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Comments
same question here.
Click the eye ball looking thing on the left, click on visualization
yes, thanks, i knew about that. I think we were talking about the trails and graphics in the view where you have the turntable timelines in all 4 corners where you can modify the 3d view.
About the note trails in the visualizer...
I assume you’ve tried the icon that’s shaped like an “eye” on the Scene page? That has all the settings for visuals. Also, i think different color schemes, tempos, and angles will make the trails change appearance.
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For advertising this app, how about this? “Musicians are going APE for Aphelian!”
Too subtle? 🍌🦍😄
I don't believe the version released has the smokey looking note trailes from the moving spheres, and the spheres aren't quite as bright as they are in the videos. I believe it only produces a water droplet looking effect when the notes play.
I am on a gen 1 ipad pro 12.9.
I think you are talking about this “smokey” thing...you have to be in the right view to do 3d shaping
Yeah the graphics are definitely a bit different. There's a glow effect and some more blurry trails etc in the video. Looks like they went for a more solid vector approach in the final version.
https://youtube.com/watch?time_continue=101&v=ITn8ArEoOh4this video at 1:41 is what I am talking about. I think this is a different view that wasn't released. It probably degrades performance significantly. It doesn't interfere with what you can do with the app, which is impressive, but it's just a cool looking feature that I wish was there.
Does Aphelian support scene changes via assignable MIDI CCs?
Also: Is there a manual with a list of assignable MIDI parameters?
Such a cool app!!
@cuscolima @reasOne @haulin_notes The 3D shaded shapes that look like gems/cones/diamonds are what's seen in the released version. As I mentioned in my original post/question... in the demo videos, the 3D shaded shapes are more like glowing flame and smoke. They are different in the demo videos than those in the released version.
I'm guessing they went for the more vector-shaped graphics due to the smokey/flame graphics may take up more cpu power to render than vector shapes. But, I asked because there may be a setting somewhere that turns on different characteristics of the graphics... like the ones in the demo videos.
By the way, I'm perfectly fine with vector graphics as it is now... especially if it means less cpu required. But the ones in the demo videos look cool too.
Have you been able to send midi notes from another app or keyboard to Aphelion’s synths? I’ve had no luck. Tried both fro AUM’s keyboard and KB-1.
Hi!
I found out that midi works better if MIDI refresh rate (the rate of the midi CC messages) is set at a lower rate than the defaults 6ms (which is very low). At 23ms update rate, it works better.!
Hi!
The options "Notes, Notes Flow, and Flow" defines the way that the app process the frequency of the events. The frequency is always based on the map placed behind the shape of the orbit, but:
When the "NOTE" mode is selected, the frequency of the event is based in the section located at the START of the event, and it is MAINTAINED along the event duration.
In the "NOTE FLOW" mode, the frequency is updated continuously along the event duration (if the event spans more than one map section, the frequency is updated at every section that is crossed). The mode is more noticeable with long events.
In the "FLOW" mode the frequency is updated continuously, but not quantized to a specific note. I this case the notes act just as reference points, but the actual frequency is a fraction based on the distance to those points (similar to a high glissando value)
Hope it helps!
Kepler and another philosophers of the middle ages (like Jacob Boehme), worked with geometry diagrams and music references a lot. When we were building the shape catalog, I checked out a lot of those works, and some of them make their way into the app...
Yes! by changing their duration in beats (more beats=slower, less beats=faster)
Hi!
What are you referring with "get time divisions for the orbits"?
Now you define the orbit in beats, and then the time division for the events in the event view. Something more is missing?
Currently there is no MIDI IN (Aphelian can be used in AB3 and IAA, but all the events are generated inside the app). AU3 is in the front of the to-do list, but we are thinking about integrate it as a AU3 MIDI controller. We think of Aphelian as a sequencer/arpeggiator. The internal synth is a way to provide a groovebox out of the box. We are planning to provide MIDI IN as a way to control the arpeggiator, not the synth itself.
You are referring to a SEEK within the song. This is almost done and should come out in one of the next releases.
We thinked about porting this engine to VR and do it completely in 3D too... but it should be another app
@skiphunt said:
Yes, the old ones are going to came back, but just for the "FLOW" mode (the follow the movement of the planet).
The new ones can be read more easily and represents better the generation of the notes.
Thanks for the explanation!
One more thing: you can use the THEACH in Aphelian to stop the others CC from the same channel, enabling an effective use of the "LEARN" of the outer synth (in other words, it works like a SOLO in a mixer). If you send many CC at the same time, the remote synth couldn't know what CC it should "LEARN".
The "note trails" that bends with the planet movement, are coming back for the FLOW. The particle system/smokey effect as a feedback to activation (or the launch of a new note), could came back too... the idea was to add more options than "stargate/plain" over time
Currently there is no MIDI input, just MID out.
We are planing to add MIDI input to control the notes of the maps, load projects through Program change messages, and maybe change scenes with Program Change too.
Hi, I’d personally like to see separate time divisions for the orbits and the moons so you could have much slower orbits without having to add beats, which would give more control and options.
Btw I’ve been getting midi weirdness which seems like a bug, when trying to teach midi to a synth, more ccs are being transmitted than is in the panels making it difficult to “learn” it. Not sure what’s happening here...
Another request, ccs are transmitted only when notes are played, even in ‘always” mode, would be good to have a continuous option for the moons to transmit ccs even when notes aren’t being played. This will make it a much better controller for other apps.
@JuanB I just had to delete and reinstall Aphelian because it wouldn’t hold the key (generator section) for the scene. Everything kept defaulting to C major.
Beg pardon for the delay, @Carnbot. Interesting - is this just in Aphelian? Or all apps?
Wow yes! Changing scenes thru midi would be so good!
Hi, no worries
No not all apps most are ok but Aphelian has that issue. When you hide it, you can’t get the little tab back and the side bar isn’t in the 12.9 resolution. Had a quick look at some other apps and it varies on the size thing but all others I’ve tested you can unhide it ok.
@JuanB
Thanks for the explanation of Notes/Flow. That makes sense. 👍
If MIDI IN won’t/can’t be added to the synths (as they are understandably tied to the sequencers), if there was a separate app with 2, 3, or 4 layers of Aphelian’s synth, I for one would definitely be interested. The basic sound, modulation options, and functionality are great. Throw in a sub and a sample oscillator maybe, loopable envelopes, AUV3, LFOs to substitute for Orbits (if Orbits can’t be included), and whatever else you think, it would immediately be a top iOS “keyboard” synth. Just an idea!
@juanb: I hope you will consider MIDI in as an option to play the synth on a channel not being used by the groove. I have a few Aphelian grooves going with two or three voices and want to add a human-played line. And it would be nice to be able to have that line played with an Aphelian synth as there is a distinct character to them.
Thanks!