Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Modstep & Seekbeats Setup
Hi guys.
I’m trying to have SeekBeats have its midi and audio controlled by Modstep, but I’m very lost.
All I’d like to do is draw-in midi notes in Modstep that would trigger my individual parts of my kit in Seekbeats - kick, snare etc..
I can’t get my head around the midi routing part.
Would someone be so kind as to shed some light for me, please.
Many thanks.
Stephen
Comments
I just tried hosting SeekBeats in modstep and couldn’t get any sound. However, when I hosted it in Audiobus or AUM, it was working fine being triggered from modstep.
modstep is a fantastic MIDI sequencer, but its audio abilities leave a lot to be desired. Buggy behavior, plus missing features (panning, bussing, etc) are why most people will tell you to run modstep as a MIDI sequencer only and host your synths and effects elsewhere.
HOWEVER, in this case, I think the issue is SeekBeats. I tried hosting Patterning 2 in modstep and it worked fine. That said, I would still recommend hosting sound generators elsewhere for the better features.
BTW, if you contact the SeekBeats dev, please ask about updating the Audiobus SDK; he’s still running a buggy version that doesn’t show other apps in the AudioBus sidebar and hasn’t fixed that for about a year now....
Here is how to make it work hosted in Modstep (re-posted from another thread). It is indeed best to host SeekBeats and other apps outside Modstep, but since I went to the trouble to write this out and test it, here it is.
Setup for SeekBeats hosted in Modstep (assuming you want to send the notes from Modstep, and not play back patterns from within Seekbeats. The process is different if you want patterns from within Seekbeats to play back.)
Ah, that’s the trick! Audiobus and AUM automatically launch IAA apps in background enabled mode. Eh, another reason to not host in modstep.
You don't like the seekbeats sequencer??
The SeekBeats sequencer is fine IMO, but when composing I find it easer to do the sequencing all in one place. In particular, with ModStep there are all the clip and scene launching capabilities, not to mention cc automation.
... if only SeekBeats responded to CCs! I think it's a fantastic sounding drum synth, but I'm frustrated by feature omissions.
You can only modulate "velocity". Granted you can assign most parameters to be modulated by velocity, but then everything is changing at the same time. Contrast with Elastic Drums / Patterning / etc. where you can modulate each parameter individually.
No way for different instruments to have different track lengths for polyrhythmic / polymetric patterns.
Only 8 pattern slots.
No representation of the pattern data in the pattern slots and no indication which slots even have data!
Copy / Paste of pattern data can't happen on the fly. You copy a pattern, then go to a blank pattern (assuming you know which pattern is which ; ) and therefore everything stops playing, then paste into the blank pattern.
That said, I do think the beat roll feature is great and more flexible than simple ratcheting.
And all of the above would be overlooked for me if one feature was implemented: The randomize is great, but not reproducible. If you could set up two parameter snapshots and then crossfade between then, I would be incredibly happy.
That and fixing the Audiobus panel bug....