Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Hey everyone.
I love this app. Its gamechanging for me in using the ipad (air2) however i have a few issues with exs24 Instruments. Some wont import, AL will hang on some sample loadup from the total of all sample in the program and just crashes.
Any idea? Seems to happen rather with bigger programs.
I dont fully get the Velocity possibilities. For dynamic palying like expressive Piano, i can not get an expressive curve going. Fiddling with the single hits of a layer (marking each key yellow) is very fiddly. I tried to pull the velocity down because i am almost only getting 1 layer whithout beating up my midi piano. I couldnt really make this work, the potential for making mistakes/messing up the patch is imense and i got crashes during this or trying to save an adjusted patch.
We need some kind of simple velocity curve controll of the incomming midi, or maybe i just dont get it?
Also the freebies from spitfire for some reason sound kinda wrong, not as in the demos. The triple felt sounds ok but the others just wierd.
Not sure if something with the velocity exs24 patch recognition in AL is off?
Great idea to collect and share these. Thanks!
Try MIDI Tools by Victor Porof:
https://itunes.apple.com/de/app/midi-tools/id1446209019?l=en&mt=8
FWIW, I have started a Knowledge Base article for Audio Layer (which well get moved to upcoming AB Forum wiki):
https://forum.audiob.us/discussion/32001/audiolayer
Excellent!! Thank you!
Can someone try this link to see if it works
It's a JV1080 Don Solaris patch
https://www.dropbox.com/s/sjpzchd6w9bw0ni/Detroit One.audiolayer.zip?dl=0
Appears good
Thanks. Time to get busy.
I suppose it would be pretty unethical to share my samples from mars instruments so I’ll get some OG stuff cos this thread is great
I see where you can import exs files but is it possible to export an exs for use in desktop Logic from AudioLayer?
AudioLayer doesn’t export EXS or any other instrument format but it’s own. You can export all the the audio files as wav files.
If you use someone else's source audio and try to sell it as your own, it's a problem. If you use someone else's source audio and manage to get a license to use it from them, it's not a problem.
Not sure if anyone would be interested, but I zipped up the guitar file I use in AudioLayer in all of my projects here:
https://drive.google.com/drive/folders/141UX3onibpuYg_LRTjpj4qyP5ab_Q7if?usp=sharing
It uses sounds from the Metal GTX files found here:
https://unreal-instruments.wixsite.com/unreal-instruments/metal-gtx
According to the source that lead me to the sound files they are public domain so I'm sharing them here for anyone that would like to try them without going to the trouble of building the instrument themselves. Since I've never exported or shared anything from AudioLayer I'm not certain how well this will work, but feel free to download and try it out.
For extra fun try making the instrument monophonic and sending note from multiple midi sources to get weird slide effects. You can also shorten or lengthen the level envelope to make the sound more muted or to let the notes ring out.
@MadeofWax I would be very interested. Thanks! Downloaded it, and it sounds good.