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Soup Granular alternatives?

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Comments

  • @max23 We might not disagree that much on what music is more engaging to us, and we don’t disagree about the fact that the theory behind the music shouldn’t be what makes the music compelling - it should speak for itself IMO.

    That said, there’s another major reason for paying attention to the ideas driving influential electroacoustic/electronic compositions. Electronic music (heck music production in general) is thoroughly reliant on new/recent synthesis, signal processing and analysis technologies. Influential electronic compositions almost always involved major innovation in how they used synthesis, signal processing, and/or analysis. Wrapping our heads around those innovations is one of the many excellent ways to figure out how we ourselves might put the same technologies to uses we like.

    (Heck, today, given how many electronic musicians/sound designers design/customize their own tools, the value of understanding the technologies and their potential is arguably more obvious than ever. I’m not just thinking about the countless talented folks who program so much of what they use (be it in more music focused environments like Max, PD, and even Reaktor, or in broader purpose programming languages.) There’s also the ever increasing amount of the tools we ourselves use that were developed by musicians in part for themselves in the first place - here on iOS, not just the likes of Mouse on Mars and Jordan Rudess, but also Eu. Giordani and apesoft; on Mac/pc, think not just all the reaktor based synths that evolved from patches artists made for themselves, but now even more widely they way Max patches are getting in the hands of almost every Ableton Live user..)

  • I love KK Null's music, which probably ain't "music" for many

    Same for musique concrete like Michel Chion or Brume

    That doesnt prevent me from enjoying beautiful melodic stuff like compositions by Michael McNabb, Lauri Paisley, Serge Bulot, Suzanne Ciani, Isao Tomita, Michael Stearns, Dominique Guiot etc.


    And i guess there is middle ground (between two opposite sides, between Xennakis and Jean Michel Jarre), like Barry Schrader works

  • So, what do you guys think of Soup Granular?
    Did anyone ever figure out how to use it effectively?
    I seem to remember reading that it just turns anything you throw at it to mush, or ‘soup’ I should say.

  • @CracklePot I haven't tried it: based on what I've seen and read, there seems to be very little control over the actual granular synthesis parameters. It takes really thoughtful synth design to avoid making granular synthesis sound redundant across different source materials while giving users so little control over the parameters. Tardigrain and Spacecraft both pull off that feat in very different ways - but in both cases it involves tight focus over what kind of sounds the granular engine will excel at (for spacecraft, reshuffling and arpeggiating very very large grains (by granular synthesis standards - space craft is more in microsampling territory than classic granular synthesis imo), for tardigrain, using granular synthesis to explore smooth, extreme time stretch) and matching that granular engine with well chosen effects. I have yet to see what aspects of soup's design enable it to avoid making granular soup..

  • @ohwell said:
    @CracklePot I haven't tried it: based on what I've seen and read, there seems to be very little control over the actual granular synthesis parameters. It takes really thoughtful synth design to avoid making granular synthesis sound redundant across different source materials while giving users so little control over the parameters. Tardigrain and Spacecraft both pull off that feat in very different ways - but in both cases it involves tight focus over what kind of sounds the granular engine will excel at (for spacecraft, reshuffling and arpeggiating very very large grains (by granular synthesis standards - space craft is more in microsampling territory than classic granular synthesis imo), for tardigrain, using granular synthesis to explore smooth, extreme time stretch) and matching that granular engine with well chosen effects. I have yet to see what aspects of soup's design enable it to avoid making granular soup..

    Very cool. Thank you for your insight.
    :)

  • I really enjoyed using Soup for trippy FX in this BM3 forum battle track:

  • Pretty cool, you can hear definite variations in timbre as the soup stirs so its not just a uniform mush ...probably becomes one eventually Id guess.

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  • @gusgranite said:
    I really enjoyed using Soup for trippy FX in this BM3 forum battle track:

    thank you for posting example of using soup in track!
    cool

  • @1nsomniak said:
    Pretty cool, you can hear definite variations in timbre as the soup stirs so its not just a uniform mush ...probably becomes one eventually Id guess.

    It seems like you have to catch the magic moments during the journey to mush.
    A lot of cool things happen in the progression from start to mush.

  • @Qmishery said:

    @gusgranite said:
    I really enjoyed using Soup for trippy FX in this BM3 forum battle track:

    thank you for posting example of using soup in track!
    cool

    👍

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