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My expectations from cubasis.
Is it me or is cubasis next to worthless?
I bought this expensive app, with the idea to have a nice host for recording all the synth apps i have. That way I wouldn’t have to be in the confined space of gadget all the time.
But cubasis crashes reguarly and when it does work.....the cpu maxes out real quick.
I’m on an Ipad 2018 32gb....I have this project with 3 instances of zeeon and one instance of ruismaker. These are then controlled by rozetta sequencers........This in my eyes quite simple arrangement takes up almost all cpu. It starts crackling. The project is on 44.1 16 bit with low latency.
Is this really all it can do? Korg gadget plays more than 20 synths all together and no hickups att all.
And no it’s not related to the third party synths.....cause cubasis behaves this way with all my other synth apps (which I bought to us in a daw.....but no go)
So is this the way for many....or am i missing something?
Comments
Zeeon's pretty CPU-intensive, but I think you should be able to handle that load on a 2gb RAM model. Do the kill all background processes trick before starting (hold power button til 'slide to power off' comes up, then press and the hold home button until it goes back to the home screen).
Freezing tracks can also help after you've recorded if you've got effects on them.
All that said, don't expect a 20-synth miracle to be doable. 5 Zeeons at the most will probably max any 2gb RAM model out, so I can see how you may be pushing the limit, especially if you're using both layers and have complex patches.
There are certain things about Cubasis that are open for criticism but I wouldn't say this is one. Zeeon does complex analog modelling and uses a lot of CPU. In the same way that Lexington performs inside Gadget, you can't run many instances without having to do a track freeze. You could try using more CPU efficient synths such as Sunrizer or the built in one in Cubasis with is good.
There are many things one could argue about but cubasis is rather stable in my experience.
Or increase the buffer length that said in cubasisian sounds like increase the latency
So my expectations are too high?

I just tried the kill background app trick....no better.
It even craps out playing 4 audiotracks........
I really hope it’s soemthing I’m doing wrong......but I never ever have any problems in gadget......except for it it not being auv compatible and no real audio recording.
It has never crashed for me. If it crashed, it's probably because of another app misbehaved. CPU load... well that's to be expected with Zeeon. As it's really CPU hungry.
Gadgets synths are internal to itself from the same company and they cannot do what Zeeon does which is also CPU intensive. You are comparing this to external synths that Cubasis is handling optimally. You can add over 20 tracks of internal/built-in Micrologue synth or Classic Machines and Cubasis doesn't max out. If Gadget has to support external synths, it (or any other DAW) may not be able to handle more than what Cubasis is handling. Anything external will come with additional plugin overhead baggage (App-in-App) and sub-optimal which is why internal FX pack 1 & 2, Waves plugin IAPs perform way better with memory than external AU effects. The iPad you have is very basic and yes, unfortunately your expectations are too high for the limitations of hardware, iOS and AUs. Plus, iOS 11 maxes out memory quickly compared to iOS 9 and iOS 10. Hopefully, Apple would bring back some lost performance in iOS 12 with some tweaks and optimizations. iPad Pro model can handle more as iOS apparently eases memory restrictions of apps based on the current device being used. This has nothing to do with how Cubasis is handling external synths. Fullscreen AU is on Cubasis' road map. If you are unhappy with Cubasis, you could request for a refund.
Here is a disclaimer from Kauldron manual:
DISCLAIMER: Audio Units on iOS are a very recent technology, and as a result, there is a lot of variation among different hosting and plugin implementations, as well as their approaches to resource and memory management. In addition, Audio Units are currently restricted to a relatively small amount of memory, which they must share among all their instances. Although KAULDRON is optimized to perform as an Audio Unit plugin, running multiple instances will inevitably cause the memory limit to be reached, in which case iOS will “crash out” the plugin. We’re hoping that as devices and operating systems get more powerful, these restrictions will be eased and you will be assured a more satisfying experience with this and other Audio Units. Fullscreen AU requires iOS 11 or higher and a DAW with fullscreen plugins feature.
If you start a new empty project and run out of cpu on 4 audio tracks then there is a problem.
If you have synths or effects loaded with your audio tracks but they are not playing anything then they will still likely be using cpu when you press play.
I get it.......sorry for the hard words regarding cubasis.
I guess I got spoiled with gadget.
I wish I new it before I bought all these auv synths and cubasis....
Well, a lot is possible with the iPad you have. It is quite powerful, but it helps if you understand where your CPU is going. E.g. if you disable a few gratuitous reverbs here and there you may be able to squeeze in 2 extra instances of synths, etc.
There is absolutely no need to set a sequencing DAW like Cubasis to low latency - unless you play tricky stuff live to a play back. In that case you could submix a part of the project for playback (and mute the heavy synths) or render them to audio.
Another option would be to duplicate the project into a main midi and a main audio Version.
The midi part for synth (sound) design and if a track fits your taste it gets copied to the audio version, which is then used to adjust demandig effects.
(moving full tracks is easier regarding track length/position, so you don't have to adjust individual song parts)
Also, lower polyphony.
.
The thing I hate about Gadget is the thing that makes it work so well. Korg controls every detail of that app and tests it thoroughly to insure it can perform. They don't add any of the Apple audio add-ons that could open the product to additional synths... they just keep selling us new gadgets.
Cubasis makes the attempt to give you an open DAW that can handle a ton of options and AUv3's in parallel just seem to break everything. Auria Pro has the same set of limitations.
I just bought Audio Evolution Mobile today because it can also run on an iPhone and had a great first night of learning to use it and making a few tracks. I got up to 3 AUv3's running and finished without ever converting to audio. I mixed it down and the wave file sounds really open, clean and airy. It cost $6 and I bought some of the FX packs to get better reverb, compression, etc. It also accepts SF2 Libraries which you upload to the App's "Mobile Server" on http://{IP_Adress}:50001/ or using WebDav.
This DAW is the top selling DAW on Android and the developer has been working hard to get some love on IOS. Making it a Universal DAW might just do the trick. The User Interface is pretty elegant and should even work on my iPhone 5S... imagine that. There's a thread on running on it.
It’s an age old problem fortunately it’s one that was solved ages ago as well. Freeze your tracks or sample your patches. It’s common practice.
Rozeta is in the MIDI filters category (unless you're not on iOS11 yet).
I used it on Android and really liked it. I can’t figure ou5 how to load AUs on the free demo. I’ll stick with Cubasis as it’s just a lot simpler to use for the time being.
This is a great thread. Our expectations of the abilities of 21st century tech are often too great. We also seem to have a sense of entitlement that if we spend ten bucks we get pure cut diamonds in return. So much of the stuff we buy at Walmart is generally crap and falls apart. But electronics keep giving more bang for less bucks. An exception to the rule.
I was frustrated at first by tech problems and the relationship of third party apps to any host, but it was easier to become more patient then to blast the process of a new system. I understand @JenaMu6 's frustration if (she?) is comparing to a closed system like Gadget, but as @MobileMusic points out a total Microsonic project would work equally well. I encourage the devs and @LFS to consider the next level of instruments, like iSymphonic, Beathawk and SynthMaster Player have, to come up with superior sound libraries as Inapp purchases. Then Cubasis would be a total powerhouse DAW IMO.
This forum is so evenhanded, fair minded and reasonable both by posters and postees. We do have our loyalties but I have seen they seldom create difficulties amongst our august contributors. Always such a pleasure to be here.
That being said I seem to be unable to freeze tracks of third party apps in CB. The freezing process is ultra slow and then there is no result or a partial freeze that is distorted. I have used it in the past successfully but recently it just does not work.
Any ideas about why and how to resolve this?
Oh, @JenaMu6, may I suggest editing your discussion title as "Resoved" or some such. I know Lars would appreciate it as these negative statements can hurt the perception of an app.
Unless you still feel the same, of course. Haven't heard a track from you lately. Would like to!
Changed the title.....I'm male btw.
considering new tracks.......back to gadget for me. The cubasis experience is not my thing unfortunatly.
You can still export the stems from Gadget and use Cubasis for mixing
I tend to use 'Normal' latency on my Air 2 and keep the CPU hungry synths to a minimum.
Poison 202, KQ Dixie, All PPG and IceGear and Bram Box's synths are pretty easy on the CPU.
Zeeon, Mode-D and Model 15 can choke any current iPad when using multiple instances...
Sorry it didn't work for you @JenaMu6. @McDtracy mentioned AudioEvolution. What about GarageBand? A shame to be limited in that way since you own a bunch of synths and the Gadget ones. Why not a thread asking which DAW would work best for you... I think a search on daws would be helpful too. Good luck!
@JenaMu6 have you read this current thread about Audio Evolution? Maybe it is an inexpensive answer for you.
https://forum.audiob.us/discussion/17106/audio-evolution-mobile-daw#latest
Dont blame yourself. I share similar fustrations, going back an forth with gadget and audiobus/aum/cubasis set ups. What we read online and watch on youtube, then trying it for ourselves to no avail is a let down. But remember ios music making is in its infancy,
an exciting time. Work with what works, trial and error.
@LinearLineman : if you haven't reported your problems with freezing to Steinberg tech support, please do. I am not sure if they realize how widespread the issue is.