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Gadget: RECORDING audio in.........

Using an interface, are you only allowed 1 literal track for recording audio?

I can't seem to find a way to save a loop from external source and then make a new audio in channel and record a second hardware loop?

What is the setting protocol to do this?

Man would they just put a full edit suite together...like a Twisted Wave gadget where you can merge multi samples and add effects........

Gracias.

Comments

  • I don't understand your problem.
    You can record as many clips as you want inside one mixer track, as separate patterns.
    You can also add multiple Zurich or Rosario tracks and record from any audio input in either mono or stereo.

  • wimwim
    edited November 2018

    @RUST( i )K said:
    I can't seem to find a way to save a loop from external source and then make a new audio in channel and record a second hardware loop?

    I’d like to try to help, but no matter how many times I read it, I can’t seem to make sense out of this sentence.

  • @RUST( i )K said:
    Using an interface, are you only allowed 1 literal track for recording audio?

    Like an interface with
    1. a stereo audio channels? R and L channels? Channels 1 and 2
    1. Or something with multiple stereo channels?

    I can't seem to find a way to save a loop from external source and then make a new audio in channel and record a second hardware loop?

    Record one loop and channel 1 (Right) and another on 2 (Left)?
    or 2 stereo recordings?

    What is the setting protocol to do this?

    Not sure. I have a stereo input to try but I'm sure someone will just know the answer if the requirements are clear.

    Man would they just put a full edit suite together...

    Korg... Love/Hate relationships. I'm more on the Love side lately with new Synth and KEW purchases for BF. Module is still my live must have and the new American D (Steinway) IAP approaches RC275 as a great piano.

  • Record your external audio into twisted wave and audio copy it to ..er audio copy, then start up Gadget and audio paste into Bilbao.

    OR.. if you need to play along to your Gadget track - export/bounce what you have in Gadget into Auria or Cubasis and you can then record external audio along side. Then edit, audio copy and audio paste into Bilbao.

    And yes it would be very good if Twisted wave had a keyboard, keygrouping and velocity switching.. that would be a proper sampler, but somehow seems beyond any app developer ! Harsh ? .. well not when you consider that my old Akai sampler from 1992 with much less processing power than this 2018 iPad Pro could do it !?!!. Sorry for the rant . But it’s time iOS had a proper sampler.. Somthing like Kontakt - NNXT or Akai..

  • edited November 2018

    @RUncELL said:
    Record your external audio into twisted wave and audio copy it to ..er audio copy, then start up Gadget and audio paste into Bilbao.

    OR.. if you need to play along to your Gadget track - export/bounce what you have in Gadget into Auria or Cubasis and you can then record external audio along side. Then edit, audio copy and audio paste into Bilbao.

    And yes it would be very good if Twisted wave had a keyboard, keygrouping and velocity switching.. that would be a proper sampler, but somehow seems beyond any app developer ! Harsh ? .. well not when you consider that my old Akai sampler from 1992 with much less processing power than this 2018 iPad Pro could do it !?!!. Sorry for the rant . But it’s time iOS had a proper sampler.. Somthing like Kontakt - NNXT or Akai..

    You know AudioLayer and Beatmaker 3, don't you?

  • Thanks for reading my rant there @rs2000. I know of them and had a better look into them today.. both look interesting.. Audiolayer slightly edges it as it more of a dedicated sampler, although I’ve found the Virsyn stuff can be a bit glitchy at times..and not much on the app store about getting sounds in and out (audio copy paste, open in, iTunes etc) of either.. does anyone know if any or all of these options appear on Audiolayer or beat maker 3 ?

    I may just have to try one of these soon though as I’ve been without a sampler since iOS 11 broke NanoStudio.Or just update to iOS 12.
    Cheers

  • @RUncELL said:
    Thanks for reading my rant there @rs2000. I know of them and had a better look into them today.. both look interesting.. Audiolayer slightly edges it as it more of a dedicated sampler, although I’ve found the Virsyn stuff can be a bit glitchy at times..and not much on the app store about getting sounds in and out (audio copy paste, open in, iTunes etc) of either.. does anyone know if any or all of these options appear on Audiolayer or beat maker 3 ?

    I may just have to try one of these soon though as I’ve been without a sampler since iOS 11 broke NanoStudio.Or just update to iOS 12.
    Cheers

    I know about the issues of Virsyn apps, but AudioLayer at least works quite well in Cubasis. You usually add your wav files via iTunes file sharing and create instruments from them, or you add an EXS24 sampler program (if you have) and AudioLayer should be able to use it.
    By giving files appropriate names, AL can also map them automatically to a certain key and velocity range. That's how I do it, and the disk streaming works well - I have my own piano and vibraphone layer program with almost 2GB of WAV files.
    AUv3 automation and MIDI control support is very limited, I wasn't even able to map the modwheel to pitch LFO depth, and I can see no way to automate parameters.
    Typical Virsyn, there's no manual either, so overall it feels more like a proof-of-concept than a serious app.
    Anyway, it does its job for me (natural instruments only) so I'll stop complaining.

    What kind of instruments are you going to use?

  • edited December 2018

    @rs2000 said:
    What kind of instruments are you going to use?

    I sample loops that I make.. for example I could be using 3 synths to make one part in Cubasis, so to save on cpu (and track count) I export as one sample - and do away with the 3 synths and the 3 midi tracks..

    . OR If i want to make a beat with the Moog Model 15, I make some bass drums (rec thru Audiobus into Cubasis, export, edit and import to a key on sampler), some snare drums, hi hats, percussion etc - all placed on diff keys, with Velo switching would be nice - and then sequence a beat using a midi track in Cubasis and record back into Cubasis as a drum loop (thru ab)..

    Heres an example of what I’ve been babbling on about.. both these tracks were made using only the model 15 for sounds and Cubasis and NanoStudio as the sampler..

    I’m not looking to make proper instruments (I’m a field/fx recordist, I do that with Reason & kontakt on my DAW), I’m after a sampler that just works for iPad trax and I’m still sitting on the fence a little bit about Audiolayer.!

    Cheers

  • @RUncELL said:

    @rs2000 said:
    What kind of instruments are you going to use?

    I sample loops that I make.. for example I could be using 3 synths to make one part in Cubasis, so to save on cpu (and track count) I export as one sample - and do away with the 3 synths and the 3 midi tracks..

    . OR If i want to make a beat with the Moog Model 15, I make some bass drums (rec thru Audiobus into Cubasis, export, edit and import to a key on sampler), some snare drums, hi hats, percussion etc - all placed on diff keys, with Velo switching would be nice - and then sequence a beat using a midi track in Cubasis and record back into Cubasis as a drum loop (thru ab)..

    Heres an example of what I’ve been babbling on about.. both these tracks were made using only the model 15 for sounds and Cubasis and NanoStudio as the sampler..

    I’m not looking to make proper instruments (I’m a field/fx recordist, I do that with Reason & kontakt on my DAW), I’m after a sampler that just works for iPad trax and I’m still sitting on the fence a little bit about Audiolayer.!

    Cheers

    OK, you definitely don't need AudioLayer for this kind of material. For this kind of loops I'm mainly using GR-16 plus AudioShare for live sampling & slicing and Stockholm in Gadget for using my custom library of REX loops. Stockholm is by far my favorite because it can do almost everything except live sampling.
    As you seem to mainly build your loops in Cubasis, the most straightforward way might be to just use its built-in Minisampler. It's very bare bones but it should work well for sampled hits and 1-shot loops that you trigger repeatedly. Minisampler as a clip launcher so to say.

  • edited December 2018

    Cubasis’ minisampler is indeed bare bones and another step backwards for samplers. It kinda strengthens my point about a proper sampler needed on iOS.. Audiolayer is possibly the closest we have.

    I don’t just make a beat and repeat.. I make variations of loops - build ups, break downs, various fills etc.. on a typical track using NanoStudio I’ll have all 16 pads filled with samples and use up to 10/12 trigger instruments - that’s between 160 and 190 odd samples I make weather they’re loops, beats, drum hits, fx, synth stabs etc.. so minisampler (with its one sample at a time) just can’t do it..

    Edit- and I find Gadget too limiting and fiddley.

    Thanks @rs2000

  • @rs2000 said:
    I don't understand your problem.
    You can record as many clips as you want inside one mixer track, as separate patterns.
    You can also add multiple Zurich or Rosario tracks and record from any audio input in either mono or stereo.

    I want to use audio recorder in one track record loop and then another instance of audio recorder to record another loop in same bar of song.

  • edited December 2018

    Yes @RUST( i )K that is totally possible.. I just tried it out with 6 Zurich’s, and I could have gone on with more. Import options are good also, with Dropbox, Audiocopy and AudioShare.. just.. limited with what you can do to your samples.

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