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Spacecraft extend lfo range
Been experimenting.....You can extend the range of the lfo in spacecraft by assingng the start line to an external lfo in apematrix or via rozetta. And if you cant get the arp/seq to move slow enough, disregard it and assign it to Riffer or the like.
Comments
You gotta screen capture of this in the works? Would like to hear what it does
Just map an lfo from rozetta or ape to the grain start position in SC ... it will sweep from one end to the other over the whole waveform If you just use the lfo in SC it only moves over a small portion of wave.
Halftone instructions 👍🏼, posting video screen shot file aint workin, sorry.