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Synth that has envelopable pitch spread? (Deep Note simulation)
I am wondering if there are any ios synths that allow you to easily automate the detune spread of "unison" oscillators. There is a video tutorial showing N-I's Massive with the detune range set to an octave. One can then use an envelope (or CC) to then move the unisoned voices either from unison to an octave spread or vice versa.
I am wondering if any iOS synths have a similar feature. The video is here:
(NOTE: the result isn't an accurate re-creation of the Deep Note, but it is still pretty darned cool)
Back story:
Recently, I watched an Audulus livestream on YouTube and at the very end, Bimini Road played a recreation in Audulus of the THX "Deep Note" that an Audulus user came up with. The Audulus version is pretty good but I got curious about other techniques and synths that people have used to recreate it.
I figure that the search for a variety of ways of simulating the effect will be good for my sound design chops. It has already led me to better understand LayR though I haven't found an efficient way to get the Deep Note. I am amazed by the number of oscillators that one can get going at once.
Comments
Brilliant idea. I feel like adding a unison detune input to the oscillator module of the modular synth I’m developing for Xequence’s DAW sister, but it would add quite some CPU overhead to the already hungry beast
Until then, it should be relatively easy to do in Sunvox or as you mentioned, Audulus (isn’t that even AUv3 now?).
Or, what about a Chorus that can automate its modulation depth? (wouldn’t sound quite the same, but maybe an interesting thing to try.)
@SevenSystems : Here is a version (a work in progress) mocked up in LayR:
There are some fun things that I want to try to add some more spatial richness. Editing is a bit of a chore—this has 32 layers! It is set up so that I play one note and use one MIDI CC slider to control the detuning of all the oscillators which are all randomly detuned.
@espiegel123
Nanostudio's Obsidian.. Audiobus support is on the way so you will be able to record it's output ...
You can modulate independetly unison stereo and unison detune by any standard mod source (lfo, env, key note, random value, velocity). Or you can automate them from sequencer. Or both :-)
also possible (modulate or auomate) - rate, depth, delay, feedback, mix
@dendy: how many voices can a unison have and how large an interval spread can the voices have?
Funny. I guess I've found a bug in Zeeon when using Amp or Filter envelope to modulate OSC pitch.
Also, an issue in Synthmaster One: Envelope to Detune Spread always results in a constant detune amount, no matter what envelope settings
Modulating OSC pitch like in the video above works however.
Just make sure you don't close the side panel in Cubasis or Synthmaster One will crash.
Haven't tried the other synths yet.
As an excercise, see if you can emulate the effect in the NI MASSIVE video linked to above or better yet something along the lines of the actual THX Deep Note. The score is here:
https://nofilmschool.com/2018/05/after-35-years-we-finally-get-see-score-thxs-terrifying-deep-note
Groove Rider (using Env to Pitch modulators)
Edit: Sorry, upload got corrupted
4 voices .. spread - really huge into total detuning .. but no idea what exact value (in terms of notes)
btw. it countains 3 oscillators and every oscillator can be (amongs lot other types of course) "supersaw" type with own voices detune, so you can do really HUGE sounds
you can of course modulate also oscilaltors internal detune param so you have really total control over detuning ..
@espiegel123 said:
will look at it evening and try do some examples
SynthMaster One supports that. Detune Spread, Stereo Spread, Tone Spread, Phase Spread, Wave Index Spread are all spread parameters to spread parameter values across unison oscillators (yes many of those are hidden parameters, but they're available)
Have you actually tried to modulate Detune Spread with a Modulation Envelope?
It doesn't sound like the envelope curve is applied to Detune Spread but rather a static value controlled by the modulation amount.
@espiegel123
ok looks (at least that simple way like in Massive) it's not possible in Obsidian, it looks that for this sound is needed to go up to 7 semitones up in detune and obviously this detune doesn't go that far ..
Kauldron detune goes up an octave I believe.
Other 'features' that have crept up on my wish list are tempo sync-able envelope & portamento times.
This would make it easier to adapt a preset to any tempo without having to mess with portamento, attack, decay & release times
@Max32 "it's just a network of delays"
spend some time designing a good-sounding (!) algorithmic reverb, and then come back again
(I've spent DAYS adjusting all the parallel, serial, and comb-filter-connected delays together with the corresponding filters, delay time relationships, feedback lines etc., and connecting all that to a sensible set of user interface sliders, to get something that is remotely usable.)
What that also means is that the tail time of a reverb isn't necessarily something that is numerically controllable in a predictable way (other stuff like pre-delay, etc. of course would be and yeah, there it would make sense to add a grid-based timing control).
Something like this?

Can Obsidian not only detune the single OSC but also the whole synth on top? So detune the detuned OSCs.
@Cib
Unison works on each voice - so all 3 oscillators are mixed together and then for every played note (pressed key) is applied unison ...
Each of 3 oscillators have fine tune (+/- 50 cents) and coarse (+/- 36 semitones), both possible to modulate by Env (and other mod sources)
If you use as oscillator "Nanosaw" - which is "supersaw" with (i think 8 detuned versions), you can adjust detune (and frequency spread between detuned voices and fallof - which is how quieter are individual detuned versions compared to root saw) for each oscillator (see my screenshot above)
Of course you can use "Nanosaw" for all 3 osillator slots
I tried use 3x nanosaw and then apply pitch envelope to coarse tune from 0 to +7 semitones but it sounded a lot different .. maybe more fine tunning is needed because yes, in theory it should work this way (probably even with single supersaw oscillator)
will try play with it more later ...
Ah now i understand this question. No, Obsidian doesn't have global patch-level tuninng. Just per osc + unison above that .