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Kick distortion in Grand Finale

So I’ve got a 6 track ep and I’m happy with basically everything except the master. On 1 track, in FLSM I can increase the volume on the master channel to way over 0db, turn the volume up in my headphones, and there’s no distortion on the kick at all. I output as a wav with the master channel peaking no higher than -3db, open in Grand Finale, get the green dot on the input then set the output where its peaking around -12 lufs. If I then listen to it loud there’s this weird distortion on the kick. It almost sounds like a snare or something. It’s even there if I turn off all the other effects in GF. Any idea what I’m doing wrong? It’s probably obvious to someone that knows 😊

Comments

  • edited August 2018

    I also find in GF that I get weird distortion on some tracks where there’s a big kick or bass element that’s prominent in the song.

    I always assumed it was something I was doing wrong. But maybe not.

  • Make sure you don’t have the additional signal turned up in GF with some distortion on as there’s no off/on button for that, just the gain knob

  • Sounds like a question for my mate @sundhage .

  • @db909 said:
    Make sure you don’t have the additional signal turned up in GF with some distortion on as there’s no off/on button for that, just the gain knob

    Good shout but I’ve made sure the extra gain knob is right down and distortion is off. Literally the only thing happening is extra gain and the GF limiter.

  • Anyone got any other thoughts? I’m tempted to try just adding a limiter and compressor (if necessary) to FLSM instead of using GF. How do people rate the built in FL compressor?

  • Can you output the kick track separately and then combine them after you run Grand Finale over the rest of the track? Bit if a faff but if the kick is fairly prominent then you probably don't want to squash it with the rest of the track.

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  • @tja said:

    @Jocphone said:
    Can you output the kick track separately and then combine them after you run Grand Finale over the rest of the track? Bit if a faff but if the kick is fairly prominent then you probably don't want to squash it with the rest of the track.

    That would not meet the goal of limiting and finalizing ;)

    How so, use your ears to get the balance right.

  • @Jocphone said:

    @tja said:

    @Jocphone said:
    Can you output the kick track separately and then combine them after you run Grand Finale over the rest of the track? Bit if a faff but if the kick is fairly prominent then you probably don't want to squash it with the rest of the track.

    That would not meet the goal of limiting and finalizing ;)

    How so, use your ears to get the balance right.

    Thanks for the suggestion but I think I’d rather switch to an app that doesn’t do this distortion thing than have to faff around to this degree.

    I do find it hard to believe that GF would do this though and feel that I’m doing something wrong.

    Does anyone use GF regularly and know what’s happening?

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  • @tja said:

    @Jocphone said:

    @tja said:

    @Jocphone said:
    Can you output the kick track separately and then combine them after you run Grand Finale over the rest of the track? Bit if a faff but if the kick is fairly prominent then you probably don't want to squash it with the rest of the track.

    That would not meet the goal of limiting and finalizing ;)

    How so, use your ears to get the balance right.

    Then you can skip any final limiting, esp. reaching certain loudness maximum all together.

    Just a bad idea, in my book.

    It's just a different take, and your own choice if you want to run everything by the numbers.

  • Glad you brought this up; I thought I had messed up my mix after experiencing distortion but then I just mixed down without GF and it was clean. Ther s a bug in there.

  • @MusicMan4Christ said:
    Glad you brought this up; I thought I had messed up my mix after experiencing distortion but then I just mixed down without GF and it was clean. Ther s a bug in there.

    That makes 3 of us! Will see if I can contact the developer. Is he ever on here?

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  • Not trying to point fingers, but I’ve been using Grand Finale since release and not encountered this problem so this is indeed weird. Perhaps you are putting too much stock in the green dot? I usually start there, but I’ve encountered plenty of situations where the input actually needed to be a bit lower and thus, everything else is applied to a lesser degree

  • I don't have the app, but is it possible that you are over limiting? I know on other limiters, the harder you limit, the more chance there is of distortion creeping in.
    Maybe try on a softer setting and see if you are still getting the distortion.

  • @LeeB said:
    I don't have the app, but is it possible that you are over limiting? I know on other limiters, the harder you limit, the more chance there is of distortion creeping in.
    Maybe try on a softer setting and see if you are still getting the distortion.

    It’s possible. All GF let’s you effect is the release time which doesn’t make a difference for me.

  • I think I’ve cracked it! If I switch the HP from 20hz to 35hz it goes away a bit. If I change it to 70hz it goes away entirely. Can someone explain what’s going on here please? Presumably my kick has some super low frequency stuff that I don’t hear, but when gain is up and limited it creates some higher frequency distortion that I can hear??

  • edited August 2018

    Yes, the high pass will have a big effect. A lot of low energy in kicks and bass that you won't hear, but you would feel on a big system.
    I usually start to roll off at 30hz at least. You could also try eq'ing out some of those low frequencies from the kick on mixing, or compressing some of the attack transient as others have suggested.
    You could do that before the mastering/limiting stage and hopefully get better results.
    It is an art form and also a minefield, this music business ;)

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  • @LeeB said:
    Yes, the high pass will have a big effect. A lot of low energy in kicks and bass that you won't hear, but you would feel on a big system.
    I usually start to roll off at 30hz at least. You could also try eq'ing out some of those low frequencies from the kick on mixing, or compressing some of the attack transient as others have suggested.
    You could do that before the mastering/limiting stage and hopefully get better results.
    It is an art form and also a minefield, this music business ;)

    Yep good idea, I’ll have a look at the mix and see if I can eq it out. This would explain why it’s happening on some tracks and not the others. I’ve heard about low frequencies causing issues but didn’t think it would ever present in this way.

    @tja said:
    For me that feels like just too much gain.

    I’m new to mixing and mastering so you could well be right :)

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