    Maybe. From a customers perspective though, frequent price changes can be off-putting - from £15 to free, and everything in between is not going to convince people to buy when it’s at a sensible price (whatever that may be - £15, £10 etc.). They’ll wait for it to drop again.

    Personally, if I was a developer I’d release apps with a 30% discount, as early adopters usually adopt some bugs as well, and as an incentive and reward for early support. And then I’d keep the full price constant, with maybe a short once-per-year sale with 30% off again to stir up new interest.

    Just my opinion, but when I’m buying apps I like to think they’re not going to be half price or free the following week, and so devs with consistent pricing give me confidence to buy their new stuff.

  • That appshopper list looks messed up, it shows rising FROM free but no previous drop TO free.

  • @MonzoPro said:

    @JeffChasteen said:
    That is a great deal.
    Excellent for pads, soundscapes, atmospheres

    Says it’s gone up from free, on Appshopper...wish I’d seen that one

    I never saw it for free. I picked it up for 3 bucks. It is a steal at that price.

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