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Paul stretch... iOS.... Is there anything like it

I need that Paul stretch !!!

Comments

  • edited November 2018

    I have audio stretch app, but... It kinda had a lot of digital artifacts, at least in my testing

  • Spacecraft and a reeeeeeeeeeeeeeeeally slow LFO.

  • edited November 2018

    WTF? "Paul Stretch" => Spacecraft and a really slow LFO.

    Google to the rescue. I find...

    Paul's Extreme Sound Stretch (source code for Linux or Windows)

    This is a program for stretching the audio. It is suitable only for extreme sound stretching of the audio (like 50x) and for applying special effects by "spectral smoothing" the sounds. It can transform any sound/music to a texture. The program is Open-Source and it's released under the version 2 of the General Public License. You can download the source code for Linux or the Windows binaries.

    Please note that this is suitable only for extreme time stretching (e.g. if have a melody of 3 minutes and you want to listen it in 3 hours). If you want "less extreme" time stretching, you can use a program which contains the SoundTouch library.

    WHO's PAUL YOU ASK:

    My name is Paul and live in London, UK.
    I have many years of experience in designing software applications, deciding which software architecture/technology works best (in order to solve different problems) and in developing software in many languages (C, C++, C#, Python, Javascript, PHP, etc.). I write software mostly using Linux based developing environments (vim, eclipse, etc...).

    So far, I have created the well known audio open source softwares: ZynAddSubFX software synthesizer, Paulstretch audio processor, etc, invented several DSP algorithms and a part of my work appeared in several newspapers, well known websites and television programs. My software was used in making the soundtrack of several movies, like Dredd 3D, Ex Machina and it was widely used in the music industry.
    For more details you can navigate this site using the left sidebar.

    OK. "Hey Google... Thanks".

  • Standalone, VST and also Hourglass are here. https://xenakios.wordpress.com/paulstretch/
    Version of PaulStretch is also included in Audacity

  • haha this was actually my original thought, probably the best answer too*!

    @brice said:
    Spacecraft and a reeeeeeeeeeeeeeeeally slow LFO.

  • @reasOne said:
    haha this was actually my original thought, probably the best answer too*!

    @brice said:
    Spacecraft and a reeeeeeeeeeeeeeeeally slow LFO.

    I’m sure there are other options but LayR can send LFO modulation out as slow as 1 cycle / 1000 seconds. Attach that to Spacecraft’s control to travel through a Waveform and you’d have a pretty decent iOS version of Paul....at least on paper. Haven’t tried it.

  • I read somewhere (I really can remember where) about one DLO that takes like many many years for one cycle lol that could be something similar like the Paul stretch

  • @brice said:

    @reasOne said:
    haha this was actually my original thought, probably the best answer too*!

    @brice said:
    Spacecraft and a reeeeeeeeeeeeeeeeally slow LFO.

    I’m sure there are other options but LayR can send LFO modulation out as slow as 1 cycle / 1000 seconds. Attach that to Spacecraft’s control to travel through a Waveform and you’d have a pretty decent iOS version of Paul....at least on paper. Haven’t tried it.

    Man that sounds amazing! I have No idea how to actually build that... But it deff seems like it would do it!

  • @david_2017 said:
    I read somewhere (I really can remember where) about one DLO that takes like many many years for one cycle lol that could be something similar like the Paul stretch

    Haha Heck ya, one cycle per 10 generations 😂

  • @david_2017 said:
    I read somewhere (I really can remember where) about one DLO that takes like many many years for one cycle lol that could be something similar like the Paul stretch

    @reasOne said:

    @david_2017 said:
    I read somewhere (I really can remember where) about one DLO that takes like many many years for one cycle lol that could be something similar like the Paul stretch

    Haha Heck ya, one cycle per 10 generations 😂

    Audulus’ 10-year LFO

    Not even Paul has time for that.

  • edited November 2018

    If you have a device that runs ios 10 Purple Goo is Paul stretch for ios.

  • @brice said:

    @david_2017 said:
    I read somewhere (I really can remember where) about one DLO that takes like many many years for one cycle lol that could be something similar like the Paul stretch

    @reasOne said:

    @david_2017 said:
    I read somewhere (I really can remember where) about one DLO that takes like many many years for one cycle lol that could be something similar like the Paul stretch

    Haha Heck ya, one cycle per 10 generations 😂

    Audulus’ 10-year LFO

    Not even Paul has time for that.

    You are awesome! That’s where i read it. Haha 👊🏼😎

  • Came across a paulstretch tutorial today and wondered if something changed in iOS land?
    Is auditor able to do it? Right now I lie to slow down my waves in AUM fileplayer and add some plugins. But paulstretch is really cool to add spice.

  • @brice said:

    @david_2017 said:
    I read somewhere (I really can remember where) about one DLO that takes like many many years for one cycle lol that could be something similar like the Paul stretch

    @reasOne said:

    @david_2017 said:
    I read somewhere (I really can remember where) about one DLO that takes like many many years for one cycle lol that could be something similar like the Paul stretch

    Haha Heck ya, one cycle per 10 generations 😂

    Audulus’ 10-year LFO

    Not even Paul has time for that.

  • Is the timestreching in Auditor a possible candidate?

  • Depends on the use case. Won't sound like paulstretch (which AFAIK uses phase vocoding) but iDensity (and other granular samplers) can do extreme time stretch (with a different flavor). Another direction that's worth exploring (but again, not a paulstretch equivalent) is the 'spectral madness' mode on the various MI clouds ports (either in 'rack' or in the Spectrum bundle). It's meant to do smooth (paulstretch-esque) time stretching (here again, using a different technique than phase vocoding), but on a realtime signal and with realtime control over what portion of the audio is being 'stretched'. If that spectral stretching direction gets you in the ballpark you want, apesoft apedelay is another great option. But again it's a quite different approach.

  • @ohwell hey mate, thanks for your input. Good points to explore!
    I honestly never thought Of ape delay as a possible direction 🤔

  • @david_2017 said:
    @ohwell hey mate, thanks for your input. Good points to explore!
    I honestly never thought Of ape delay as a possible direction 🤔

    Clouds' 'spectral madness' is more like it than spectral delay, because it makes it easy to move through different parts of the source material of the spectral freeze/stretch. I guess what I had in mind w. ape delay was doing something like an extreme slow down (e.g. 20x) with iDensity, and then using ape delay to smear the spectrum – so it sounds more like a smoothly evolving spectrum than like granular stretch. Clouds might still be better than ape delay in that application, not sure.

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